Removes unused pressure_resistance variable.

This is used with FEA not ZAS

Though it's kind of funny to look at what some of these values were set at.
(For reference: ONE_ATMOSPHERE = 101.325)
This commit is contained in:
Ccomp5950
2016-02-03 18:17:52 -05:00
parent 88b981ddc0
commit bd60099a7e
19 changed files with 3 additions and 25 deletions
-1
View File
@@ -4,7 +4,6 @@
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "folder"
w_class = 2
pressure_resistance = 2
/obj/item/weapon/folder/blue
desc = "A blue folder."
-1
View File
@@ -14,7 +14,6 @@
throw_range = 1
throw_speed = 1
layer = 4
pressure_resistance = 1
slot_flags = SLOT_HEAD
body_parts_covered = HEAD
attack_verb = list("bapped")
+1 -2
View File
@@ -9,7 +9,6 @@
throw_range = 2
throw_speed = 1
layer = 4
pressure_resistance = 1
attack_verb = list("bapped")
var/page = 1 // current page
var/list/pages = list() // Ordered list of pages as they are to be displayed. Can be different order than src.contents.
@@ -240,4 +239,4 @@
if(photo)
desc += "\nThere is a photo attached to it."
overlays += image('icons/obj/bureaucracy.dmi', "clip")
return
return
-1
View File
@@ -7,7 +7,6 @@
w_class = 3
throw_speed = 3
throw_range = 7
pressure_resistance = 10
layer = OBJ_LAYER - 0.1
var/amount = 30 //How much paper is in the bin.
var/list/papers = new/list() //List of papers put in the bin for reference.
-1
View File
@@ -22,7 +22,6 @@
throw_range = 15
matter = list(DEFAULT_WALL_MATERIAL = 10)
var/colour = "black" //what colour the ink is!
pressure_resistance = 2
/obj/item/weapon/pen/blue
+1 -2
View File
@@ -9,7 +9,6 @@
throw_speed = 7
throw_range = 15
matter = list(DEFAULT_WALL_MATERIAL = 60)
pressure_resistance = 2
attack_verb = list("stamped")
/obj/item/weapon/stamp/captain
@@ -73,4 +72,4 @@
if(chosen_stamp)
name = chosen_stamp.name
icon_state = chosen_stamp.icon_state
icon_state = chosen_stamp.icon_state