"[ci skip] Automatic Build - 2021.05.12.19.42.25"

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AuroraBuildBot
2021-05-12 19:42:25 +00:00
parent 2099d9ee72
commit b5e42873b1
7 changed files with 33 additions and 68 deletions
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<div class="commit sansserif">
<h2 class="date">12 May 2021</h2>
<h3 class="author">Geeves updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a loadout option to shoes to make them spawn in your choice of under or over their uniforms.</li>
<li class="rscadd">Attacking someone with a sharp or edged weapon now has a chance to splatter blood to any tile around them.</li>
<li class="tweak">Arterial sprays can now go onto walls.</li>
<li class="tweak">Sharp or edged weapons are now twice as likely to cover you in blood as an attacker.</li>
<li class="rscadd">Flight helmets can now link to shuttle computers to give you a status readout on your main HUD, though the visor needs to be flipped down.</li>
</ul>
<h3 class="author">TheGreyWolf updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Shastar Leaves &amp; Royal Choice cigarettes are now in the vending machine for all your lung killing needs.</li>
</ul>
<h3 class="author">WickedCybs updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Left facing sprite of the radhood was misaligned, it&#x27;s been corrected by being shifted one pixel to the left.</li>
<li class="tweak">The Freelancers distress team has had its equipment changed up. Everyone now gets sidearms, the leader getting a revolver and the rest having .45s. The 10mm submachineguns have been swapped for a .45 submachinegun. People who lacked a knife have one now. At the baseline, they&#x27;re stil one of the weaker ERT&#x27;s comparatively but no longer major pushovers other than the lead, who has always been good.</li>
<li class="maptweak">Freelancers now get some additional equipment if they&#x27;re rolled. The Distress team base will give them zippos, cigars, holsters, vests and a few weapon racks that will provide random guns to vary up their firepower within reason. No two merc outfits are alike, right?</li>
</ul>
<h3 class="author">William Murdoch updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a telecopic cane which can be found in the loadout under cane.</li>
<li class="tweak">Merges white cane and crutches under the cane option in the loadout.</li>
</ul>
<h2 class="date">10 May 2021</h2>
<h3 class="author">Geeves updated:</h3>
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@@ -19943,6 +19943,19 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
and beacon responders. The additional modules are more themed around its policing
aesthetic and include a mounted gun, actuators and more.
2021-05-12:
Geeves:
- rscadd: Added a loadout option to shoes to make them spawn in your choice of under
or over their uniforms.
- rscadd: Attacking someone with a sharp or edged weapon now has a chance to splatter
blood to any tile around them.
- tweak: Arterial sprays can now go onto walls.
- tweak: Sharp or edged weapons are now twice as likely to cover you in blood as
an attacker.
- rscadd: Flight helmets can now link to shuttle computers to give you a status
readout on your main HUD, though the visor needs to be flipped down.
TheGreyWolf:
- rscadd: Shastar Leaves &amp; Royal Choice cigarettes are now in the vending machine
for all your lung killing needs.
WickedCybs:
- bugfix: Left facing sprite of the radhood was misaligned, it&#x27;s been corrected
by being shifted one pixel to the left.
@@ -19956,3 +19969,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
The Distress team base will give them zippos, cigars, holsters, vests and a
few weapon racks that will provide random guns to vary up their firepower within
reason. No two merc outfits are alike, right?
William Murdoch:
- rscadd: Adds a telecopic cane which can be found in the loadout under cane.
- tweak: Merges white cane and crutches under the cane option in the loadout.
-6
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@@ -1,6 +0,0 @@
author: TheGreyWolf
delete-after: True
changes:
- rscadd: "Shastar Leaves & Royal Choice cigarettes are now in the vending machine for all your lung killing needs."
@@ -1,42 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
# balance
# admin
# backend
# security
# refactor
#################################
# Your name.
author: William Murdoch
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- rscadd: "Adds a telecopic cane which can be found in the loadout under cane."
- tweak: "Merges white cane and crutches under the cane option in the loadout."
@@ -1,8 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Attacking someone with a sharp or edged weapon now has a chance to splatter blood to any tile around them."
- tweak: "Arterial sprays can now go onto walls."
- tweak: "Sharp or edged weapons are now twice as likely to cover you in blood as an attacker."
-6
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@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Flight helmets can now link to shuttle computers to give you a status readout on your main HUD, though the visor needs to be flipped down."
-6
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@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Added a loadout option to shoes to make them spawn in your choice of under or over their uniforms."