Removes unused pressure_resistance variable.

This is used with FEA not ZAS

Though it's kind of funny to look at what some of these values were set at.
(For reference: ONE_ATMOSPHERE = 101.325)
This commit is contained in:
Ccomp5950
2016-02-03 18:17:52 -05:00
parent 88b981ddc0
commit bd60099a7e
19 changed files with 3 additions and 25 deletions
-3
View File
@@ -1,7 +1,4 @@
/atom/var/pressure_resistance = ONE_ATMOSPHERE
/atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5, air_group = 0)
//Purpose: Determines if the object (or airflow) can pass this atom.
//Called by: Movement, airflow.
+1 -2
View File
@@ -14,7 +14,6 @@
var/canister_color = "yellow"
var/can_label = 1
start_pressure = 45 * ONE_ATMOSPHERE
pressure_resistance = 7 * ONE_ATMOSPHERE
var/temperature_resistance = 1000 + T0C
volume = 1000
use_power = 0
@@ -453,4 +452,4 @@ update_flag
..()
src.air_contents.adjust_gas("phoron", MolesForPressure())
src.update_icon()
return 1
return 1
-1
View File
@@ -14,7 +14,6 @@
var/slot_flags = 0 //This is used to determine on which slots an item can fit.
var/no_attack_log = 0 //If it's an item we don't want to log attack_logs with, set this to 1
pass_flags = PASSTABLE
pressure_resistance = 5
// causeerrorheresoifixthis
var/obj/item/master = null
@@ -16,8 +16,6 @@ var/list/global/tank_gauge_cache = list()
slot_flags = SLOT_BACK
w_class = 3
pressure_resistance = ONE_ATMOSPHERE*5
force = 5.0
throwforce = 10.0
throw_speed = 1
-1
View File
@@ -6,7 +6,6 @@
density = 1
anchored = 1
flags = CONDUCT
pressure_resistance = 5*ONE_ATMOSPHERE
layer = 2.9
explosion_resistance = 1
var/health = 10
@@ -5,7 +5,6 @@
icon_state = "mopbucket"
density = 1
w_class = 3
pressure_resistance = 5
flags = OPENCONTAINER
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
@@ -12,7 +12,6 @@
desc = "This is used to lie in, sleep in or strap on."
icon = 'icons/obj/furniture.dmi'
icon_state = "bed"
pressure_resistance = 15
anchored = 1
can_buckle = 1
buckle_dir = SOUTH
-1
View File
@@ -6,7 +6,6 @@
w_class = 3
layer = 3.2//Just above doors
pressure_resistance = 4*ONE_ATMOSPHERE
anchored = 1.0
flags = ON_BORDER
var/maxhealth = 14.0
@@ -9,7 +9,6 @@
icon_state = "wingrille"
density = 1
anchored = 1.0
pressure_resistance = 4*ONE_ATMOSPHERE
var/win_path = /obj/structure/window/basic
var/activated
-1
View File
@@ -115,7 +115,6 @@
icon = 'icons/obj/furniture.dmi'
icon_state = "stool_padded_preview"
anchored = 1.0
pressure_resistance = 15
/obj/item/clothing/gloves/boxing/hologlove
name = "boxing gloves"
-1
View File
@@ -4,7 +4,6 @@
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "folder"
w_class = 2
pressure_resistance = 2
/obj/item/weapon/folder/blue
desc = "A blue folder."
-1
View File
@@ -14,7 +14,6 @@
throw_range = 1
throw_speed = 1
layer = 4
pressure_resistance = 1
slot_flags = SLOT_HEAD
body_parts_covered = HEAD
attack_verb = list("bapped")
+1 -2
View File
@@ -9,7 +9,6 @@
throw_range = 2
throw_speed = 1
layer = 4
pressure_resistance = 1
attack_verb = list("bapped")
var/page = 1 // current page
var/list/pages = list() // Ordered list of pages as they are to be displayed. Can be different order than src.contents.
@@ -240,4 +239,4 @@
if(photo)
desc += "\nThere is a photo attached to it."
overlays += image('icons/obj/bureaucracy.dmi', "clip")
return
return
-1
View File
@@ -7,7 +7,6 @@
w_class = 3
throw_speed = 3
throw_range = 7
pressure_resistance = 10
layer = OBJ_LAYER - 0.1
var/amount = 30 //How much paper is in the bin.
var/list/papers = new/list() //List of papers put in the bin for reference.
-1
View File
@@ -22,7 +22,6 @@
throw_range = 15
matter = list(DEFAULT_WALL_MATERIAL = 10)
var/colour = "black" //what colour the ink is!
pressure_resistance = 2
/obj/item/weapon/pen/blue
+1 -2
View File
@@ -9,7 +9,6 @@
throw_speed = 7
throw_range = 15
matter = list(DEFAULT_WALL_MATERIAL = 60)
pressure_resistance = 2
attack_verb = list("stamped")
/obj/item/weapon/stamp/captain
@@ -73,4 +72,4 @@
if(chosen_stamp)
name = chosen_stamp.name
icon_state = chosen_stamp.icon_state
icon_state = chosen_stamp.icon_state
@@ -7,7 +7,6 @@
icon_state = "watertank"
density = 1
anchored = 0
pressure_resistance = 2*ONE_ATMOSPHERE
var/amount_per_transfer_from_this = 10
var/possible_transfer_amounts = list(10,25,50,100)
@@ -9,7 +9,6 @@
icon_state = "conpipe-s"
anchored = 0
density = 0
pressure_resistance = 5*ONE_ATMOSPHERE
matter = list(DEFAULT_WALL_MATERIAL = 1850)
level = 2
var/sortType = ""
@@ -120,7 +120,6 @@
density = 1
opacity = 0
anchored = 0
pressure_resistance = 2*ONE_ATMOSPHERE
req_access = list(access_engine)
var/const/max_health = 100
var/health = max_health