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Ghost pointing won't show an outline to everyone. (#13244)
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@@ -346,7 +346,7 @@
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pointing_effect = new /obj/effect/decal/point(A)
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pointing_effect.invisibility = invisibility
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addtimer(CALLBACK(src, .proc/end_pointing_effect, pointing_effect), 2 SECONDS)
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else
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else if(!invisibility)
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var/atom/movable/M = A
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M.add_filter("pointglow", 1, list(type = "drop_shadow", x = 0, y = -1, offset = 1, size = 1, color = "#F00"))
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addtimer(CALLBACK(M, /atom/movable.proc/remove_filter, "pointglow"), 2 SECONDS)
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@@ -0,0 +1,6 @@
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author: mikomyazaki
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delete-after: True
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changes:
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- bugfix: "Ghosts pointing won't show an outline filter."
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