Uncharted Space (#20937)

Adds 3 Crescent Expanse regions due to how large a region it is:
- Crescent Expanse (West): Nralakk and Solarian heavy region.
- Crescent Expanse (East): Coalition and Solarian heavy region.
- Crescent Expanse (Uncharted): Deep Crescent expanse, independents and
certain surveyors only.

Also adds a Lemurian Sea (Uncharted) sector if we ever go there.

Adds a `ccia_link` variable for sectors. Only usage is to block outbound
faxes to Central Command. For uncharted sectors. EBS remains an option
due to necessary CCIA functions (eg. scuttling), per Bear's wishes.

Adds `low_supply` variants of most vending machines and dispensers. For
later use, none mapped in.

Removes the `TEMPLATE_FLAG_SPAWN_GUARANTEED` flag from the sensors
array, because it meant it wasn't affected by `sectors_blacklist`. The
sensors array isn't so important it needs to be in every sector anyway.

Removes Burzsia from the `ALL_DANGEROUS_SECTORS` list, as the crisis has
passed and humanitarian relief efforts completed.

Adds the `ALL_EVENT_ONLY_SECTORS` for limited usage during event
arcs/similar where canon odysseys or certain thirdparties may infringe
upon an arc's narrative. Allows selective enabling/disabling of canon
odysseys or third parties for said arcs. Not intended for liberal
application.

### Asset Licenses
The following assets that **have not** been created by myself are
included in this PR:
| Path | Original Author | License |
| --- | --- | --- |
sound/music/lobby/crescent_expanse/crescent_expanse_1.ogg | "Lüüü -
Weedance" by Lüüü, Obtained from
https://myprivateunderground.bandcamp.com/track/lu-u-u-weedance | CC
BY-NC-SA 3.0.
sound/music/lobby/crescent_expanse/crescent_expanse_2.ogg | "Little
Bradley - Sunset Drive" by Little Bradley, Obtained from
https://myprivateunderground.bandcamp.com/track/little-bradley-sunset-drive
| CC BY-NC 3.0
sound/music/lobby/dangerous_space/dangerous_space_1.ogg | "You Can't
Kill The Boogeyman" by Karl Casey. Obtained from
https://karlcasey.bandcamp.com/track/you-can-t-kill-the-boogeyman | CC
BY 3.0
sound/music/lobby/dangerous_space_2.ogg | "Prison Planet" by Karl Casey,
Obtained from https://karlcasey.bandcamp.com/track/prison-planet | CC BY
3.0
sound/music/lobby/lights_edge/lights_edge_1.ogg | "Is Anyone Left?" by
Karl Casey. Obtained from
https://karlcasey.bandcamp.com/track/is-anyone-left | CC BY 3.0
sound/music/lobby/lights_edge/lights_edge_2.ogg | "Running From The
Wendigo" by Karl Casey. Obtained from
https://karlcasey.bandcamp.com/track/running-from-the-wendigo | CC BY
3.0
This commit is contained in:
smellie
2025-07-12 12:12:40 +00:00
committed by GitHub
parent 369b30adcb
commit bfb076eea5
34 changed files with 746 additions and 14 deletions
+1
View File
@@ -1777,6 +1777,7 @@
#include "code\modules\background\religion\unathi.dm"
#include "code\modules\background\religion\vaurca.dm"
#include "code\modules\background\space_sectors\badlands.dm"
#include "code\modules\background\space_sectors\crescent_expanse.dm"
#include "code\modules\background\space_sectors\generic_sectors.dm"
#include "code\modules\background\space_sectors\space_sector.dm"
#include "code\modules\background\space_sectors\tauceti.dm"
+17 -3
View File
@@ -32,7 +32,14 @@
//Light's edge, which should have unique properties all around
#define SECTOR_LIGHTS_EDGE "Light's Edge" //For the area of Light's Edge that is somewhat inhabited
#define SECTOR_LEMURIAN_SEA "Lemurian Sea" //For the actual black void area
#define ALL_VOID_SECTORS list(SECTOR_LIGHTS_EDGE, SECTOR_LEMURIAN_SEA)
#define SECTOR_LEMURIAN_SEA_FAR "Lemurian Sea (Uncharted)" //For the actual black void area
#define ALL_VOID_SECTORS list(SECTOR_LIGHTS_EDGE, SECTOR_LEMURIAN_SEA, SECTOR_LEMURIAN_SEA_FAR)
//Crescent Expanse & Beyond
#define SECTOR_CRESCENT_EXPANSE_EAST "Crescent Expanse (East)" // CoC/Alliance surveyors can appear here
#define SECTOR_CRESCENT_EXPANSE_WEST "Crescent Expanse (West)" // Nralakk/Alliance surveyors can appear here
#define SECTOR_CRESCENT_EXPANSE_FAR "Crescent Expanse (Uncharted)" // Nothing but daring independents here
#define ALL_CRESCENT_EXPANSE_SECTORS list(SECTOR_CRESCENT_EXPANSE_EAST, SECTOR_CRESCENT_EXPANSE_WEST, SECTOR_CRESCENT_EXPANSE_FAR)
//Generic sectors, particularly ones that can be seen regardless of region the ship is in
#define SECTOR_STAR_NURSERY "Star Nursery" //Used by the idris cruise map
@@ -42,10 +49,17 @@
//For sectors where corporate entities can or should appear. Corporate ships having this tag can be seen more reliably
#define ALL_CORPORATE_SECTORS list(ALL_TAU_CETI_SECTORS, SECTOR_SRANDMARR, SECTOR_UUEOAESA, ALL_COALITION_SECTORS, ALL_GENERIC_SECTORS, SECTOR_NRRAHRAHUL, SECTOR_BADLANDS)//Currently excludes Elyran sectors and Light's Edge
/// For remote/uncharted regions distant from the civilised Spur. Some surveyors/independents only.
