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"[ci skip] Automatic Build - 2022.04.19.17.35.50"
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@@ -48,6 +48,9 @@
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<h3 class="author">JohnWildkins updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">Cut down on extraneous z-level generation for off-map shuttles.</li>
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<li class="bugfix">Starlight module no longer attempts to generate lights on turfs that haven't initialized.</li>
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<li class="refactor">Sounds and messages via sensitive hearing were optimized to no longer rely on expensive recursive checks.</li>
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<li class="refactor">Visualnets no longer attempt to update their visibility chunks prior to game start.</li>
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</ul>
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<h3 class="author">KingOfThePing updated:</h3>
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<ul class="changes bgimages16">
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@@ -23298,6 +23298,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- rscadd: Added a colorable tail cloth accessory for the standard Tajara tail.
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JohnWildkins:
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- refactor: Cut down on extraneous z-level generation for off-map shuttles.
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- bugfix: Starlight module no longer attempts to generate lights on turfs that haven't
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initialized.
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- refactor: Sounds and messages via sensitive hearing were optimized to no longer
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rely on expensive recursive checks.
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- refactor: Visualnets no longer attempt to update their visibility chunks prior
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to game start.
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KingOfThePing:
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- rscadd: Re-added the cook alt title for chefs.
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RyverStyx:
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@@ -1,8 +0,0 @@
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author: JohnWildkins
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delete-after: True
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changes:
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- bugfix: "Starlight module no longer attempts to generate lights on turfs that haven't initialized."
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- refactor: "Sounds and messages via sensitive hearing were optimized to no longer rely on expensive recursive checks."
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- refactor: "Visualnets no longer attempt to update their visibility chunks prior to game start."
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