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Gives Geras Dionae melee armour (#20750)
As title, requested by Diona lore with the intention of making Geras more viable fighting simplemobs - particularly if you want to play one as a miner. This is the same rank of armour as a Vaurca Bulwark, though missing their substantive brute modifier. This has been implemented as melee armour instead of a brute modifier so they aren't any less susceptible to projectiles. Doesn't apply to Coeus Dionae.
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@@ -64,6 +64,10 @@
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pain_messages = list("We're in pain", "We hurt so much", "We can't stand the pain")
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pain_item_drop_cry = list("creaks loudly and ", "rustles erratically and ", "twitches for a moment and ")
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natural_armor = list(
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MELEE = ARMOR_MELEE_MEDIUM
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)
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pain_mod = 0.5
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grab_mod = 0.6 // Viney Tentacles and shit to cling onto
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resist_mod = 1.5 // Reasonably stronk, not moreso than an Unathi or robot.
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@@ -13,6 +13,9 @@
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towards more experienced gestalts as a hand to help guide them. As a result of being more formative and idealistic, Coeus tend to be more pacifistic and less prone towards any kind of \
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violence, including against more simple-minded creatures such as monkeys."
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// An empty list, so they do not inherit the melee armour of their parent.
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natural_armor = list()
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slowdown = 0
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siemens_coefficient = 0.7
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pain_mod = 2
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@@ -420,6 +420,7 @@
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/datum/unit_test/mob_damage/diona/brute
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name = "MOB: Diona Brute Damage Check"
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damagetype = DAMAGE_BRUTE
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expected_vulnerability = ARMORED
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/datum/unit_test/mob_damage/diona/fire
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name = "MOB: Diona Fire Damage Check"
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@@ -0,0 +1,58 @@
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################################
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#
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# soundadd
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# - (adds a sound)
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#################################
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# Your name.
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author: hazelmouse
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changes:
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- rscadd: "Geras Dionae now possess innate melee armour, intended to give them more leeway fighting simplemobs and other melee-based threats."
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