#define ALL_UNCHARTED_SECTORS list(SECTOR_CRESCENT_EXPANSE_FAR, SECTOR_LEMURIAN_SEA_FAR)
//For highly dangerous sectors with high piracy. Civilian and leisure ships should be less common or not found here.
#define ALL_DANGEROUS_SECTORS list(SECTOR_BADLANDS, ALL_VOID_SECTORS, SECTOR_BURZSIA) //Burszia is considered dangerous for the duration of the Trouble in Paradise arc
#define ALL_DANGEROUS_SECTORS list(SECTOR_BADLANDS, ALL_VOID_SECTORS, ALL_CRESCENT_EXPANSE_SECTORS, ALL_UNCHARTED_SECTORS)
/// all non-generic, named and specific sectors, where generic planets or the like should not spawn
#define ALL_SPECIFIC_SECTORS list(SECTOR_TAU_CETI, SECTOR_SRANDMARR, SECTOR_HANEUNIM, SECTOR_BURZSIA, SECTOR_UUEOAESA, SECTOR_TABITI, SECTOR_AEMAQ, SECTOR_NRRAHRAHUL, SECTOR_GAKAL)
#define ALL_POSSIBLE_SECTORS list(ALL_TAU_CETI_SECTORS, ALL_BADLAND_SECTORS, ALL_COALITION_SECTORS, ALL_VOID_SECTORS, ALL_GENERIC_SECTORS, ALL_CORPORATE_SECTORS)
/// Everything!
#define ALL_POSSIBLE_SECTORS list(ALL_TAU_CETI_SECTORS, ALL_BADLAND_SECTORS, ALL_COALITION_SECTORS, ALL_VOID_SECTORS, ALL_GENERIC_SECTORS, ALL_CORPORATE_SECTORS, ALL_CRESCENT_EXPANSE_SECTORS)
/// Sectors that block canon odysseys for reasons. Usually an ongoing remote/exclusive event arc area that shouldn't have canon odysseys muddling up (EG. the Horizon finds itself isolated and on its own). Very narrow use case. Not to be applied liberally.
#define ALL_EVENT_ONLY_SECTORS list(SECTOR_CRESCENT_EXPANSE_FAR) //SECTOR_CRESCENT_EXPANSE_FAR for duration of horizon's first visit there. feel free to remove if still here after that
@@ -96,6 +96,8 @@ SUBSYSTEM_DEF(odyssey)
//Setting the scenario_type variable for use here in UI info and chat notices.
if(!length(scenario.possible_scenario_types))
scenario.scenario_type = SCENARIO_TYPE_NONCANON
else if(SSatlas.current_sector in ALL_EVENT_ONLY_SECTORS) // If we are in an exclusive event area for an arc (EG. The Horizon finds itself isolated and alone), we may not want canon odysseys spawning.
scenario.scenario_type = SCENARIO_TYPE_NONCANON // Noncanon odysseys are fine though!
else
scenario.scenario_type = pick(scenario.possible_scenario_types)
+290
View File
@@ -44,6 +44,18 @@
random_itemcount = 0
light_color = COLOR_GOLD
/obj/machinery/vending/vendors/low_supply
products = list(
/obj/item/device/vending_refill/tools = 1,
/obj/item/device/vending_refill/coffee = 1,
/obj/item/device/vending_refill/meds = 1,
/obj/item/device/vending_refill/robust = 1,
/obj/item/device/vending_refill/hydro = 1,
/obj/item/device/vending_refill/cutlery = 1,
/obj/item/device/vending_refill/robo = 1,
/obj/item/device/vending_refill/battlemonsters = 1,
/obj/item/device/vending_refill/encryption = 1
)
/obj/machinery/vending/boozeomat
name = "Booze-O-Mat"
@@ -188,6 +200,41 @@
restock_items = TRUE
use_power = 0
/obj/machinery/vending/boozeomat/low_supply
// just badly stocked
products = list(
/obj/item/reagent_containers/food/drinks/bottle/applejack = 1,
/obj/item/reagent_containers/food/drinks/bottle/bitters = 2,
/obj/item/reagent_containers/food/drinks/bottle/boukha = 1,
/obj/item/reagent_containers/food/drinks/bottle/grenadine = 2,
/obj/item/reagent_containers/food/drinks/bottle/tequila = 1,
/obj/item/reagent_containers/food/drinks/bottle/rum = 1,
/obj/item/reagent_containers/food/drinks/bottle/fernet = 1,
/obj/item/reagent_containers/food/drinks/bottle/drambuie = 2,
/obj/item/reagent_containers/food/drinks/bottle/melonliquor = 1,
/obj/item/reagent_containers/food/drinks/bottle/chartreusegreen = 2,
/obj/item/reagent_containers/food/drinks/bottle/absinthe = 1,
/obj/item/reagent_containers/food/drinks/bottle/kahlua = 1,
/obj/item/reagent_containers/food/drinks/bottle/triplesec = 1,
/obj/item/reagent_containers/food/drinks/bottle/sarezhiwine = 1,
/obj/item/reagent_containers/food/drinks/bottle/vodka = 2,
/obj/item/reagent_containers/food/drinks/bottle/pulque = 1,
/obj/item/reagent_containers/food/drinks/bottle/fireball = 2,
/obj/item/reagent_containers/food/drinks/bottle/cremewhite = 1,
/obj/item/reagent_containers/food/drinks/bottle/mintsyrup = 2,
/obj/item/reagent_containers/food/drinks/bottle/chartreuseyellow = 1,
/obj/item/reagent_containers/food/drinks/bottle/messa_mead = 2,
/obj/item/reagent_containers/food/drinks/bottle/kvass = 1,
/obj/item/reagent_containers/food/drinks/bottle/hooch = 4,
/obj/item/reagent_containers/food/drinks/bottle/nemiik = 1,
/obj/item/reagent_containers/food/drinks/carton/applejuice = 1,
/obj/item/reagent_containers/food/drinks/carton/cream = 4,
/obj/item/reagent_containers/food/drinks/carton/dynjuice = 1,
/obj/item/reagent_containers/food/drinks/carton/tomatojuice = 1,
/obj/item/reagent_containers/food/drinks/carton/cranberryjuice = 1,
/obj/item/reagent_containers/food/drinks/ice = 9
)
