Head of Security voidsuit + cycler (#5420)

Issues the Head of Security a specially designed voidsuit for immediate recognition in E.V.A.
It has identical values to the standard security voidsuit.
This commit is contained in:
Doc
2018-10-26 13:36:16 -05:00
committed by Werner
parent 4aaee63a12
commit ac8f0eccca
21 changed files with 259 additions and 129 deletions

View File

@@ -120,3 +120,27 @@
)
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50)
max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECTION_TEMPERATURE
//Head of Security
/obj/item/clothing/head/helmet/space/void/hos
name = "heavy security voidsuit helmet"
desc = "A special helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor, and gold trim."
icon_state = "rig0-hos"
item_state_slots = list(
slot_l_hand_str = "sec_helm",
slot_r_hand_str = "sec_helm"
)
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
light_overlay = "helmet_light_dual"
/obj/item/clothing/suit/space/void/hos
icon_state = "rig-hos"
name = "heavy security voidsuit"
desc = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor, and gold trim."
item_state = "sec_voidsuit"
item_state_slots = list(
slot_l_hand_str = "sec_hardsuit",
slot_r_hand_str = "sec_hardsuit"
)
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)