mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-20 20:37:34 +01:00
Tidying bounties (#8776)
This commit is contained in:
@@ -1294,7 +1294,6 @@
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#include "code\modules\cargo\bounties\security.dm"
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#include "code\modules\cargo\bounties\slime.dm"
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#include "code\modules\cargo\bounties\special.dm"
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#include "code\modules\cargo\bounties\virus.dm"
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#include "code\modules\cargo\bounties\weapon_prototype.dm"
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#include "code\modules\cargo\exports\gear.dm"
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#include "code\modules\cargo\exports\large_objects.dm"
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@@ -1,72 +1,3 @@
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/datum/bounty/item/assistant/stunprod
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name = "Stunprod"
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description = "%BOSSSHORT needs to pacify some rioting \"cows\". Craft one, then ship it."
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reward = 1300
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wanted_types = list(/obj/item/melee/baton/cattleprod)
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/datum/bounty/item/assistant/soap
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name = "Soap"
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description = "Soap has gone missing from %BOSSSHORT's bathrooms and nobody knows who took it. Replace it and be the hero %BOSSSHORT needs."
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reward = 2000
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required_count = 3
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wanted_types = list(/obj/item/soap)
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/datum/bounty/item/assistant/spear
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name = "Spears"
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description = "As part of our cultural appreciation programs, we require a bunch of spears to please a Unathi diplomat. Please send your best!"
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reward = 2000
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required_count = 5
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wanted_types = list(/obj/item/material/twohanded/spear)
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/datum/bounty/item/assistant/toolbox
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name = "Toolboxes"
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description = "There's an absence of \"engineering robustness\" at %BOSSNAME. Hurry up and ship some toolboxes as a solution."
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reward = 2000
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required_count = 6
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wanted_types = list(/obj/item/storage/toolbox)
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/datum/bounty/item/assistant/statue
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name = "Statue"
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description = "%BOSSNAME would like to commision an artsy statue for the lobby. Ship one out, when possible."
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reward = 2000
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wanted_types = list(/obj/structure/sculpting_block)
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/datum/bounty/item/assistant/statue/applies_to(obj/O)
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if(!..())
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return FALSE
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var/obj/structure/sculpting_block/S = O
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if(S && S.sculpted)
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return TRUE
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return FALSE
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/datum/bounty/item/assistant/cheesiehonkers
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name = "Cheesie Honkers"
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description = "Apparently the company that makes Cheesie Honkers is going out of business soon. %BOSSSHORT wants to stock up before it happens!"
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reward = 1200
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required_count = 30
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wanted_types = list(/obj/item/reagent_containers/food/snacks/cheesiehonkers)
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/datum/bounty/item/assistant/baseball_bat
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name = "Baseball Bat"
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description = "Baseball fever is going on at %BOSSSHORT! Be a dear and ship them some baseball bats, so that management can live out their childhood dream."
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reward = 2000
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required_count = 5
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wanted_types = list(/obj/item/material/twohanded/baseballbat)
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/datum/bounty/item/assistant/donut
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name = "Donuts"
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description = "%BOSSSHORT's security forces are demoralized. Ship donuts to raise morale."
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reward = 3000
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required_count = 10
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wanted_types = list(/obj/item/reagent_containers/food/snacks/donut)
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/datum/bounty/item/assistant/donkpocket
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name = "Donk-Pockets"
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description = "Consumer safety recall: Warning. Donk-Pockets manufactured in the past year contain hazardous lizard biomatter. Return units to %BOSSSHORT immediately."
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reward = 3000
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required_count = 10
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wanted_types = list(/obj/item/reagent_containers/food/snacks/donkpocket)
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/datum/bounty/item/assistant/briefcase
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name = "Briefcase"
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@@ -75,25 +6,6 @@
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required_count = 5
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wanted_types = list(/obj/item/storage/briefcase)
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/datum/bounty/item/assistant/sunglasses
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name = "Sunglasses"
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description = "A famous blues duo is passing through the sector, but they've lost their shades and they can't perform. Ship new sunglasses to %BOSSSHORT to rectify this."
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reward = 3000
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required_count = 2
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wanted_types = list(/obj/item/clothing/glasses/sunglasses)
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/datum/bounty/item/assistant/monkey_hide
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name = "Monkey Hide"
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description = "One of the scientists at %BOSSSHORT is interested in testing products on monkey skin. Your mission is to acquire monkey's hide and ship it."