/obj/machinery/vending/assist
vend_id = "tools"
icon_state = "generic"
@@ -285,6 +332,17 @@
)
prices = list()
/obj/machinery/vending/coffee/low_supply
products = list(
/obj/item/reagent_containers/food/drinks/coffee = 2,
/obj/item/reagent_containers/food/drinks/tea = 3,
/obj/item/reagent_containers/food/drinks/greentea = 1,
/obj/item/reagent_containers/food/drinks/chaitea = 1,
/obj/item/reagent_containers/food/drinks/hotcider = 1,
/obj/item/reagent_containers/food/drinks/h_chocolate = 1,
/obj/item/reagent_containers/food/snacks/donut/normal = 2
)
/obj/machinery/vending/snack
name = "Getmore Chocolate Corp"
desc = "A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
@@ -371,6 +429,20 @@
light_color = COLOR_BABY_BLUE
manufacturer = "nanotrasen"
/obj/machinery/vending/snack/low_supply
products = list(
/obj/item/reagent_containers/food/drinks/dry_ramen = 4,
/obj/item/reagent_containers/food/snacks/chips = 1,
/obj/item/reagent_containers/food/snacks/sosjerky = 2,
/obj/item/reagent_containers/food/snacks/no_raisin = 4,
/obj/item/storage/box/fancy/vkrexitaffy = 3,
/obj/item/reagent_containers/food/snacks/skrellsnacks = 1,
/obj/item/reagent_containers/food/snacks/maps = 1,
/obj/item/reagent_containers/food/snacks/koisbar_clean = 1,
/obj/item/reagent_containers/food/snacks/adhomian_can = 1,
/obj/item/reagent_containers/food/drinks/jyalra = 1
)
/obj/machinery/vending/snack/konyang
products = list(
/obj/item/reagent_containers/food/snacks/candy = 6,
@@ -463,6 +535,20 @@
temperature_setting = -1
light_color = COLOR_GUNMETAL
/obj/machinery/vending/cola/low_supply
products = list(
/obj/item/reagent_containers/food/drinks/cans/diet_cola = 1,
/obj/item/reagent_containers/food/drinks/cans/space_mountain_wind = 2,
/obj/item/reagent_containers/food/drinks/cans/dr_gibb = 1,
/obj/item/reagent_containers/food/drinks/cans/root_beer = 2,
/obj/item/reagent_containers/food/drinks/cans/starkist = 1,
/obj/item/reagent_containers/food/drinks/waterbottle = 4,
/obj/item/reagent_containers/food/drinks/cans/dyn = 1,
/obj/item/reagent_containers/food/drinks/cans/space_up = 2,
/obj/item/reagent_containers/food/drinks/cans/beetle_milk = 8,
/obj/item/reagent_containers/food/drinks/cans/hrozamal_soda = 2
)
/obj/machinery/vending/cola/konyang
products = list(
/obj/item/reagent_containers/food/drinks/cans/cola = 10,
@@ -580,6 +666,26 @@
)
light_color = COLOR_BLUE_GRAY
/obj/machinery/vending/cigarette/low_supply
products = list(
/obj/item/storage/box/fancy/cigarettes/rugged = 4,
/obj/item/storage/box/fancy/cigarettes = 2,
/obj/item/storage/box/fancy/cigarettes/dpra = 2,
/obj/item/storage/box/fancy/cigarettes/federation = 1,
/obj/item/storage/chewables/rollable = 2,
/obj/item/storage/chewables/rollable/unathi = 1,
/obj/item/storage/chewables/tobacco/bad = 2,
/obj/item/storage/chewables/tobacco/koko = 1,
/obj/item/storage/cigfilters = 1,
/obj/item/storage/box/fancy/cigpaper = 4,
/obj/item/storage/box/fancy/matches = 4,
/obj/item/spacecash/ewallet/lotto = 9,
/obj/item/clothing/mask/smokable/ecig/util = 1,
/obj/item/clothing/mask/smokable/ecig/simple = 1,
/obj/item/reagent_containers/ecig_cartridge/med_nicotine = 2,
/obj/item/reagent_containers/ecig_cartridge/grape = 1
)
/obj/machinery/vending/cigarette/merchant
// Mapped in merchant station
premium = list()
@@ -646,6 +752,25 @@
light_color = LIGHT_COLOR_GREEN
manufacturer = "zenghu"
/obj/machinery/vending/medical/low_supply
products = list(
/obj/item/reagent_containers/glass/bottle/inaprovaline = 1,
/obj/item/reagent_containers/glass/bottle/perconol = 1,
/obj/item/reagent_containers/glass/bottle/toxin = 1,
/obj/item/reagent_containers/glass/bottle/thetamycin = 1,
/obj/item/reagent_containers/syringe = 8,
/obj/item/device/healthanalyzer = 1,
/obj/item/stack/medical/bruise_pack = 2,
/obj/item/stack/medical/ointment = 1,
/obj/item/stack/medical/splint = 1,
/obj/item/reagent_containers/pill/antitox = 2,
/obj/item/reagent_containers/pill/cetahydramine = 1,
/obj/item/reagent_containers/pill/perconol = 1,
/obj/item/reagent_containers/glass/beaker/medcup = 4,
/obj/item/storage/pill_bottle = 2,
/obj/item/reagent_containers/spray/sterilizine = 1
)
//This one's from bay12
/obj/machinery/vending/phoronresearch
name = "Toximate 3000"
@@ -709,6 +834,15 @@
obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED
manufacturer = "zenghu"
/obj/machinery/vending/wallmed1/low_supply
products = list(
/obj/item/stack/medical/bruise_pack = 1,
/obj/item/stack/medical/ointment = 1,
/obj/item/reagent_containers/pill/perconol = 2,
/obj/item/storage/box/fancy/med_pouch/oxyloss = 1,
/obj/item/storage/box/fancy/med_pouch/toxin = 1
)
/obj/machinery/vending/wallmed2
name = "\improper NanoMed Mini"
desc = "A wall-mounted version of the NanoMed, containing only vital first aid equipment."
