Revamps the Eridani Beacon Responders: Introducing the EPMC Asset Protection Team (#11690)

This commit is contained in:
WickedCybs
2021-05-09 18:54:44 -06:00
committed by GitHub
parent ef5572264c
commit b1c7fc0ab4
13 changed files with 301 additions and 153 deletions
+2 -2
View File
@@ -320,11 +320,11 @@
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\outfit_admin.dm"
#include "code\datums\outfits\outfit_antag.dm"
#include "code\datums\outfits\ert\ap_eridani.dm"
#include "code\datums\outfits\ert\deathsquad.dm"
#include "code\datums\outfits\ert\fsf.dm"
#include "code\datums\outfits\ert\iac.dm"
#include "code\datums\outfits\ert\kataphract.dm"
#include "code\datums\outfits\ert\med_eridani.dm"
#include "code\datums\outfits\ert\mercenary.dm"
#include "code\datums\outfits\ert\nt_ert.dm"
#include "code\datums\outfits\ert\syndicate.dm"
@@ -1745,11 +1745,11 @@
#include "code\modules\ghostroles\spawner\human\zenghu.dm"
#include "code\modules\ghostroles\spawner\human\admin\admin.dm"
#include "code\modules\ghostroles\spawner\human\admin\ccia.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\ap_eridani.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\deathsquad.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\fsf.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\iac.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\kataphracts.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\med_eridani.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\mercenary.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\nt_ert.dm"
#include "code\modules\ghostroles\spawner\human\responseteams\response_team.dm"
+3 -3
View File
@@ -16,10 +16,10 @@
equipment_map = /datum/map_template/distress_iac
admin = TRUE
/datum/responseteam/med_eridani
name = "Eridani Medical Team"
/datum/responseteam/ap_eridani
name = "Eridani Asset Protection Team"
chance = 15
spawner = /datum/ghostspawner/human/ert/med_eridani
spawner = /datum/ghostspawner/human/ert/ap_eridani
equipment_map = /datum/map_template/distress_iac
/datum/responseteam/fsf
+161
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@@ -0,0 +1,161 @@
/datum/outfit/admin/ert/ap_eridani
name = "Eridani Asset Protection Specialist"
uniform = /obj/item/clothing/under/rank/security/eridani
accessory = /obj/item/clothing/accessory/holster/thigh
accessory_contents = list(/obj/item/gun/projectile/automatic/x9 = 1)
suit = /obj/item/clothing/suit/space/void/cruiser
head = /obj/item/clothing/head/helmet/space/void/cruiser
mask = /obj/item/clothing/mask/gas/tactical
shoes = /obj/item/clothing/shoes/swat/ert
gloves = /obj/item/clothing/gloves/combat
glasses = /obj/item/clothing/glasses/sunglasses
suit_store = /obj/item/gun/energy/rifle
back = /obj/item/storage/backpack/satchel_sec
belt = /obj/item/storage/belt/military
id = /obj/item/card/id/distress/ap_eridani
l_ear = /obj/item/device/radio/headset/distress
l_pocket = /obj/item/grenade/chem_grenade/teargas
r_pocket = /obj/item/tank/emergency_oxygen/double
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/reagent_containers/hypospray/autoinjector/survival = 1,
/obj/item/storage/firstaid/regular = 1,
/obj/item/clothing/head/softcap/eri = 1,
/obj/item/gun/energy/gun/nuclear = 1,
/obj/item/storage/belt/utility/very_full = 1
)
belt_contents = list(
/obj/item/ammo_magazine/c45x = 3,
/obj/item/device/flash = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/melee/baton/stunrod = 1,
/obj/item/device/flashlight/maglight = 1,
/obj/item/shield/riot/tact = 1,
/obj/item/grenade/flashbang = 1
)
