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Fixed balloon alert blending (#22006)
Balloon Alerts were sharing planes with NVG effects, causing them to blend improperly. I re-added their proper plane, and ensured they work again.
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@@ -161,13 +161,13 @@
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#define GHOST_PLANE 80
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//-------------------- Lighting ---------------------
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#define LIGHTING_PLANE 100
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#define LIGHTING_LAYER 1
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#define EXTERIOR_LIGHTING_PLANE 101
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#define NVG_PLANE 110
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#define BALLOON_CHAT_PLANE 110
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#define O_LIGHTING_VISUAL_PLANE 120
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#define O_LIGHTING_VISUAL_LAYER 16
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#define O_LIGHTING_VISUAL_RENDER_TARGET "O_LIGHT_VISUAL_PLANE"
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@@ -184,7 +184,12 @@
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#define SUPERMATTER_WALL_LAYER 3
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#define LIGHTNING_LAYER 4
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//--------------- FULLSCREEN RUNECHAT BUBBLES ------------
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///Popup Chat Messages
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#define RUNECHAT_PLANE 501
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/// Plane for balloon text (text that fades up)
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#define BALLOON_CHAT_PLANE 502
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#define FULLSCREEN_PLANE 900
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#define FULLSCREEN_LAYER 1
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