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reward = 1500
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wanted_types = list(/obj/item/stack/material/animalhide/monkey)
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/datum/bounty/item/assistant/heart
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name = "Heart"
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description = "Commander Johnson is in critical condition after suffering a heart attack. Doctors say he needs a new heart fast. Ship one, pronto!"
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reward = 3000
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wanted_types = list(/obj/item/organ/internal/heart)
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/datum/bounty/item/assistant/lung
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name = "Lungs"
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description = "A recent explosion at %BOSSNAME has left multiple staff with punctured lungs. Ship spare lungs to be rewarded."
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@@ -107,13 +19,6 @@
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reward = 3000
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wanted_types = list(/obj/item/organ/internal/appendix)
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/datum/bounty/item/assistant/shard
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name = "Shards"
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description = "A killer clown has been stalking %BOSSSHORT, and staff have been unable to catch her because she's not wearing shoes. Please ship some shards so that a booby trap can be constructed."
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reward = 1500
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required_count = 15
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wanted_types = list(/obj/item/material/shard)
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/datum/bounty/item/assistant/comfy_chair
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name = "Comfy Chairs"
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description = "Commander Pat is unhappy with his chair. He claims it hurts his back. Ship some alternatives out to humor him. "
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@@ -121,31 +26,12 @@
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required_count = 5
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wanted_types = list(/obj/structure/bed/chair/comfy)
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/datum/bounty/item/assistant/revolver
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name = "Revolver"
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description = "One of our Lead Investigators lost their revolver. He's asked for help securing an appropriate replacement."
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reward = 2000
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wanted_types = list(/obj/item/gun/projectile/revolver)
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/datum/bounty/item/assistant/hand_tele
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name = "Hand Tele"
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description = "%BOSSNAME has come up with a genius idea: Why not teleport cargo rather than ship it? Send over a hand tele, receive payment, then wait 6-8 years while they deliberate."
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reward = 2000
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wanted_types = list(/obj/item/hand_tele)
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/datum/bounty/item/assistant/potted_plants
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name = "Potted Plants"
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description = "%BOSSNAME is looking to decorate their civilian sector. You've been ordered to supply the potted plants."
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reward = 2000
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required_count = 8
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wanted_types = list(/obj/structure/flora/pottedplant)
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/datum/bounty/item/assistant/earmuffs
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name = "Earmuffs"
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description = "%BOSSNAME is getting tired of your station's messages. They've ordered that you ship some earmuffs to lessen the annoyance."
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reward = 1000
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wanted_types = list(/obj/item/clothing/ears/earmuffs)
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/datum/bounty/item/assistant/handcuffs
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name = "Handcuffs"
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description = "A large influx of escaped convicts have arrived at %BOSSNAME. Now is the perfect time to ship out spare handcuffs."
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@@ -160,33 +46,4 @@
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required_count = 3
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wanted_types = list(/obj/item/reagent_containers/food/snacks/monkeycube)
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/datum/bounty/item/assistant/chainsaw
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name = "Chainsaw"
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description = "The chef at %BOSSSHORT is having trouble butchering her animals. She requests one chainsaw, please."
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reward = 2500
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wanted_types = list(/obj/item/material/twohanded/chainsaw)
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/datum/bounty/item/assistant/plasma_tank/
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name = "Full Tank of Plasma"
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description = "Station 12 has requested supplies to set up a singularity engine. In particular, they request 28 moles of plasma."
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reward = 2500
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wanted_types = list(/obj/item/tank)
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var/moles_required = 20 // A full tank is 28 moles, but %BOSSSHORT ignores that fact.
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/datum/bounty/item/assistant/plasma_tank/applies_to(obj/O)
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if(!..())
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return FALSE
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var/obj/item/tank/T = O
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if(T)
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if(!T.air_contents.gas["phoron"])
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return FALSE
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return T.air_contents.gas["phoron"] >= moles_required
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return FALSE
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/datum/bounty/item/chef/action_figures
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name = "Action Figures"
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description = "The vice president's son saw an ad for action figures on the telescreen and now he won't shut up about them. Ship some to ease his complaints."
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reward = 4000
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required_count = 5
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wanted_types = list(/obj/item/toy/figure)
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@@ -1,6 +1,6 @@
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/datum/bounty/item/chef/birthday_cake
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name = "Birthday Cake"
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description = "Miranda Trasen's birthday is coming up! Ship a complete birthday cake to celebrate!"