/datum/outfit/admin/ert/ap_eridani/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
. = ..()
if(visualsOnly)
return
if(H?.w_uniform)
var/obj/item/clothing/uniform = H.w_uniform
var/obj/item/clothing/accessory/sleevepatch/erisec/armband = new(src)
uniform.attach_accessory(null, armband)
if(!H.shoes)
var/obj/item/clothing/shoes/jackboots/toeless/shoes = new(src)
H.equip_to_slot_if_possible(shoes, slot_shoes)
/datum/outfit/admin/ert/ap_eridani/lead
name = "Eridani Section Leader"
uniform = /obj/item/clothing/under/rank/security/eridani/alt
suit = null
head = /obj/item/clothing/head/beret/security/eri
mask = /obj/item/clothing/mask/smokable/cigarette/cigar/cohiba
back = /obj/item/rig/strike/distress
suit_store = null
l_hand = /obj/item/gun/energy/rifle
r_hand = /obj/item/flame/lighter/zippo
l_pocket = /obj/item/clothing/mask/gas/tactical
r_pocket = /obj/item/storage/box/fancy/cigarettes/cigar
backpack_contents = list()
belt_contents = list(
/obj/item/ammo_magazine/c45x = 3,
/obj/item/device/flash = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/melee/baton/stunrod = 1,
/obj/item/grenade/flashbang = 1,
/obj/item/shield/riot/tact = 1,
/obj/item/melee/telebaton = 1
)
/datum/outfit/admin/ert/ap_eridani/doctor
name = "Eridani Medical Officer"
uniform = /obj/item/clothing/under/rank/eridani_medic
suit = /obj/item/clothing/suit/storage/medical_chest_rig
suit_store = /obj/item/clothing/head/hardhat/first_responder
head = /obj/item/clothing/head/beret/security/eri
mask = /obj/item/clothing/mask/surgical
glasses = /obj/item/clothing/glasses/hud/health/aviator
shoes = /obj/item/clothing/shoes/swat/ert
gloves = /obj/item/clothing/gloves/latex/nitrile
belt = /obj/item/storage/belt/medical/first_responder/combat
back = /obj/item/storage/backpack/satchel_med
accessory = /obj/item/clothing/accessory/holster/thigh
accessory_contents = list(/obj/item/gun/energy/disruptorpistol/magnum = 1)
r_ear = /obj/item/device/flashlight/pen
l_pocket = /obj/item/device/healthanalyzer
r_pocket = /obj/item/melee/telebaton
l_hand = /obj/item/clothing/head/helmet/space/void/medical
r_hand = /obj/item/clothing/suit/space/void/medical
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/storage/firstaid/surgery = 1,
/obj/item/device/advanced_healthanalyzer = 1,
/obj/item/clothing/accessory/storage/pouches/black = 1,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
/obj/item/surgery/scalpel/manager = 1,
/obj/item/tank/emergency_oxygen/double = 1
)
belt_contents = list(
/obj/item/reagent_containers/hypospray/combat/empty = 1,
/obj/item/reagent_containers/glass/bottle/inaprovaline = 1,
/obj/item/reagent_containers/glass/bottle/antitoxin = 1,
/obj/item/reagent_containers/glass/bottle/dexalin_plus = 1,
/obj/item/reagent_containers/glass/bottle/butazoline = 1,
/obj/item/reagent_containers/glass/bottle/dermaline = 1,
/obj/item/reagent_containers/glass/bottle/perconol = 1,
/obj/item/storage/pill_bottle/mortaphenyl = 1
)
/datum/outfit/admin/ert/ap_eridani/corpsman
name = "Eridani Corpsman"
uniform = /obj/item/clothing/under/rank/eridani_medic
suit = /obj/item/clothing/suit/storage/medical_chest_rig
suit_store = /obj/item/clothing/head/hardhat/first_responder
head = /obj/item/clothing/head/softcap/eri
mask = /obj/item/clothing/mask/surgical
glasses = /obj/item/clothing/glasses/hud/health/aviator
gloves = /obj/item/clothing/gloves/latex/nitrile
shoes = /obj/item/clothing/shoes/swat/ert
back = /obj/item/storage/backpack/messenger/med
belt = /obj/item/storage/belt/medical/first_responder/combat
accessory = /obj/item/clothing/accessory/holster/thigh
