Fixed vars getting set twice in the same class (#19294)

Fixed vars getting set twice in the same class
This commit is contained in:
Fluffy
2024-06-02 23:13:31 +00:00
committed by GitHub
parent 0dc6f03a46
commit aeb27e21e1
78 changed files with 93 additions and 132 deletions
+1 -2
View File
@@ -8,10 +8,9 @@
icon_state = "grille"
density = TRUE
anchored = TRUE
obj_flags = OBJ_FLAG_CONDUCTABLE
obj_flags = OBJ_FLAG_CONDUCTABLE | OBJ_FLAG_MOVES_UNSUPPORTED
explosion_resistance = 1
layer = BELOW_OBJ_LAYER
obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED
var/health = 10
var/destroyed = 0
@@ -151,10 +151,9 @@
/obj/structure/bed/chair/stool/bamboo
name = "bamboo stool"
desc = "A makeshift bamboo stool with a rustic look."
icon_state = "bamboo_stool_item"
item_state = "bamboo_stool"
base_icon = "bamboo_stool"
icon_state = "bamboo_stool"
item_state = "bamboo_stool_item"
base_icon = "bamboo_stool"
material_alteration = MATERIAL_ALTERATION_NAME || MATERIAL_ALTERATION_DESC
held_item = /obj/item/material/stool/bamboo
can_pad = FALSE
+1 -2
View File
@@ -553,12 +553,11 @@
desc = "It looks rather strong. Might take a few good hits to shatter it."
icon = 'icons/obj/smooth/shuttle_window.dmi'
icon_state = "shuttle_window"
basestate = "window"
basestate = "w"
atom_flags = 0
obj_flags = null
maxhealth = 40
reinf = TRUE
basestate = "w"
dir = 5
smoothing_flags = SMOOTH_TRUE
can_be_unanchored = TRUE