Fixes the burglar shuttle being unable to dock at blue dock properly (#9855)

This commit is contained in:
fernerr
2020-09-02 01:30:34 -03:00
committed by GitHub
parent 0574ff1124
commit b45ef37018
2 changed files with 61 additions and 57 deletions
@@ -0,0 +1,4 @@
author: Ferner
delete-after: True
changes:
- bugfix: "Fixed the burglar shuttle getting stuck when docking at blue dock."
+57 -57
View File
@@ -256,6 +256,22 @@
},
/turf/simulated/floor/shuttle/black,
/area/shuttle/specops)
"aaz" = (
/obj/structure/closet/secure_closet{
req_access = list(150)
},
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1337;
id_tag = "burglar_shuttle";
name = "airlock controller";
pixel_x = 23;
pixel_y = -8;
tag_door = "burglar_shuttle_hatch"
},
/obj/item/storage/secure/briefcase,
/obj/item/storage/briefcase/aluminium,
/turf/simulated/floor/shuttle/black,
/area/shuttle/burglar)
"aaA" = (
/obj/item/stool/padded,
/turf/unsimulated/floor{
@@ -279,6 +295,43 @@
},
/turf/simulated/floor/tiled/white,
/area/merchant_station)
"aaD" = (
/obj/machinery/door/blast/regular/open{
dir = 2;
id = "burglar_blast";
name = "blast door"
},
/obj/machinery/door/airlock/hatch{
frequency = 1337;
icon_state = "door_locked";
id_tag = "burglar_shuttle_hatch";
locked = 1;
req_access = list(150)
},
/obj/machinery/button/remote/blast_door{
dir = 1;
id = "burglar_blast";
layer = 3;
name = "blast door";
pixel_y = -21;
req_access = list(150)
},
/turf/simulated/floor/shuttle/black,
/area/shuttle/burglar)
"aaE" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1337;
id_tag = "burglar_hideout";
name = "hangar controller";
pixel_x = -1;
pixel_y = 26;
tag_door = "burglar_hideout_hatch"
},
/turf/unsimulated/floor{
dir = 4;
icon_state = "ramptop"
},
/area/antag/burglar)
"aaM" = (
/turf/template_noop,
/area/template_noop)
@@ -18431,29 +18484,6 @@
icon_state = "wood"
},
/area/centcom/distress_prep)
"egD" = (
/obj/machinery/door/blast/regular/open{
dir = 2;
id = "burglar_blast";
name = "blast door"
},
/obj/machinery/door/airlock/hatch{
frequency = 1331;
icon_state = "door_locked";
id_tag = "burglar_shuttle_hatch";
locked = 1;
req_access = list(150)
},
/obj/machinery/button/remote/blast_door{
dir = 1;
id = "burglar_blast";
layer = 3;
name = "blast door";
pixel_y = -21;
req_access = list(150)
},
/turf/simulated/floor/shuttle/black,
/area/shuttle/burglar)
"eit" = (
/obj/structure/bed/chair/office/bridge/pilot,
/obj/structure/extinguisher_cabinet{
@@ -28039,20 +28069,6 @@
},
/turf/simulated/floor/tiled/dark,
/area/shuttle/merchant)
"mzx" = (
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1331;
id_tag = "burglar_hideout";
name = "hangar controller";
pixel_x = -1;
pixel_y = 26;
tag_door = "burglar_hideout_hatch"
},
/turf/unsimulated/floor{
dir = 4;
icon_state = "ramptop"
},
/area/antag/burglar)
"mAd" = (
/obj/machinery/door/airlock/hatch{
frequency = 1337;
@@ -28938,22 +28954,6 @@
},
/turf/unsimulated/floor,
/area/centcom/legion/hangar5)
"nlb" = (
/obj/structure/closet/secure_closet{
req_access = list(150)
},
/obj/machinery/embedded_controller/radio/simple_docking_controller{
frequency = 1331;
id_tag = "burglar_shuttle";
name = "airlock controller";
pixel_x = 23;
pixel_y = -8;
tag_door = "burglar_shuttle_hatch"
},
/obj/item/storage/secure/briefcase,
/obj/item/storage/briefcase/aluminium,
/turf/simulated/floor/shuttle/black,
/area/shuttle/burglar)
"nlp" = (
/obj/machinery/computer/shuttle_control{
req_access = list(38);
@@ -37216,7 +37216,7 @@
desc = "A polaroid camera. This one has 'Kismet' scribled into the casing."
},
/obj/item/device/camera{
desc = "A polaroid camera. This one has 'Kismet' scribled into the casing."
desc = "A polaroid camera. This one has 'Petr' scribled into the casing."
},
/obj/item/device/flashlight/lamp{
pixel_x = 3;
@@ -56572,7 +56572,7 @@ xVl
xVl
xVl
xVl
mzx
aaE
xVl
dPn
fkb
@@ -57852,7 +57852,7 @@ rZt
huB
twH
wCa
nlb
aaz
fAY
teP
qlg
@@ -58110,7 +58110,7 @@ lPX
rtH
jbu
wLg
egD
aaD
xUR
kBQ
ucV