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description = "A birthday party is coming up! Ship a complete birthday cake to celebrate!"
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reward = 4000
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wanted_types = list(
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/obj/item/reagent_containers/food/snacks/variable/cake,
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@@ -26,22 +26,23 @@
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reward = 4000
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required_count = 3
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wanted_types = list(/obj/item/reagent_containers/food/snacks/icecreamsandwich)
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/datum/bounty/item/chef/pie
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name = "Pie"
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description = "3.14159? No! %BOSSSHORT management wants edible pie! Ship a whole one."
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reward = 3142
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description = "%BOSSSHORT management wants a pie! Ship one pie."
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reward = 3000
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wanted_types = list(/obj/item/reagent_containers/food/snacks/pie)
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/datum/bounty/item/chef/salad
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name = "Salad or Rice Bowls"
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description = "%BOSSSHORT management is going on a health binge. Your order is to ship salad or rice bowls."
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name = "Salad"
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description = "%BOSSSHORT management is going on a health binge. Your order is to ship salad."
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reward = 3000
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required_count = 3
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wanted_types = list(/obj/item/reagent_containers/food/snacks/salad)
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/datum/bounty/item/chef/carrotfries
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name = "Carrot Fries"
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description = "Night sight can mean life or death! A shipment of carrot fries is the order."
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description = "A health craze has started among management. A shipment of carrot fries is the order."
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reward = 3500
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required_count = 3
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wanted_types = list(/obj/item/reagent_containers/food/snacks/carrotfries)
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@@ -54,7 +55,7 @@
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/datum/bounty/item/chef/poppypretzel
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name = "Poppy Pretzel"
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description = "%BOSSNAME needs a popply brezel for the drug-training of their security department."
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description = "%BOSSNAME needs a poppy pretzel for the drug-training of their security department."
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reward = 3000
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wanted_types = list(/obj/item/reagent_containers/food/snacks/poppypretzel)
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@@ -72,8 +73,8 @@
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/datum/bounty/item/chef/lemon
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name = "Lemons"
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description = "A commander claims he can turn lemons into money. Ship him a few and he'll deposit the money into the station's account."
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reward = 4444
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description = "A commander needs fresh lemons. Ship him a few and he'll deposit the money into the station's account."
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reward = 4000
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required_count = 10
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown)
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@@ -94,7 +95,7 @@
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/datum/bounty/item/chef/muffin
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name = "Muffins"
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description = "The Muffin Man is visiting %BOSSSHORT, but he's forgotten his muffins! Your order is to rectify this."
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description = "%BOSSSHORT needs muffins! Your order is to rectify this."
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reward = 3000
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required_count = 3
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wanted_types = list(/obj/item/reagent_containers/food/snacks/muffin)
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@@ -107,22 +108,7 @@
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/datum/bounty/item/chef/kebab
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name = "Kebabs"
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description = "Remove all kebab from station you are best food. Ship to %BOSSSHORT to remove from the premises."
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description = "%BOSSSHORT is requesting a special order, please ship some kebabs."
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reward = 3500
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required_count = 3
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wanted_types = list(/obj/item/reagent_containers/food/snacks/variable/kebab)
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/datum/bounty/item/chef/pancakes
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name = "Pancakes"
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description = "Here at %COMPNAME we consider employees to be family. And you know what families love? Pancakes. Ship a baker's dozen."
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reward = 5000
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required_count = 13
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wanted_types = list(/obj/item/reagent_containers/food/snacks/pancakes)
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/datum/bounty/item/chef/nuggies
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name = "Chicken Nuggets"
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description = "The vice president's son won't shut up about chicken nuggies. Would you mind shipping some?"
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reward = 4000
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required_count = 6
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wanted_types = list(/obj/item/reagent_containers/food/snacks/nugget)
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wanted_types = list(/obj/item/reagent_containers/food/snacks/variable/kebab)
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@@ -3,25 +3,7 @@
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description = "%COMPNAME would make good use of high-capacity backpacks. If you have any, please ship them."
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reward = 10000
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wanted_types = list(/obj/item/storage/backpack/holding)
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/*
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/datum/bounty/item/science/tboh
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name = "Trash Bag of Holding"
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description = "%COMPNAME would make good use of high-capacity trash bags. If you have any, please ship them."