accessory_contents = list(/obj/item/gun/energy/disruptorpistol/magnum = 1)
l_pocket = /obj/item/device/healthanalyzer
r_pocket = /obj/item/crowbar
l_hand = /obj/item/storage/firstaid/adv
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/storage/firstaid/combat = 1,
/obj/item/clothing/accessory/storage/pouches/black = 1,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
/obj/item/storage/pill_bottle/mortaphenyl = 1
)
belt_contents = list(
/obj/item/reagent_containers/hypospray/combat/empty = 1,
/obj/item/reagent_containers/glass/bottle/inaprovaline = 1,
/obj/item/reagent_containers/glass/bottle/antitoxin = 1,
/obj/item/reagent_containers/glass/bottle/dexalin_plus = 1,
/obj/item/reagent_containers/glass/bottle/butazoline = 1,
/obj/item/reagent_containers/glass/bottle/dermaline = 1,
/obj/item/reagent_containers/glass/bottle/perconol = 1,
/obj/item/melee/baton/stunrod = 1
)
-108
View File
@@ -1,108 +0,0 @@
/datum/outfit/admin/ert/med_eridani
name = "Eridani Contractor Doctor"
uniform = /obj/item/clothing/under/rank/eridani_medic
suit = /obj/item/clothing/suit/storage/medical_chest_rig
head = /obj/item/clothing/head/beret/security/eri
mask = /obj/item/clothing/mask/surgical
glasses = /obj/item/clothing/glasses/hud/health/aviator
shoes = /obj/item/clothing/shoes/jackboots
gloves = /obj/item/clothing/gloves/white
belt = /obj/item/storage/belt/medical
back = /obj/item/storage/backpack/satchel_med
accessory = /obj/item/clothing/accessory/storage/white_vest
accessory_contents = list(/obj/item/stack/medical/advanced/bruise_pack = 1, /obj/item/stack/medical/advanced/ointment = 1, /obj/item/reagent_containers/glass/bottle/mortaphenyl = 1)
id = /obj/item/card/id/distress/iac
l_ear = /obj/item/device/radio/headset/distress
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/storage/firstaid/surgery = 1,
/obj/item/storage/box/gloves = 1,
/obj/item/storage/box/syringes = 1,
/obj/item/device/flashlight/pen = 1,
/obj/item/clothing/accessory/holster/armpit = 1,
/obj/item/gun/projectile/automatic/x9 = 1,
/obj/item/ammo_magazine/c45x = 2,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1
)
belt_contents = list(
/obj/item/reagent_containers/hypospray/cmo = 1,
/obj/item/reagent_containers/glass/bottle/inaprovaline = 1,
/obj/item/reagent_containers/glass/bottle/antitoxin = 1,
/obj/item/reagent_containers/glass/bottle/dexalin_plus = 1,
/obj/item/reagent_containers/glass/bottle/butazoline = 1,
/obj/item/reagent_containers/glass/bottle/dermaline = 1,
/obj/item/reagent_containers/glass/bottle/perconol = 1
)
/datum/outfit/admin/ert/med_eridani/get_id_access()
return get_distress_access()
/datum/outfit/admin/ert/med_eridani/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
. = ..()
if(visualsOnly)
return
if(H?.w_uniform)
var/obj/item/clothing/uniform = H.w_uniform
var/obj/item/clothing/accessory/sleevepatch/erisec/armband = new(src)
uniform.attach_accessory(null, armband)
if(!H.shoes)
var/obj/item/clothing/shoes/jackboots/toeless/shoes = new(src)
H.equip_to_slot_if_possible(shoes, slot_shoes)
/datum/outfit/admin/ert/med_eridani/bodyguard
name = "Eridani Contractor Bodyguard"
accessory = /obj/item/clothing/accessory/storage/black_vest
accessory_contents = list(/obj/item/reagent_containers/hypospray/autoinjector/inaprovaline = 2, /obj/item/reagent_containers/hypospray/autoinjector/survival = 1)
suit = /obj/item/clothing/suit/space/void/cruiser
head = /obj/item/clothing/head/helmet/space/void/cruiser
mask = /obj/item/clothing/mask/gas/alt
glasses = /obj/item/clothing/glasses/sunglasses
suit_store = /obj/item/gun/energy/gun/nuclear
