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https://github.com/Aurorastation/Aurora.3.git
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Fixes the burglar shuttle being unable to dock at blue dock properly (#9855)
This commit is contained in:
@@ -0,0 +1,4 @@
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author: Ferner
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delete-after: True
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changes:
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- bugfix: "Fixed the burglar shuttle getting stuck when docking at blue dock."
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@@ -256,6 +256,22 @@
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},
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/turf/simulated/floor/shuttle/black,
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/area/shuttle/specops)
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"aaz" = (
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/obj/structure/closet/secure_closet{
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req_access = list(150)
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},
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/obj/machinery/embedded_controller/radio/simple_docking_controller{
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frequency = 1337;
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id_tag = "burglar_shuttle";
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name = "airlock controller";
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pixel_x = 23;
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pixel_y = -8;
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tag_door = "burglar_shuttle_hatch"
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},
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/obj/item/storage/secure/briefcase,
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/obj/item/storage/briefcase/aluminium,
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/turf/simulated/floor/shuttle/black,
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/area/shuttle/burglar)
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"aaA" = (
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/obj/item/stool/padded,
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/turf/unsimulated/floor{
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@@ -279,6 +295,43 @@
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},
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/turf/simulated/floor/tiled/white,
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/area/merchant_station)
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"aaD" = (
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/obj/machinery/door/blast/regular/open{
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dir = 2;
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id = "burglar_blast";
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name = "blast door"
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},
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/obj/machinery/door/airlock/hatch{
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frequency = 1337;
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icon_state = "door_locked";
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id_tag = "burglar_shuttle_hatch";
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locked = 1;
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req_access = list(150)
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},
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/obj/machinery/button/remote/blast_door{
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dir = 1;
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id = "burglar_blast";
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layer = 3;
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name = "blast door";
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pixel_y = -21;
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req_access = list(150)
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},
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/turf/simulated/floor/shuttle/black,
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/area/shuttle/burglar)
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"aaE" = (
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/obj/machinery/embedded_controller/radio/simple_docking_controller{
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frequency = 1337;
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id_tag = "burglar_hideout";
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name = "hangar controller";
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pixel_x = -1;
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pixel_y = 26;
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tag_door = "burglar_hideout_hatch"
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},
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/turf/unsimulated/floor{
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dir = 4;
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icon_state = "ramptop"
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},
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/area/antag/burglar)
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"aaM" = (
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/turf/template_noop,
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/area/template_noop)
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@@ -18431,29 +18484,6 @@
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icon_state = "wood"
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},
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/area/centcom/distress_prep)
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"egD" = (
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/obj/machinery/door/blast/regular/open{
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dir = 2;
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id = "burglar_blast";
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name = "blast door"
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},
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/obj/machinery/door/airlock/hatch{
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frequency = 1331;
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icon_state = "door_locked";
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id_tag = "burglar_shuttle_hatch";
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locked = 1;
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req_access = list(150)
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},
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/obj/machinery/button/remote/blast_door{
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dir = 1;
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id = "burglar_blast";
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layer = 3;
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name = "blast door";
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pixel_y = -21;
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req_access = list(150)
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},
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/turf/simulated/floor/shuttle/black,
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/area/shuttle/burglar)
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"eit" = (
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/obj/structure/bed/chair/office/bridge/pilot,
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/obj/structure/extinguisher_cabinet{
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@@ -28039,20 +28069,6 @@
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},
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/turf/simulated/floor/tiled/dark,
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/area/shuttle/merchant)
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"mzx" = (
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/obj/machinery/embedded_controller/radio/simple_docking_controller{
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frequency = 1331;
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id_tag = "burglar_hideout";
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name = "hangar controller";
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pixel_x = -1;
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pixel_y = 26;
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tag_door = "burglar_hideout_hatch"
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},
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/turf/unsimulated/floor{
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dir = 4;
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icon_state = "ramptop"
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},
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/area/antag/burglar)
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"mAd" = (
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/obj/machinery/door/airlock/hatch{
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frequency = 1337;
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@@ -28938,22 +28954,6 @@
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},
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/turf/unsimulated/floor,
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/area/centcom/legion/hangar5)
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"nlb" = (
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/obj/structure/closet/secure_closet{
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req_access = list(150)
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},
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/obj/machinery/embedded_controller/radio/simple_docking_controller{
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frequency = 1331;
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id_tag = "burglar_shuttle";
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name = "airlock controller";
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pixel_x = 23;
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pixel_y = -8;
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tag_door = "burglar_shuttle_hatch"
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},
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/obj/item/storage/secure/briefcase,
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/obj/item/storage/briefcase/aluminium,
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/turf/simulated/floor/shuttle/black,
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/area/shuttle/burglar)
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"nlp" = (
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/obj/machinery/computer/shuttle_control{
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req_access = list(38);
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@@ -37216,7 +37216,7 @@
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desc = "A polaroid camera. This one has 'Kismet' scribled into the casing."
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},
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/obj/item/device/camera{
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desc = "A polaroid camera. This one has 'Kismet' scribled into the casing."
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desc = "A polaroid camera. This one has 'Petr' scribled into the casing."
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},
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/obj/item/device/flashlight/lamp{
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pixel_x = 3;
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@@ -56572,7 +56572,7 @@ xVl
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xVl
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xVl
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xVl
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mzx
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aaE
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xVl
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dPn
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fkb
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@@ -57852,7 +57852,7 @@ rZt
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huB
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twH
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wCa
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nlb
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aaz
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fAY
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teP
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qlg
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@@ -58110,7 +58110,7 @@ lPX
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rtH
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jbu
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wLg
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egD
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aaD
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xUR
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kBQ
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ucV
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