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reward = 10000
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wanted_types = list(/obj/item/storage/backpack/holding)
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/datum/bounty/item/science/bluespace_syringe
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name = "Bluespace Syringe"
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description = "%COMPNAME would make good use of high-capacity syringes. If you have any, please ship them."
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reward = 10000
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wanted_types = list(/obj/item/reagent_containers/syringe/bluespace)
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/datum/bounty/item/science/bluespace_body_bag
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name = "Bluespace Body Bag"
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description = "%COMPNAME would make good use of high-capacity body bags. If you have any, please ship them."
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reward = 10000
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wanted_types = list(/obj/item/bodybag/bluespace)
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*/
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/datum/bounty/item/science/nightvision_goggles
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name = "Night Vision Goggles"
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description = "An electrical storm has busted all the lights at %BOSSSHORT. While management is waiting for replacements, perhaps some night vision goggles can be shipped?"
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@@ -49,7 +31,7 @@
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/datum/bounty/item/science/posibrain
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name = "Posibrain"
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description = "Due to a sudden spike in assistants-related accidents management has decided to replace some of them with borgs. Ship us 2 posibrains."
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description = "Due to a sudden spike in accidents management has decided to replace some of the staff with borgs. Ship us 2 posibrains."
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reward = 10000
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required_count = 2
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wanted_types = list(/obj/item/device/mmi/digital/posibrain)
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@@ -61,8 +43,88 @@
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required_count = 2
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wanted_types = list(/obj/item/robot_parts/robot_suit)
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/datum/bounty/item/science/circuitboard
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name = "Telecomms Monitor Circuitboard"
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description = "Due to a hardware failure, %COMPNAME requires a new circuit board to replace the spare that was used to fix the problem."
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reward = 4000
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required_count = 1
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wanted_types = list(/obj/item/circuitboard/comm_monitor)
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/datum/bounty/item/science/circuitboard/commserver
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name = "Telecomms Server Monitor Circuitboard"
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wanted_types = list(/obj/item/circuitboard/comm_server)
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/datum/bounty/item/science/circuitboard/commtraffic
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name = "Telecomms Traffic Control Circuitboard"
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wanted_types = list(/obj/item/circuitboard/comm_traffic)
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/datum/bounty/item/science/circuitboard/seccamera
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name = "Security Camera Monitor Circuitboard"
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wanted_types = list(/obj/item/circuitboard/security)
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/datum/bounty/item/science/circuitboard/engcamera
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name = "Engineering Camera Monitor Circuitboard"
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wanted_types = list(/obj/item/circuitboard/security/engineering)
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/datum/bounty/item/science/circuitboard/messagemonitor
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name = "Message Monitor Circuitboard"
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wanted_types = list(/obj/item/circuitboard/message_monitor)
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/datum/bounty/item/science/circuitboard/aiupload
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name = "AI Upload Circuitboard"
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wanted_types = list(/obj/item/circuitboard/aiupload)
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/datum/bounty/item/science/circuitboard/borgupload
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name = "Borg Upload Circuitboard"
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wanted_types = list(/obj/item/circuitboard/borgupload)
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/datum/bounty/item/science/circuitboard/airalert
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name = "Atmos Alert Circuitboard"
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wanted_types = list(/obj/item/circuitboard/atmos_alert)
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/datum/bounty/item/science/circuitboard/robotics
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name = "Robotics Control Circuitboard"
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wanted_types = list(/obj/item/circuitboard/robotics)
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/datum/bounty/item/science/circuitboard/dronecontrol
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name = "Drone Control Circuitboard"
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wanted_types = list(/obj/item/circuitboard/drone_control)
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/datum/bounty/item/science/circuitboard/cloning
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name = "Cloning Control Circuitboard"
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wanted_types = list(/obj/item/circuitboard/cloning)
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/datum/bounty/item/science/circuitboard/powermonitor
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name = "Power Monitor Circuitboard"
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wanted_types = list(/obj/item/circuitboard/powermonitor)
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/datum/bounty/item/science/battery
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name = "Heavy-Duty Power Cell"
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description = "%COMPNAME has requested some power cells to fill their supply closet. Please charge them first."
