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https://github.com/Aurorastation/Aurora.3.git
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Fixed vars getting set twice in the same class (#19294)
Fixed vars getting set twice in the same class
This commit is contained in:
@@ -1479,7 +1479,6 @@ Follow by example and make good judgement based on length which list to include
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chatname = "unshaved hair"
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name = "Undercut 3"
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icon_state = "hair_undercut3"
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chatname = "unshaved hair"
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/datum/sprite_accessory/hair/undercut4
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name = "Undercut 4"
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@@ -47,7 +47,6 @@
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"a", "a", "e", "e", "i", "i", "o", "o", "u", "u", "s", "s"
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)
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partial_understanding = list(LANGUAGE_AZAZIBA = 25)
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allow_accents = TRUE
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/datum/language/unathi_azaziba
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name = LANGUAGE_AZAZIBA
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@@ -96,7 +96,7 @@
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/datum/species/tajaran/tesla_body
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name = SPECIES_TAJARA_TESLA_BODY
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name_plural = "Tesla Rejuvenation Suit Tajara"
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name_plural = "Created as part of the Tesla prosthetics program, the Tesla Rejuvenation Suit is a hulking suit that allows disabled Tajara to regain their vigor. \
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blurb = "Created as part of the Tesla prosthetics program, the Tesla Rejuvenation Suit is a hulking suit that allows disabled Tajara to regain their vigor. \
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Its users are surgically grafted in the machine; their limbs are replaced by large, industrial replacements; their organs are placed in a tank full of healing chemicals \
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located inside their chest, and finally, a big tesla spine is installed. Only the head remains untouched. The suits are bulky and clumsy, restricting their wearers to jobs \
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involving weight lifting and other menial tasks. Since this invention is still in its early stage, reports of it malfunctioning or causing pain to its user are not unheard off; \
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@@ -345,9 +345,8 @@ GLOBAL_LIST_EMPTY(sparring_attack_cache)
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attack_noun = list("tap","light strike")
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attack_verb = list("tapped", "lightly struck")
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desc = "Sparring: A light strike to your opponent. So light, it won't even leave a mark! They WILL feel this, but will suffer no dangerous side effect, unless you punch them into cardiac arrest!"
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damage = 2
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shredding = 0
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damage = 0
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shredding = 0
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sharp = 0
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edge = FALSE
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attack_name = "light hit"
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@@ -279,9 +279,7 @@
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canbrush = TRUE
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meat_type = /obj/item/reagent_containers/food/snacks/meat/adhomai
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meat_amount = 4
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faction = "Adhomai"
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vehicle_version = /obj/vehicle/animal/climber
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natural_armor = list(
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melee = ARMOR_MELEE_MEDIUM,
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@@ -349,7 +349,6 @@
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named = TRUE
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gender = FEMALE
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icon_state = "crusher"
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icon_state = "crusher"
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icon_living = "crusher"
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icon_dead = "crusher_dead"
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icon_rest = "crusher_rest"
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@@ -18,7 +18,6 @@
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response_harm = "stomps"
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stop_automated_movement = 1
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friendly = "pinches"
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mob_size = 5
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hunger_enabled = 0
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var/obj/item/inventory_head
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var/obj/item/inventory_mask
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@@ -20,7 +20,6 @@
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icon_living = "cod"
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icon_dead = "cod_dead"
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icon_rest = "cod_rest"
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item_state = "cod"
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holder_type = /obj/item/holder/fish/cod
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@@ -30,4 +29,3 @@
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icon_living = "gupper"
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icon_dead = "gupper_dead"
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icon_rest = "gupper_rest"
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item_state = "gupper"
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@@ -59,7 +59,7 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "kicks"
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attacktext = "kicked"
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attacktext = "gored"
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faction = "Moghes"
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maxHealth = 200
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@@ -70,7 +70,6 @@
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melee_damage_lower = 15
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melee_damage_upper = 15
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armor_penetration = 20
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attacktext = "gored"
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attack_sound = 'sound/weapons/pierce.ogg'
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canbrush = TRUE
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brush = /obj/item/reagent_containers/glass/rag
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@@ -22,7 +22,6 @@
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var/min_explode_time = 1200
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density = 0
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holder_type = /obj/item/holder/mushroom
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mob_size = 2
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canbrush = TRUE
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brush = /obj/item/reagent_containers/glass/rag
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@@ -11,7 +11,7 @@
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response_help = "passes through"
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response_disarm = "shoves"
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response_harm = "hits"
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speed = -1
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speed = 4
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maxHealth = 80
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health = 80
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environment_smash = 2
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@@ -32,7 +32,6 @@
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min_n2 = 0
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max_n2 = 0
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minbodytemp = 0
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speed = 4
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faction = "faithless"
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@@ -83,14 +83,13 @@
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poison_per_bite = 10
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speed = -2
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poison_type = /singleton/reagent/soporific
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poison_per_bite = 3
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var/playable = TRUE
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fed = 1
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minbodytemp = 0
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maxbodytemp = 350
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min_oxy = 0
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max_co2 = 0
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max_tox = 0
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var/playable = TRUE
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/mob/living/simple_animal/hostile/giant_spider/nurse/servant/Life()
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..()
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@@ -6,14 +6,13 @@
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icon_living = "clown"
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icon_dead = "clown_dead"
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icon_gib = "clown_gib"
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speak_chance = 0
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speak_chance = 1
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turns_per_move = 5
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response_help = "pokes"
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response_disarm = "gently pushes aside"
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response_harm = "hits"
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speak = list("HONK", "Honk!", "Welcome to clown planet!")
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emote_see = list("honks")
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speak_chance = 1
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universal_speak = FALSE
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a_intent = I_HURT
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stop_automated_movement_when_pulled = 0
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@@ -41,7 +41,7 @@
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emote_see = list("flutters its wings")
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speak_chance = 1//1% (1 in 100) chance every tick; So about once per 150 seconds, assuming an average tick is 1.5s
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universal_speak = FALSE
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universal_speak = TRUE
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turns_per_move = 5
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meat_type = /obj/item/reagent_containers/food/snacks/cracker/
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@@ -50,7 +50,6 @@
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response_disarm = "gently moves aside"
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response_harm = "swats"
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stop_automated_movement = 1
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universal_speak = 1
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canbrush = TRUE
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flying = TRUE
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@@ -25,9 +25,8 @@
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max_tox = 0
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speed = -1
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stop_automated_movement = 1
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status_flags = 0
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faction = "cult"
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status_flags = CANPUSH
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faction = "cult"
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hunger_enabled = 0
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appearance_flags = NO_CLIENT_COLOR|KEEP_TOGETHER
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var/obj/item/residue = /obj/item/ectoplasm
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