@@ -740,6 +874,14 @@
obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED
manufacturer = "zenghu"
/obj/machinery/vending/wallmed2/low_supply
products = list(
/obj/item/reagent_containers/hypospray/autoinjector/inaprovaline = 1,
/obj/item/stack/medical/bruise_pack = 2,
/obj/item/stack/medical/ointment = 2,
/obj/item/storage/box/fancy/med_pouch/radiation = 1
)
/obj/machinery/vending/wallpharm
name = "\improper NanoPharm Mini"
desc = "A wall-mounted pharmaceuticals vending machine packed with over-the-counter bottles. For the sick salaried worker in you."
@@ -778,6 +920,18 @@
obj_flags = OBJ_FLAG_MOVES_UNSUPPORTED
manufacturer = "nanotrasen"
/obj/machinery/vending/wallpharm/low_supply
products = list(
/obj/item/stack/medical/bruise_pack = 2,
/obj/item/stack/medical/ointment = 2,
/obj/item/storage/pill_bottle/antidexafen = 1,
/obj/item/storage/pill_bottle/dexalin = 1,
/obj/item/storage/pill_bottle/dylovene = 2,
/obj/item/storage/pill_bottle/vitamin = 2,
/obj/item/storage/pill_bottle/cetahydramine = 1,
/obj/item/storage/pill_bottle/rmt = 1
)
/obj/machinery/vending/security
name = "SecTech"
desc = "A security equipment vendor."
@@ -816,6 +970,18 @@
light_color = COLOR_BABY_BLUE
manufacturer = "zavodskoi"
/obj/machinery/vending/security/low_supply
products = list(
/obj/item/handcuffs = 2,
/obj/item/grenade/chem_grenade/teargas = 1,
/obj/item/device/flash = 2,
/obj/item/reagent_containers/spray/pepper = 2,
/obj/item/storage/box/evidence = 4,
/obj/item/device/holowarrant = 3,
/obj/item/device/flashlight/maglight = 2,
/obj/item/device/hailer = 1
)
/obj/machinery/vending/hydronutrients
name = "NutriMax"
desc = "A plant nutrients vendor."
@@ -844,6 +1010,16 @@
random_itemcount = 0
light_color = COLOR_BABY_BLUE
/obj/machinery/vending/hydronutrients/low_supply
products = list(
/obj/item/reagent_containers/glass/fertilizer/ez = 3,
/obj/item/reagent_containers/glass/fertilizer/l4z = 4,
/obj/item/reagent_containers/glass/fertilizer/rh = 1,
/obj/item/plantspray/pests = 12,
/obj/item/reagent_containers/syringe = 3,
/obj/item/storage/bag/plants = 3
)
/obj/machinery/vending/hydronutrients/xenobotany
products = list(
/obj/item/reagent_containers/glass/fertilizer/ez = 6,
@@ -860,6 +1036,22 @@
/obj/item/reagent_containers/glass/bottle/mutagen = 3
)
/obj/machinery/vending/hydronutrients/xenobotany/low_supply
products = list(
/obj/item/reagent_containers/glass/fertilizer/ez = 3,
/obj/item/reagent_containers/glass/fertilizer/l4z = 4,
/obj/item/reagent_containers/glass/fertilizer/rh = 1,
/obj/item/plantspray/pests = 12,
/obj/item/reagent_containers/syringe = 4,
/obj/item/storage/bag/plants = 2,
/obj/item/device/analyzer/plant_analyzer = 1,
/obj/item/material/minihoe = 1,
/obj/item/material/hatchet = 1,
/obj/item/wirecutters/clippers = 1,
/obj/item/reagent_containers/spray/plantbgone = 1,
/obj/item/reagent_containers/glass/bottle/mutagen = 2
)
//Used specifically for more advanced setups, includes analyzers and tools inside the machine.
/obj/machinery/vending/hydronutrients/hydroponics
name = "HydroVend"
@@ -924,6 +1116,16 @@
/obj/item/reagent_containers/glass/bottle/mutagen = 2
)
/obj/machinery/vending/hydronutrients/gardenvend/low_supply
products = list(
/obj/item/reagent_containers/glass/fertilizer/ez = 2,
/obj/item/plantspray/pests = 3,
/obj/item/storage/bag/plants = 1,
/obj/item/material/minihoe = 1,
/obj/item/material/hatchet = 1,
/obj/item/wirecutters/clippers = 1,
/obj/item/reagent_containers/spray/plantbgone = 1
)
/obj/machinery/vending/hydroseeds
name = "MegaSeed Servitor"
@@ -1288,6 +1490,20 @@
light_color = COLOR_GOLD
manufacturer = "hephaestus"
/obj/machinery/vending/tool/low_supply
products = list(
/obj/item/stack/cable_coil/random = 4,
/obj/item/crowbar = 3,
/obj/item/weldingtool = 1,
/obj/item/wirecutters = 2,
/obj/item/wrench = 2,
/obj/item/device/analyzer = 3,
/obj/item/device/t_scanner = 2,
/obj/item/screwdriver = 3,
/obj/item/tape_roll = 1,
/obj/item/hammer = 1
)
/obj/machinery/vending/engivend
name = "Engi-Vend"
desc = "Spare tool vending. What? Did you expect some witty description?"
@@ -1318,6 +1534,20 @@
light_color = COLOR_GOLD
manufacturer = "hephaestus"
/obj/machinery/vending/engivend/low_supply
products = list(
/obj/item/device/multitool = 2,
/obj/item/taperoll/engineering = 2,
/obj/item/clothing/glasses/safety/goggles = 3,
/obj/item/airlock_electronics = 12,
/obj/item/module/power_control = 7,
/obj/item/airalarm_electronics = 7,
/obj/item/firealarm_electronics = 8,
/obj/item/cell/high = 4,
/obj/item/grenade/chem_grenade/antifuel = 3,
/obj/item/device/geiger = 1
)
/obj/machinery/vending/tacticool //Tried not to go overboard with the amount of fun security has access to.
name = "Tactical Express"
desc = "Everything you need to ensure corporate bureaucracy makes it another day."