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reward = 3000
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required_count = 5
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wanted_types = list(/obj/item/cell/apc)
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/datum/bounty/item/science/battery/high
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name = "High-Capacity power Cell"
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reward = 3500
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required_count = 4
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wanted_types = list(/obj/item/cell/high)
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/datum/bounty/item/science/battery/super
|
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name = "Super-Capacity power Cell"
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reward = 4000
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required_count = 3
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wanted_types = list(/obj/item/cell/super)
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/datum/bounty/item/science/battery/hyper
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name = "Hyper-Capacity power Cell"
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reward = 5000
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||||
required_count = 2
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||||
wanted_types = list(/obj/item/cell/hyper)
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||||
|
||||
/datum/bounty/item/science/borgbody/halstre
|
||||
description = "Due to the borging of Kalren Halstre, we require you to ship us one fully assembled cyborg endoskeleton without a mmi/posibrain inside of it"
|
||||
description = "We require you to ship us one fully assembled cyborg endoskeleton without a mmi/posibrain inside of it"
|
||||
required_count = 1
|
||||
|
||||
/datum/bounty/item/science/borgbody/applies_to(obj/O)
|
||||
@@ -80,3 +142,4 @@
|
||||
if(other_bounty && (/obj/item/robot_parts/robot_suit in other_item_bounty.wanted_types))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -16,25 +16,6 @@
|
||||
reward = 800
|
||||
wanted_types = list(/obj/item/clothing/glasses/sunglasses/sechud)
|
||||
|
||||
/datum/bounty/item/security/riotshotgun
|
||||
name = "Riot Shotguns"
|
||||
description = "Tajara are protesting in the Civilian Sectors! Ship riot shotguns quickly, or things are going to get dirty."
|
||||
reward = 5000
|
||||
required_count = 2
|
||||
wanted_types = list(/obj/item/gun/projectile/shotgun/pump)
|
||||
|
||||
/datum/bounty/item/security/pinpointer
|
||||
name = "Pinpointer"
|
||||
description = "Someone might or might not have misplaced a high-value item. Can the station spare a pinpointer to help out?"
|
||||
reward = 1500
|
||||
wanted_types = list(/obj/item/pinpointer)
|
||||
|
||||
/datum/bounty/item/security/captains_spare
|
||||
name = "Captain's Spare"
|
||||
description = "Captain Bart of Station 12 has forgotten his ID! Ship him your station's spare, would you?"
|
||||
reward = 1500
|
||||
wanted_types = list(/obj/item/card/id/captains_spare)
|
||||
|
||||
/datum/bounty/item/security/hardsuit
|
||||
name = "Security Hardsuit"
|
||||
description = "Pirates have engaged the NMV Icarus! Quick! Ship a security hardsuit to aid the fight!"
|
||||
@@ -46,17 +27,3 @@
|
||||
description = "Captain Francis of Station 8 has been challenged to a sparring duel in the holodeck. Ship him a pair of forcegloves so there can be a fair fight."
|
||||
reward = 2000
|
||||
wanted_types = list(/obj/item/clothing/gloves/force)
|
||||
|
||||
/datum/bounty/item/security/recharger
|
||||
name = "Rechargers"
|
||||
description = "%COMPNAME military academy is conducting marksmanship exercises. They request that rechargers be shipped."
|
||||
reward = 2000
|
||||
required_count = 3
|
||||
wanted_types = list(/obj/machinery/recharger)
|
||||
|
||||
/datum/bounty/item/security/telebaton
|
||||
name = "Telebaton"
|
||||
description = "Assistants are staging a \"peaceful protest\" on the Odin. Quickly ship a telebaton so we can ensure their swift return to work."
|
||||
reward = 2500
|
||||
wanted_types = list(/obj/item/melee/telebaton)
|
||||
|
||||
|
||||
@@ -1,79 +0,0 @@
|
||||
/datum/bounty/virus
|
||||
reward = 5000
|
||||
var/shipped = FALSE
|
||||
var/stat_value = 0
|
||||
var/stat_name = ""
|
||||
|
||||
/datum/bounty/virus/New()
|
||||
stat_value = rand(4, 11)
|
||||
if(rand(3) == 1)
|
||||
stat_value *= -1
|
||||
name = "Virus ([stat_name] of [stat_value])"
|
||||
description = "%COMPNAME is interested in a virus with a [stat_name] stat of exactly [stat_value]. %BOSSSHORT will pay handsomely for such a virus."
