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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-12 00:20:42 +01:00
Fixed balloon alert blending (#22006)
Balloon Alerts were sharing planes with NVG effects, causing them to blend improperly. I re-added their proper plane, and ensured they work again.
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@@ -161,13 +161,13 @@
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#define GHOST_PLANE 80
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//-------------------- Lighting ---------------------
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#define LIGHTING_PLANE 100
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#define LIGHTING_LAYER 1
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#define EXTERIOR_LIGHTING_PLANE 101
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#define NVG_PLANE 110
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#define BALLOON_CHAT_PLANE 110
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#define O_LIGHTING_VISUAL_PLANE 120
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#define O_LIGHTING_VISUAL_LAYER 16
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#define O_LIGHTING_VISUAL_RENDER_TARGET "O_LIGHT_VISUAL_PLANE"
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@@ -184,7 +184,12 @@
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#define SUPERMATTER_WALL_LAYER 3
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#define LIGHTNING_LAYER 4
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//--------------- FULLSCREEN RUNECHAT BUBBLES ------------
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///Popup Chat Messages
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#define RUNECHAT_PLANE 501
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/// Plane for balloon text (text that fades up)
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#define BALLOON_CHAT_PLANE 502
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#define FULLSCREEN_PLANE 900
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#define FULLSCREEN_LAYER 1
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@@ -135,7 +135,6 @@
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name = "runechat plane master"
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plane = RUNECHAT_PLANE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_OVERLAY
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render_relay_plane = RENDER_PLANE_NON_GAME
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/atom/movable/screen/plane_master/runechat/backdrop(mob/mymob)
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@@ -143,6 +142,13 @@
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remove_filter("AO")
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add_filter("AO", 1, drop_shadow_filter(x = 0, y = -2, size = 4, color = "#04080FAA"))
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//Holds balloon chat images, those little text bars that pop up for a second when you do some things. NOT runechat.
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/atom/movable/screen/plane_master/balloon_chat
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name = "balloon chat plane master"
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plane = BALLOON_CHAT_PLANE
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appearance_flags = PLANE_MASTER|NO_CLIENT_COLOR
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render_relay_plane = RENDER_PLANE_NON_GAME
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/atom/movable/screen/plane_master/o_light_visual
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name = "overlight light visual plane master"
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plane = O_LIGHTING_VISUAL_PLANE
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@@ -0,0 +1,58 @@
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changes:
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- bugfix: "Balloon Alerts no longer blend improperly, giving them weird transparency."
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