@@ -1503,6 +1733,17 @@
temperature_setting = -1
light_color = COLOR_CULT_REINFORCED
/obj/machinery/vending/zora/low_supply
products = list(
/obj/item/reagent_containers/food/drinks/cans/zorasoda/cherry = 2,
/obj/item/reagent_containers/food/drinks/cans/zorasoda/phoron = 3,
/obj/item/reagent_containers/food/drinks/cans/zorasoda/venomgrass = 2,
/obj/item/reagent_containers/food/drinks/cans/zorasoda/kois = 1,
/obj/item/reagent_containers/food/drinks/cans/zorasoda/drone = 5,
/obj/item/reagent_containers/food/drinks/cans/zorasoda/xuizi = 3,
/obj/item/reagent_containers/food/drinks/cans/zorasoda/dyn = 1
)
/obj/machinery/vending/battlemonsters
name = "\improper Battlemonsters vendor"
desc = "A good place to dump all your rent money."
@@ -1640,6 +1881,16 @@
vend_delay = 15
idle_power_usage = 211 // Cold MREs...
/obj/machinery/vending/mredispenser/low_supply
products = list(
/obj/item/storage/box/fancy/mre = 1,
/obj/item/storage/box/fancy/mre/menu2 = 1,
/obj/item/storage/box/fancy/mre/menu4 = 1,
/obj/item/storage/box/fancy/mre/menu9 = 4,
/obj/item/storage/box/fancy/mre/menu10 = 5,
/obj/item/storage/box/fancy/mre/menu12 = 3
)
/obj/machinery/vending/overloaders
name = "GwokBuzz Vendor"
desc = "An entertainment software machine supplied by Gwok Software, a member of the Gwok Group."
@@ -1668,6 +1919,13 @@
)
light_color = LIGHT_COLOR_CYAN
/obj/machinery/vending/overloaders/low_supply
products = list(
/obj/item/storage/overloader/classic = 2,
/obj/item/storage/overloader/rainbow = 1,
/obj/item/storage/overloader/screenshaker = 1
)
/obj/machinery/vending/minimart
name = "minimart refrigerator"
desc = "A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
@@ -1833,6 +2091,26 @@
random_itemcount = 0
light_color = COLOR_BABY_BLUE
/obj/machinery/vending/frontiervend/low_supply
products = list(
/obj/item/reagent_containers/food/drinks/cans/himeokvass = 2,
/obj/item/reagent_containers/food/drinks/cans/boch = 1,
/obj/item/reagent_containers/food/drinks/cans/boch/buckthorn = 2,
/obj/item/reagent_containers/food/drinks/cans/xanuchai = 2,
/obj/item/reagent_containers/food/drinks/cans/xanuchai/creme = 1,
/obj/item/reagent_containers/food/drinks/cans/galatea = 1,
/obj/item/reagent_containers/food/drinks/bottle/bestblend = 2,
/obj/item/reagent_containers/food/snacks/fishjerky = 1,
/obj/item/reagent_containers/food/snacks/pepperoniroll = 1,
/obj/item/reagent_containers/food/snacks/salmiak = 1,
/obj/item/reagent_containers/food/snacks/pemmicanbar = 1,
/obj/item/reagent_containers/food/snacks/peanutsnack = 2,
/obj/item/reagent_containers/food/snacks/peanutsnack/pepper = 1,
/obj/item/reagent_containers/food/snacks/chana = 1,
/obj/item/reagent_containers/food/snacks/papad = 2,
/obj/item/storage/box/fancy/foysnack = 1
)
/obj/machinery/vending/frontiervend/hacked
name = "hacked FrontierVend"
desc = "A complimentary FrontierVend machine. No money? No worries."
@@ -2088,3 +2366,15 @@ If you want to expand this to more than primarily generic items, I recommend des
contraband = list(
/obj/item/inflatable_duck = 1
)
/obj/machinery/vending/lavatory/low_supply
prices = list(
/obj/item/soap = 7,
/obj/item/mirror = 12,
/obj/item/haircomb/random = 12,
/obj/item/towel/random = 14,
/obj/item/reagent_containers/spray/cleaner/deodorant = 6,
/obj/item/reagent_containers/toothpaste = 14,
/obj/item/reagent_containers/toothbrush = 23,
/obj/item/reagent_containers/food/drinks/flask/vacuumflask/mouthwash = 18
)
@@ -67,6 +67,10 @@
for(var/i = 0, i < 8, i++)
new /obj/item/reagent_containers/food/snacks/meat(src)
/obj/structure/closet/secure_closet/freezer/meat/low_supply/fill()
for(var/i = 0, i < 4, i++)
new /obj/item/reagent_containers/food/snacks/meat(src)
// Grilling Meat Freezer
// Enough meat to do 10 grill batches.
/obj/structure/closet/secure_closet/freezer/meat/grill/fill()
@@ -92,11 +96,14 @@
desc = "A white freezer labelled \"Chicken and Fish\"."
