Revamps the Eridani Beacon Responders: Introducing the EPMC Asset Protection Team (#11690)

This commit is contained in:
WickedCybs
2021-05-09 18:54:44 -06:00
committed by GitHub
parent ef5572264c
commit b1c7fc0ab4
13 changed files with 301 additions and 153 deletions
@@ -40,7 +40,7 @@
/obj/item/gun/energy/gun/nuclear
name = "advanced energy gun"
desc = "An energy gun with an experimental miniaturized reactor."
desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
in your hand. Unlike most weapons, this weapon recharges itself."
icon = 'icons/obj/guns/nucgun.dmi'
@@ -11,6 +11,7 @@
force = 10
max_shots = 20
fire_delay = 6
burst_delay = 3
accuracy = -1
can_turret = 1
secondary_projectile_type = /obj/item/projectile/beam
@@ -20,7 +21,7 @@
turret_is_lethal = 0
has_item_ratio = FALSE
fire_delay_wielded = 1
fire_delay_wielded = 4
accuracy_wielded = 2
sel_mode = 1