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Revamps the Eridani Beacon Responders: Introducing the EPMC Asset Protection Team (#11690)
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@@ -40,7 +40,7 @@
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/obj/item/gun/energy/gun/nuclear
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name = "advanced energy gun"
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desc = "An energy gun with an experimental miniaturized reactor."
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desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
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desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
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then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
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in your hand. Unlike most weapons, this weapon recharges itself."
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icon = 'icons/obj/guns/nucgun.dmi'
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@@ -11,6 +11,7 @@
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force = 10
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max_shots = 20
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fire_delay = 6
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burst_delay = 3
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accuracy = -1
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can_turret = 1
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secondary_projectile_type = /obj/item/projectile/beam
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@@ -20,7 +21,7 @@
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turret_is_lethal = 0
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has_item_ratio = FALSE
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fire_delay_wielded = 1
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fire_delay_wielded = 4
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accuracy_wielded = 2
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sel_mode = 1
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