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Reduces wheelchair loadout cost to 2 points (#20480)
Title. 4 loadout points is crazy for an item meant for roleplay value and doesn't disincentivize anyone who would use the item for nefarious purposes anyway. More wheelchair changes to come whenever I figure out the code better, including the ability to retain the name, description and color when putting it down or picking it back up. --------- Co-authored-by: Gabby <59633984+feartheblackout@users.noreply.github.com>
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@@ -117,10 +117,10 @@
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allowed_roles = list("Research Director", "Scientist", "Xenoarchaeologist", "Xenobiologist", "Xenobotanist", "Research Intern", "Science Personnel")
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origin_restriction = list(/singleton/origin_item/origin/assunzione, /singleton/origin_item/origin/ipc_assunzione)
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/datum/gear/utility/wheelchair/color
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/datum/gear/utility/wheelchair
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display_name = "wheelchair"
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path = /obj/item/material/stool/chair/wheelchair
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cost = 4
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cost = 2
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION | GEAR_HAS_COLOR_SELECTION
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/datum/gear/utility/business_card_holder
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@@ -0,0 +1,59 @@
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changes:
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- qol: "Made the wheelchair in the loadout cost 2 points, down from 4 points."
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- code_imp: "Changed the loadout wheelchair's datum path name to make more sense."
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