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Update Light's Edge to be included among Coalition sectors (#22111)
Add's the Light's Edge sector to the ALL_COALITION_SECTORS define, per Schwann.
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@@ -27,10 +27,10 @@
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#define SECTOR_XANU "Xanu" // Xanu Prime is here
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#define SECTOR_BURZSIA "Burzsia" //Burzsia I and II are here
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#define SECTOR_HANEUNIM "Haneunim" //Haneunim and its gravity well, Konyang is found here
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#define ALL_COALITION_SECTORS list(SECTOR_COALITION, SECTOR_XANU, SECTOR_WEEPING_STARS, SECTOR_ARUSHA, SECTOR_LIBERTYS_CRADLE, SECTOR_BURZSIA, SECTOR_HANEUNIM)
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#define ALL_COALITION_SECTORS list(SECTOR_COALITION, SECTOR_XANU, SECTOR_WEEPING_STARS, SECTOR_ARUSHA, SECTOR_LIBERTYS_CRADLE, SECTOR_BURZSIA, SECTOR_HANEUNIM, SECTOR_LIGHTS_EDGE)
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//Light's edge, which should have unique properties all around
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#define SECTOR_LIGHTS_EDGE "Light's Edge" //For the area of Light's Edge that is somewhat inhabited
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#define SECTOR_LIGHTS_EDGE "Light's Edge" //For the area of Light's Edge that is somewhat inhabited. NOTE- this also lives in ALL_COALITION_SECTORS, per lore.
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#define SECTOR_LEMURIAN_SEA "Lemurian Sea" //For the actual black void area
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#define SECTOR_LEMURIAN_SEA_FAR "Lemurian Sea (Uncharted)" //For the actual black void area
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#define ALL_VOID_SECTORS list(SECTOR_LIGHTS_EDGE, SECTOR_LEMURIAN_SEA, SECTOR_LEMURIAN_SEA_FAR)
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@@ -0,0 +1,5 @@
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author: Batrachophrenooboocosmomaachia
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delete-after: True
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changes:
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- rscadd: "Adds Light's Edge sector to the ALL_COALITION_SECTORS define."
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