/obj/structure/closet/secure_closet/freezer/chicken_and_fish/fill()
// 6 Chicken Fillets
// 6 Chicken and Fish Fillets
for(var/i = 0, i < 6, i++)
new /obj/item/reagent_containers/food/snacks/meat/chicken(src)
// 6 Fish Fillets
for(var/i = 0, i < 6, i++)
new /obj/item/reagent_containers/food/snacks/fish/fishfillet(src)
/obj/structure/closet/secure_closet/freezer/chicken_and_fish/low_supply/fill()
for(var/i = 0, i < 3, i++)
new /obj/item/reagent_containers/food/snacks/meat/chicken(src)
new /obj/item/reagent_containers/food/snacks/fish/fishfillet(src)
// Empty Biohazard Freezer
@@ -0,0 +1,88 @@
/datum/space_sector/crescent_expanse
name = SECTOR_CRESCENT_EXPANSE_EAST
description = "A large, mostly uncontrolled area, the Crescent Expanse represents the furthest stretches of human colonization and stretches to the border of the Nralakk \
Federation. This area was in the process of development by the Solarian Alliance prior to the Interstellar War and half-complete relics of the Alliance's hegemonic era can \
be found scattered across its planets and floating in long-abandoned systems. The Coalition of Colonies, Nralakk Federation, and Solarian Alliance are currently attempting \
to expand their influence into this region with varying degrees of success."
skybox_icon = "crescent_expanse"
possible_exoplanets = list(
/obj/effect/overmap/visitable/sector/exoplanet/barren/asteroid,
/obj/effect/overmap/visitable/sector/exoplanet/grass/grove,
/obj/effect/overmap/visitable/sector/exoplanet/barren,
/obj/effect/overmap/visitable/sector/exoplanet/lava,
/obj/effect/overmap/visitable/sector/exoplanet/desert,
/obj/effect/overmap/visitable/sector/exoplanet/snow,
/obj/effect/overmap/visitable/sector/exoplanet/crystal
)
starlight_color = "#b13636"
starlight_power = 2
starlight_range = 4
cargo_price_coef = list( //very high coefs due to distance from civilised spur
"nanotrasen" = 20.0,
"orion" = 15.0,
"hephaestus" = 20.0,
"zeng_hu" = 20.0,
"eckharts" = 20.0,
"getmore" = 20.0,
"arizi" = 20.0,
"blam" = 20.0,
"iac" = 20.0,
"zharkov" = 20.0,
"virgo" = 20.0,
"bishop" = 20.0,
"xion" = 20.0,
"zavodskoi" = 20.0,
)
lore_radio_stations = list(
"95.8 Radio Masyara'Triq (Unlicensed)" = 'texts/lore_radio/crescent_expanse/95.8_CE-Unlicensed_Music_Station.txt'
)
lobby_tracks = list(
'sound/music/lobby/crescent_expanse/crescent_expanse_1.ogg',
'sound/music/lobby/crescent_expanse/crescent_expanse_2.ogg'
)
/datum/space_sector/crescent_expanse/west
name = SECTOR_CRESCENT_EXPANSE_WEST
lore_radio_stations = list(
"95.8 Radio Masyara'Triq (Unlicensed)" = 'texts/lore_radio/crescent_expanse/95.8_CE-Unlicensed_Music_Station.txt'
)
lobby_tracks = list(
'sound/music/lobby/crescent_expanse/crescent_expanse_1.ogg',
'sound/music/lobby/crescent_expanse/crescent_expanse_2.ogg'
)
/datum/space_sector/crescent_expanse/far
name = SECTOR_CRESCENT_EXPANSE_FAR
cargo_price_coef = list( //even higher, we are very far away!
"nanotrasen" = 200.0,
"orion" = 150.0,
"hephaestus" = 200.0,
"zeng_hu" = 200.0,
"eckharts" = 200.0,
"getmore" = 200.0,
"arizi" = 200.0,
"blam" = 200.0,
"iac" = 200.0,
"zharkov" = 200.0,
"virgo" = 200.0,
"bishop" = 200.0,
"xion" = 200.0,
"zavodskoi" = 200.0,
)
ccia_link = FALSE
lore_radio_stations = list(
"74.4 Faint Radio Transmission" = 'texts/lore_radio/crescent_expanse/74.4_CE_Uncharted-Damaged_Station.txt',
"83.6 Leaking Traffic Control" = 'texts/lore_radio/crescent_expanse/83.6_CE_Uncharted-Pirate_Station.txt',
"95.8 Radio Masyara'Triq (Unlicensed)" = 'texts/lore_radio/crescent_expanse/95.8_CE-Unlicensed_Music_Station.txt'
)
lobby_tracks = list(
'sound/music/lobby/crescent_expanse/crescent_expanse_1.ogg',
'sound/music/lobby/dangerous_space/dangerous_space_1.ogg',
'sound/music/lobby/dangerous_space/dangerous_space_2.ogg'
)
@@ -65,6 +65,9 @@
/// This variable holds the string of time until port visit. Will be "in 1 day", "in 2 days", "today", etc. Do not edit manually.
var/next_port_visit_string
/// Does this sector permit communication with Central Command? Reserved for remote/uncharted sectors. The EBS system is unaffected as it is necessary for certain CCIA functions (eg. scuttling).
var/ccia_link = TRUE
//vars used by the meteor random event
var/list/meteors_minor = list(
@@ -7,6 +7,11 @@
starlight_power = 1//slightly darker though for spooky factor
starlight_range = 2
lobby_tracks = list(
'sound/music/lobby/lights_edge/lights_edge_1.ogg',
'sound/music/lobby/lights_edge/lights_edge_2.ogg'
)
/datum/space_sector/lemurian_sea//The actual proposed area of void as written. Should be as dark as possible, due to no starlight
name = SECTOR_LEMURIAN_SEA
description = "The Lemurian Sea is an astrological curiosity which is entirely free of stars. This region is a relatively new discovery and classification, having only been officially broken off of Lights Edge by most astrographical institutions following the rediscovery of Assunzione and limited exploration beyond its position on the border of what would become the Lemurian Sea. Most astrological charts advise avoiding the region as travelers are known to report a feeling of general uneasiness while passing through it and many vessels are known to have disappeared within the Sea. "
@@ -15,3 +20,13 @@
starlight_color = "#000000"
starlight_power = 0
starlight_range = 0
lobby_tracks = list(
'sound/music/lobby/lights_edge/lights_edge_1.ogg',
'sound/music/lobby/lights_edge/lights_edge_2.ogg',
'sound/music/lobby/dangerous_space/dangerous_space_1.ogg'
)
/datum/space_sector/lemurian_sea/far
name = SECTOR_LEMURIAN_SEA_FAR
ccia_link = FALSE
+5
View File
@@ -274,6 +274,11 @@ GLOBAL_LIST_EMPTY(admin_departments)
use_power_oneoff(200)
if(SSatlas.current_sector.ccia_link == FALSE)
if(destination in GLOB.admin_departments)
visible_message("[src] beeps, \"Unable to connect to route to [SSatlas.current_map.boss_name].\"")
return
var/obj/item/rcvdcopy
if (istype(copy_item, /obj/item/paper))
rcvdcopy = copy(src, copy_item, FALSE, toner = toner)
@@ -93,6 +93,17 @@
/obj/item/reagent_containers/chem_disp_cartridge/root_beer
)
/obj/machinery/chemical_dispenser/bar_soft/low_supply
spawn_cartridges = list(
/obj/item/reagent_containers/chem_disp_cartridge/water,
/obj/item/reagent_containers/chem_disp_cartridge/ice,
/obj/item/reagent_containers/chem_disp_cartridge/root_beer,
/obj/item/reagent_containers/chem_disp_cartridge/tonic,
/obj/item/reagent_containers/chem_disp_cartridge/sodawater,
/obj/item/reagent_containers/chem_disp_cartridge/lemon_lime,
/obj/item/reagent_containers/chem_disp_cartridge/clean_kois,
)
/obj/machinery/chemical_dispenser/bar_alc
name = "booze dispenser"
desc = "A beer machine. Like a soda machine, but more fun!"
