Fixed vars getting set twice in the same class (#19294)

Fixed vars getting set twice in the same class
This commit is contained in:
Fluffy
2024-06-02 23:13:31 +00:00
committed by GitHub
parent 0dc6f03a46
commit aeb27e21e1
78 changed files with 93 additions and 132 deletions
@@ -287,7 +287,6 @@
/obj/item/device/radio/headset/headset_service/alt
name = "service radio bowman headset"
icon_state = "srv_headset_alt"
icon_state = "headset_alt"
/obj/item/device/radio/headset/alt/double/service
@@ -3,11 +3,10 @@
desc = "The by-product of some animal farming."
singular_name = "hide piece"
icon_state = "sheet-hide"
default_type = "hide"
default_type = MATERIAL_HIDE
icon_has_variants = TRUE
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
default_type = MATERIAL_HIDE
var/bare = FALSE //is this hair devoid of fur, hair, scales, carapace? Prevents re-stripping. Can also apply it to a hide type if we don't want to tan, like, xeno hide.
var/hide_type = "hair" //type of skin this animal has; scales for lizard, carapace for xeno.
@@ -10,13 +10,12 @@
pickup_sound = 'sound/items/pickup/knife.ogg'
hitsound = 'sound/weapons/bladeslice.ogg'
w_class = ITEMSIZE_TINY
thrown_force_divisor = 1
thrown_force_divisor = 0.25 // 5 when thrown with weight 20 (steel)
origin_tech = list(TECH_MATERIAL = 1)
attack_verb = list("attacked", "stabbed", "poked")
sharp = FALSE
edge = FALSE
force_divisor = 0.1 // 6 when wielded with hardness 60 (steel)
thrown_force_divisor = 0.25 // 5 when thrown with weight 20 (steel)
var/loaded //Descriptive string for currently loaded food object.
var/is_liquid = FALSE //whether you've got liquid on your utensil
var/scoop_food = 1