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Simple Mob Shields (#10242)
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@@ -463,14 +463,16 @@
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return
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/mob/living/carbon/human/attack_generic(var/mob/user, var/damage, var/attack_message)
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if(!damage)
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return
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user.attack_log += text("\[[time_stamp()]\] <span class='warning'>attacked [src.name] ([src.ckey])</span>")
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src.attack_log += text("\[[time_stamp()]\] <font color='orange'>was attacked by [user.name] ([user.ckey])</font>")
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src.visible_message("<span class='danger'>[user] has [attack_message] [src]!</span>")
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user.do_attack_animation(src)
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if(damage < 15 && check_shields(damage, null, user, null, "\the [user]"))
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return
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visible_message(SPAN_DANGER("[user] has [attack_message] [src]!"))
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var/dam_zone = user.zone_sel?.selecting
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if(!dam_zone)
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@@ -479,7 +481,7 @@
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var/armor_block = run_armor_check(affecting, "melee")
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apply_damage(damage, BRUTE, affecting, armor_block)
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updatehealth()
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return 1
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return TRUE
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//Used to attack a joint through grabbing
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/mob/living/carbon/human/proc/grab_joint(var/mob/living/user, var/def_zone)
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@@ -0,0 +1,6 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Shields can now block simple mob attacks, such as carp and spiders, as long as the attack does less than 15 damage. You won't block juggernauts or spider queens."
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