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Automatic Changelog compile [ci skip]
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@@ -40,6 +40,11 @@
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<ul class="changes bgimages16">
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<li class="tweak">Point Verdant Police now spawn with headsets instead of bounced radios, as the role had too much soul.</li>
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</ul>
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<h3 class="author">DreamySkrell updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Refactored `/datum/outfit` to `/obj/outfit`.</li>
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<li class="rscadd">Outfits can be mapped in or spawned manually, to spill all their items on the floor.</li>
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</ul>
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<h3 class="author">FluffyGhost updated:</h3>
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<ul class="changes bgimages16">
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<li class="backend">The CI should now load balance the exoplanets to test across 3 pods.</li>
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@@ -34226,6 +34226,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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Ben10083:
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- tweak: Point Verdant Police now spawn with headsets instead of bounced radios,
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as the role had too much soul.
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DreamySkrell:
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- rscadd: Refactored `/datum/outfit` to `/obj/outfit`.
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- rscadd: Outfits can be mapped in or spawned manually, to spill all their items
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on the floor.
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FluffyGhost:
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- backend: The CI should now load balance the exoplanets to test across 3 pods.
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- bugfix: Fixed the build outside the CI, forgot that SSunit_tests_config is only
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@@ -1,8 +0,0 @@
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author: DreamySkrell
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delete-after: True
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changes:
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- rscadd: "Refactored `/datum/outfit` to `/obj/outfit`."
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- rscadd: "Outfits can be mapped in or spawned manually, to spill all their items on the floor."
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