back = /obj/item/storage/backpack/ert/medical
gloves = /obj/item/clothing/gloves/white
belt = /obj/item/storage/belt/security
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/storage/firstaid/regular = 1,
/obj/item/stack/medical/advanced/bruise_pack = 2,
/obj/item/gun/projectile/automatic/x9 = 1,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1
)
belt_contents = list(
/obj/item/ammo_magazine/c45x = 3,
/obj/item/device/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/stunrod = 1,
/obj/item/device/flashlight/flare = 1
)
/datum/outfit/admin/ert/med_eridani/paramedic
name = "Eridani Contractor Paramedic"
head = /obj/item/clothing/head/hardhat/first_responder
mask = /obj/item/clothing/mask/balaclava
back = /obj/item/storage/backpack/messenger/med
glasses = /obj/item/clothing/glasses/hud/health
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/reagent_containers/hypospray/autoinjector/coagzolug = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/storage/firstaid/o2 = 1,
/obj/item/storage/box/syringes = 1,
/obj/item/clothing/accessory/holster/armpit = 1,
/obj/item/gun/projectile/automatic/x9 = 1,
/obj/item/ammo_magazine/c45x = 2
)
@@ -517,6 +517,17 @@ var/const/NO_EMAG_ACT = -50
access = list(access_legion, access_maint_tunnels, access_external_airlocks, access_security, access_engine, access_engine_equip, access_medical, access_research, access_atmospherics, access_medical_equip)
..()
/obj/item/card/id/distress/ap_eridani
name = "\improper Eridani identification card"
desc = "A high-tech holobadge, identifying the owner as a contractor from one of the many PMCs from the Eridani Corporate Federation."
assignment = "EPMC Asset Protection"
icon_state = "erisec_card"
overlay_state = "erisec_card"
/obj/item/card/id/distress/ap_eridani/New()
access = list(access_distress, access_maint_tunnels, access_external_airlocks, access_security, access_medical, access_medical_equip)
..()
/obj/item/card/id/distress/iac
name = "\improper Interstellar Aid Corps ID"
assignment = "Interstellar Aid Corps Responder"
+1
View File
@@ -314,6 +314,7 @@
outfit_catagories["Freelance Mercenaries"] = typesof(/datum/outfit/admin/ert/mercenary)
outfit_catagories["Free Solarian Fleets Marines"] = typesof(/datum/outfit/admin/ert/fsf)
outfit_catagories["Kataphracts"] = typesof(/datum/outfit/admin/ert/kataphract)
outfit_catagories["Eridani"] = typesof(/datum/outfit/admin/ert/ap_eridani)
outfit_catagories["IAC"] = typesof(/datum/outfit/admin/ert/iac)
if("Admin")
outfit_catagories["Stellar Corporate Conglomerate"] = typesof(/datum/outfit/admin/scc)
@@ -246,7 +246,24 @@
initial_modules = list(
/obj/item/rig_module/fabricator/energy_net,
/obj/item/rig_module/power_sink,
/obj/item/rig_module/mounted/taser
/obj/item/rig_module/mounted/egun,
/obj/item/rig_module/actuators/combat,
/obj/item/rig_module/maneuvering_jets,
/obj/item/rig_module/ai_container,
/obj/item/rig_module/vision/nvg
)
/obj/item/rig/strike/distress
req_access = list(access_distress)
initial_modules = list(
/obj/item/rig_module/fabricator/energy_net,
/obj/item/rig_module/power_sink,
/obj/item/rig_module/mounted/taser,
/obj/item/rig_module/actuators/combat,
/obj/item/rig_module/maneuvering_jets,
/obj/item/rig_module/ai_container,
/obj/item/rig_module/vision/sechud
)
/obj/item/rig/strike/ninja
@@ -0,0 +1,37 @@
/datum/ghostspawner/human/ert/ap_eridani
name = "Eridani Asset Protection Specialist"
short_name = "eridaniprotection"
mob_name_prefix = "Spc. "
max_count = 2
desc = "A specialist suited for close asset protection and policing duties. Ensure your colleagues ledgers remain in the black."