@@ -190,6 +201,16 @@
/obj/item/reagent_containers/chem_disp_cartridge/water{temperature_override = 373}
)
/obj/machinery/chemical_dispenser/coffeemaster/low_supply
spawn_cartridges = list(
/obj/item/reagent_containers/chem_disp_cartridge/coffee{temperature_override = 369},
/obj/item/reagent_containers/chem_disp_cartridge/espresso{temperature_override = 369},
/obj/item/reagent_containers/chem_disp_cartridge/tea{temperature_override = 349},
/obj/item/reagent_containers/chem_disp_cartridge/cream,
/obj/item/reagent_containers/chem_disp_cartridge/soymilk,
/obj/item/reagent_containers/chem_disp_cartridge/water{temperature_override = 373}
)
/obj/machinery/chemical_dispenser/coffee
name = "Coffee Machine"
desc = "The only thing that can get some workers though the day, the coffee maker is the stations most valuable resource."
@@ -0,0 +1,12 @@
author: kermit
delete-after: True
changes:
- rscadd: "Adds the Crescent Expanse region. It's a big region, with an east (Sol/Nralakk presence), west (Sol/CoC presence) and far sector (uncharted!)."
- rscadd: "Also adds an uncharted Lemurian Sea variant."
- soundadd: "7 regional lobby music tracks by either Lüüü, Little Bradley or Karl Casey. All on Bandcamp, check them out."
- rscadd: "Adds the ccia_link variable which can be used to stop outbound faxes to the CCIA. For uncharted sectors, such as the Crescent Expanse's far sector."
- rscadd: "Adds low supply variant of most vending machines and dispensers for later use. Ominous."
- rscdel: "Removes the guaranteed spawn flag from the sensors relay, deferring to the usual whitelist/blacklist system."
- rscdel: "Burzsia is no longer a 'dangerous' system following completion of relief efforts."
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@@ -10,6 +10,7 @@
suffix = "abandoned_industrial_station.dmm"
sectors = list(ALL_POSSIBLE_SECTORS)
sectors_blacklist = list(ALL_UNCHARTED_SECTORS)
/singleton/submap_archetype/abandoned_industrial_station//Arbitrary duplicates of the above name/desc
map = "abandoned industrial station"
@@ -9,6 +9,7 @@
spawn_cost = 1
spawn_weight = 1
sectors = list(ALL_POSSIBLE_SECTORS)
sectors_blacklist = list(ALL_UNCHARTED_SECTORS)
unit_test_groups = list(1)
/singleton/submap_archetype/abandoned_propellant_depot//Arbitrary duplicates of the above name/desc
@@ -21,7 +21,7 @@
spawn_cost = 1
spawn_weight = 1
sectors = list(ALL_POSSIBLE_SECTORS)
sectors_blacklist = list(ALL_SPECIFIC_SECTORS) //it's a whole planet, shouldn't have it in predefined sectors
sectors_blacklist = list(ALL_SPECIFIC_SECTORS, ALL_UNCHARTED_SECTORS) //it's a whole planet, shouldn't have it in predefined sectors
unit_test_groups = list(1)
/singleton/submap_archetype/crystal_planet_outpost
@@ -8,6 +8,7 @@
suffix = "hivebot_hub.dmm"
sectors = ALL_POSSIBLE_SECTORS
sectors_blacklist = list(ALL_UNCHARTED_SECTORS)
spawn_weight = 1
spawn_cost = 1
@@ -8,10 +8,11 @@
suffix = "sensor_relay.dmm"
sectors = ALL_POSSIBLE_SECTORS
id = "sensor_relay"
template_flags = TEMPLATE_FLAG_SPAWN_GUARANTEED
sectors_blacklist = list(
SECTOR_LEMURIAN_SEA, // Because finding a sensor relay in hell would be weird
ALL_UNCHARTED_SECTORS, // Because finding a sensor relay in hell would be weird
SECTOR_UUEOAESA // Because there is a specific relay variant in Uueoa-Esa
)
@@ -6,6 +6,7 @@
suffix = "zavod_shuttle_destroyed.dmm"
sectors = list(ALL_POSSIBLE_SECTORS)
sectors_blacklist = list(ALL_UNCHARTED_SECTORS)
spawn_weight = 1
spawn_cost = 1
id = "destroyed zavod shuttle"
@@ -22,6 +22,7 @@
spawn_weight = 0 // so it does not spawn as ordinary away site
spawn_cost = 1
sectors = list(ALL_POSSIBLE_SECTORS)
unit_test_groups = list(3)
/singleton/submap_archetype/cryo_outpost
+1 -1
View File
@@ -12,7 +12,7 @@
prefix = "ships/coc/coc_scarab/"
suffix = "coc_scarab.dmm"
sectors = list(SECTOR_COALITION, SECTOR_WEEPING_STARS, SECTOR_ARUSHA, SECTOR_LIBERTYS_CRADLE, SECTOR_VALLEY_HALE, SECTOR_BADLANDS)