|
||||
reward += rand(0, 4) * 500
|
||||
..()
|
||||
|
||||
/datum/bounty/virus/completion_string()
|
||||
return shipped ? "Shipped" : "Not Shipped"
|
||||
|
||||
/datum/bounty/virus/can_claim()
|
||||
return ..() && shipped
|
||||
|
||||
/datum/bounty/virus/applies_to(obj/O)
|
||||
if(shipped)
|
||||
return FALSE
|
||||
if(!istype(O, /obj/item/reagent_containers || !O.reagents || !O.reagents.reagent_list))
|
||||
return FALSE
|
||||
var/datum/reagent/blood/B = locate() in O.reagents.reagent_list
|
||||
if(!B)
|
||||
return FALSE
|
||||
for(var/V in B.get_diseases())
|
||||
if(!istype(V, /datum/disease/advance))
|
||||
continue
|
||||
if(accepts_virus(V))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/bounty/virus/ship(obj/O)
|
||||
if(!applies_to(O))
|
||||
return
|
||||
shipped = TRUE
|
||||
|
||||
/datum/bounty/virus/compatible_with(datum/other_bounty)
|
||||
if(!istype(other_bounty, /datum/bounty/virus))
|
||||
return TRUE
|
||||
var/datum/bounty/virus/V = other_bounty
|
||||
return type != V.type || stat_value != V.stat_value
|
||||
|
||||
|
||||
/datum/bounty/virus/proc/accepts_virus(V)
|
||||
return TRUE
|
||||
|
||||
/datum/bounty/virus/resistance
|
||||
stat_name = "resistance"
|
||||
|
||||
/datum/bounty/virus/resistance/accepts_virus(V)
|
||||
var/datum/disease/advance/A = V
|
||||
return A.totalResistance() == stat_value
|
||||
|
||||
/datum/bounty/virus/stage_speed
|
||||
stat_name = "stage speed"
|
||||
|
||||
/datum/bounty/virus/stage_speed/accepts_virus(V)
|
||||
var/datum/disease/advance/A = V
|
||||
return A.totalStageSpeed() == stat_value
|
||||
|
||||
/datum/bounty/virus/stealth
|
||||
stat_name = "stealth"
|
||||
|
||||
/datum/bounty/virus/stealth/accepts_virus(V)
|
||||
var/datum/disease/advance/A = V
|
||||
return A.totalStealth() == stat_value
|
||||
|
||||
/datum/bounty/virus/transmit
|
||||
stat_name = "transmissible"
|
||||
|
||||
/datum/bounty/virus/transmit/accepts_virus(V)
|
||||
var/datum/disease/advance/A = V
|
||||
return A.totalTransmittable() == stat_value
|
||||
|
||||
@@ -106,7 +106,7 @@
|
||||
// Returns a new bounty of random type, but does not add it to bounties_list.
|
||||
/datum/controller/subsystem/cargo/proc/random_bounty(var/category)
|
||||
if(!category)
|
||||
category = rand(1, 11)
|
||||
category = rand(1, 10)
|
||||
switch(category)
|
||||
if(1)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/assistant))
|
||||
@@ -127,18 +127,15 @@
|
||||
if(6)
|
||||
return new /datum/bounty/reagent/chemical
|
||||
if(7)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/virus))
|
||||
return new subtype
|
||||
if(8)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/science))
|
||||
return new subtype
|
||||
if(9)
|
||||
if(8)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/slime))
|
||||
return new subtype
|
||||
if(10)
|
||||
if(9)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/bot))
|
||||
return new subtype
|
||||
if(11)
|
||||
if(10)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/weapon_prototype))
|
||||
return new subtype
|
||||
|
||||
@@ -187,11 +184,6 @@
|
||||
try_add_bounty(new /datum/bounty/reagent/complex_drink)
|
||||
try_add_bounty(new /datum/bounty/reagent/chemical)
|
||||
|
||||
/*for(var/i = 0; i < 1; ++i)
|
||||
CHECK_TICK
|
||||
var/list/subtype = pick(subtypesof(/datum/bounty/virus))
|
||||
try_add_bounty(new subtype)*/
|
||||
|
||||
var/datum/bounty/B = pick(bounties_list)
|
||||
B.mark_high_priority()
|
||||
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
# balance
|
||||
# admin
|
||||
# backend
|
||||
# security
|
||||
# refactor
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Kaedwuff
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscdel: "Cleaned up the bounty list of many senseless/silly entries."
|
||||
Reference in New Issue
Block a user