welcome_message = "You are part of an Eridani Private Military Company Asset Protection Team, a highly trained group of security specialists and medical professionals \
contracted by the Stellar Corporate Conglomerate to protect its investments."
outfit = /datum/outfit/admin/ert/ap_eridani
possible_species = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD)
/datum/ghostspawner/human/ert/ap_eridani/lead
name = "Eridani Section Leader"
short_name = "eridanileader"
mob_name_prefix = "Ldr. "
max_count = 1
desc = "The leader of the EPMC Asset Protection Team. Ensure your employers bottom line remains protected and don't sign blindly."
outfit = /datum/outfit/admin/ert/ap_eridani/lead
possible_species = list(SPECIES_HUMAN)
/datum/ghostspawner/human/ert/ap_eridani/doctor
name = "Eridani Medical Officer"
short_name = "eridanidoctor"
mob_name_prefix = "Dr. "
max_count = 1
desc = "A highly trained Eridani medical officer and the second in command of the EPMC Asset Protection Team. Well versed in surgical procedures and expected to work in a hot zone. Not a stranger to a bank run."
outfit = /datum/outfit/admin/ert/ap_eridani/doctor
possible_species = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD, SPECIES_SKRELL, SPECIES_IPC_SHELL)
/datum/ghostspawner/human/ert/ap_eridani/corpsman
name = "Eridani Corpsman"
short_name = "eridanicorpsman"
mob_name_prefix = "Cm. "
max_count = 2
desc = "An Eridani corpsman that can handle nursing duties as well. Trained to operate in combat environments if needed. Make sure to check your quarterlies."
outfit = /datum/outfit/admin/ert/ap_eridani/corpsman
possible_species = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD, SPECIES_TAJARA, SPECIES_TAJARA_MSAI, SPECIES_TAJARA_ZHAN, SPECIES_SKRELL, SPECIES_UNATHI, SPECIES_VAURCA_WARRIOR, SPECIES_VAURCA_WORKER, SPECIES_IPC, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
@@ -1,27 +0,0 @@
/datum/ghostspawner/human/ert/med_eridani
name = "Eridani Medical Contractor Doctor"
short_name = "eridanidoctor"
mob_name_prefix = "Dr. "
max_count = 2
desc = "A highly trained Eridani contractor doctor medical doctor. Can do most medical procedures even under severe stress."
welcome_message = "You are part of the Eridani Medical Contractor Team, a highly trained team of medical profissional."
outfit = /datum/outfit/admin/ert/med_eridani
possible_species = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD, SPECIES_TAJARA, SPECIES_TAJARA_MSAI, SPECIES_TAJARA_ZHAN, SPECIES_SKRELL, SPECIES_DIONA, SPECIES_UNATHI, SPECIES_VAURCA_WARRIOR, SPECIES_VAURCA_WORKER, SPECIES_IPC, SPECIES_IPC_G1, SPECIES_IPC_G2, SPECIES_IPC_XION, SPECIES_IPC_ZENGHU, SPECIES_IPC_BISHOP, SPECIES_IPC_SHELL)
/datum/ghostspawner/human/ert/med_eridani/bodyguard
name = "Eridani Medical Contractor Bodyguard"
short_name = "eridanidocbodyguard"
mob_name_prefix = "Bdg. "
max_count = 2
desc = "A highly trained bodyguard. Sticks close to the medics while they work."
outfit = /datum/outfit/admin/ert/med_eridani/bodyguard
possible_species = list(SPECIES_HUMAN, SPECIES_HUMAN_OFFWORLD)
/datum/ghostspawner/human/ert/med_eridani/paramedic
name = "Eridani Medical Contractor Paramedic"
short_name = "eridaniparamedic"
mob_name_prefix = "Pm. "
max_count = 2
desc = "A highly trained paramedic. You grab injured people and bring them to the medical doctor. You are trained in nursing duties as well."
outfit = /datum/outfit/admin/ert/med_eridani/paramedic
@@ -40,7 +40,7 @@
/obj/item/gun/energy/gun/nuclear
name = "advanced energy gun"
desc = "An energy gun with an experimental miniaturized reactor."
desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
in your hand. Unlike most weapons, this weapon recharges itself."
icon = 'icons/obj/guns/nucgun.dmi'
@@ -11,6 +11,7 @@
force = 10
max_shots = 20
fire_delay = 6
burst_delay = 3
accuracy = -1
can_turret = 1
secondary_projectile_type = /obj/item/projectile/beam
@@ -20,7 +21,7 @@
turret_is_lethal = 0
has_item_ratio = FALSE
fire_delay_wielded = 1
fire_delay_wielded = 4
accuracy_wielded = 2
sel_mode = 1
@@ -0,0 +1,43 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: WickedCybs
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "The Eridani beacon team has had a massive restructuring. It's been renamed to the Eridani Asset Protection Team. The EAPT now has two focuses. Protection and medical care. Its IAC holdovers are mostly gone at this point and its members have improved weaponry and a new leader role that can be selected. I have tried to make sure this wouldn't be too overbearing. They are not doom marine giga killers but they can get the job done at least."
- tweak: "The energy rifle has been slightly nerfed to not fire as fast as you can click now. It still fires very fast though."
- tweak: "The Strike hardsuit spawns with additional modules for non-ninja antags and beacon responders. The additional modules are more themed around its policing aesthetic and include a mounted gun, actuators and more."
+22 -10
View File
@@ -317,9 +317,9 @@
"tags": ["Response Teams"],
"spawnpoints": ["ERTSpawn"]
},
"eridanidocbodyguard": {
"name": "Eridani Medical Contractor Bodyguard",
"desc": "A highly trained bodyguard. Sticks close to the medics while they work. (This spawner is not enabled.)",
"eridaniassetprotection": {
"name": "Eridani Asset Protection Specialist",
"desc": "A specialist suited for close asset protection and policing duties. Ensure your colleagues ledgers remain in the black. (This spawner is not enabled.)",
"cant_spawn": "This spawner is not enabled.",
"can_edit": 1,
"enabled": 0,
@@ -329,9 +329,9 @@
"tags": ["Response Teams"],
"spawnpoints": ["ERTSpawn"]
},
"eridaniparamedic": {
"name": "Eridani Medical Contractor Paramedic",
"desc": "A highly trained paramedic. You grab injured people and bring them to the medical doctor. You are trained in nursing duties as well. (This spawner is not enabled.)",
"eridanicorpsman": {
"name": "Eridani Corpsman",
"desc": "An Eridani corpsman that can handle nursing duties as well. Trained to operate in combat environments if needed. Make sure to check your quarterlies. (This spawner is not enabled.)",
"cant_spawn": "This spawner is not enabled.",
"can_edit": 1,
"enabled": 0,
@@ -341,17 +341,29 @@
"tags": ["Response Teams"],
"spawnpoints": ["ERTSpawn"]
},
"eridanidoctor": {
"name": "Eridani Medical Contractor Doctor",
"desc": "A highly trained Eridani contractor doctor medical doctor. Can do most medical procedures even under severe stress. (This spawner is not enabled.)",
"eridanileader": {
"name": "Eridani Section Leader",
"desc": "The leader of the EPMC Asset Protection Team. Ensure your employers bottom line remains protected and don't sign blindly. (This spawner is not enabled.)",
"cant_spawn": "This spawner is not enabled.",
"can_edit": 1,
"enabled": 0,
"count": 0,
"spawnatoms": 0,
"max_count": 2,
"max_count": 1,
"tags": ["Response Teams"],
"spawnpoints": ["ERTSpawn"]
},
"eridanidoctor": {
"name": "Eridani Medical Officer",
"desc": " highly trained Eridani medical officer and the second in command of the EPMC Asset Protection Team. Well versed in surgical procedures and expected to work in a hot zone. Not a stranger to a bank run. (This spawner is not enabled.)",
"cant_spawn": "This spawner is not enabled.",
"can_edit": 1,
"enabled": 0,
"count": 0,
"spawnatoms": 0,
"max_count": 1,
"tags": ["Response Teams"],
"spawnpoints": ["ERTSpawn"]
},
"mercs": {
"name": "Mercenary Medical Specialist",