sectors = list(SECTOR_COALITION, SECTOR_WEEPING_STARS, SECTOR_ARUSHA, SECTOR_LIBERTYS_CRADLE, SECTOR_VALLEY_HALE, SECTOR_BADLANDS, SECTOR_CRESCENT_EXPANSE_EAST)
spawn_weight = 1
ship_cost = 1
id = "coc_scarab"
@@ -5,7 +5,7 @@
prefix = "ships/coc/coc_surveyor/"
suffix = "coc_surveyor.dmm"
sectors = list(SECTOR_BADLANDS, ALL_COALITION_SECTORS, ALL_VOID_SECTORS)
sectors = list(SECTOR_BADLANDS, ALL_COALITION_SECTORS, ALL_VOID_SECTORS, SECTOR_CRESCENT_EXPANSE_EAST)
spawn_weight_sector_dependent = list(ALL_BADLAND_SECTORS = 0.3)
sectors_blacklist = list(SECTOR_HANEUNIM, SECTOR_BURZSIA, SECTOR_XANU)
spawn_weight = 1
+1 -1
View File
@@ -5,7 +5,7 @@
prefix = "ships/sadar_scout/"
suffix = "sadar_scout.dmm"
sectors = list(ALL_COALITION_SECTORS)
sectors = list(ALL_COALITION_SECTORS, ALL_CRESCENT_EXPANSE_SECTORS)
sectors_blacklist = list(SECTOR_HANEUNIM, SECTOR_BURZSIA, SECTOR_XANU)
spawn_weight = 1
ship_cost = 1
@@ -5,7 +5,7 @@
prefix = "ships/tirakqi_smuggler/"
suffix = "tirakqi_smuggler.dmm"
sectors = list(ALL_TAU_CETI_SECTORS, ALL_BADLAND_SECTORS)
sectors = list(ALL_TAU_CETI_SECTORS, ALL_BADLAND_SECTORS, SECTOR_CRESCENT_EXPANSE_WEST)
spawn_weight = 1
ship_cost = 1
id = "tirakqi_smuggler"
@@ -6,6 +6,7 @@
spawn_weight = 1
spawn_cost = 2
sectors = list(ALL_POSSIBLE_SECTORS)
sectors_blacklist = list(ALL_UNCHARTED_SECTORS)
prefix = "asteroid/listening_post/"
suffix = "listening_post_unique.dmm"
+10 -1
View File
@@ -138,7 +138,16 @@ sound/machines/steam_pipe3.ogg - "file0571_air_hiss_weak.wav" by beerbelly38. Li
sound/machines/steam_pipe4.ogg - "Steam Sewer Ambient" by Geoff-Bremner-Audio. Licensed under CC0. Obtained from https://freesound.org/people/Geoff-Bremner-Audio/sounds/724892/
ATTRIBUTIONS SECTION END
ATTRIBUTIONS SECTOR START
sound/music/lobby/crescent_expanse/crescent_expanse_1.ogg - "Lüüü - Weedance" by Lüüü, licensed under CC BY-NC-SA 3.0. Obtained from https://myprivateunderground.bandcamp.com/track/lu-u-u-weedance
sound/music/lobby/crescent_expanse/crescent_expanse_2.ogg - "Little Bradley - Sunset Drive" by Little Bradley, licensed under CC BY-NC 3.0. Obtained from https://myprivateunderground.bandcamp.com/track/little-bradley-sunset-drive
sound/music/lobby/lights_edge/lights_edge_1.ogg - "Is Anyone Left?" by Karl Casey, licensed under CC BY 3.0. Obtained from https://karlcasey.bandcamp.com/track/is-anyone-left
sound/music/lobby/lights_edge/lights_edge_2.ogg - "Running From The Wendigo" by Karl Casey, licensed under CC BY 3.0. Obtained from https://karlcasey.bandcamp.com/track/running-from-the-wendigo
sound/music/lobby/dangerous_space/dangerous_space_1.ogg - "You Can't Kill The Boogeyman" by Karl Casey, licensed under CC BY 3.0. Obtained From https://karlcasey.bandcamp.com/track/you-can-t-kill-the-boogeyman
sound/music/lobby/dangerous_space/dangerous_space_2.ogg - "Prison Planet" by Karl Casey, licensed under CC BY 3.0. Obtained from https://karlcasey.bandcamp.com/track/prison-planet
ATTRIBUTIONS SECTION END
ATTRIBUTIONS SECTOR START
sound/music/lobby/xanu/xanu_rock_1.ogg - "Rise" by Swara Sutra, licensed under CC BY-NC-SA 3.0. Obtained from https://swarasutra.bandcamp.com/track/rise
sound/music/lobby/xanu/xanu_rock_2.ogg - "Induldge" by Swara Sutra, licensed under CC BY-NC-SA 3.0. Obtained from https://swarasutra.bandcamp.com/track/indulgence
ATTRIBUTIONS SECTION END
ATTRIBUTIONS SECTION END
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@@ -0,0 +1,16 @@
/Kzzzzhhhrrtttt.../
Awaiting resupply *kssrrt* CES-*hzzzsssss*
Low phoron reserves; *kzzhrtt* by dust storm-*bzzzhrt*
Awaiting resup-*hhssszzzzzzrt*-CES-*kzzhrtt*
/Bzzzzhhhhrrrttttt!/
Good progress made in CES-144 and-*ssssssshhhhhhht*
*kssshrttt*-stalled by damage to Galga-*bzzzhrt*
-dire need of repairs.
/Ssszzzhhrrrttttt.../
No Solarian activity in region since last-*kzzhrtt*
*kssshrttt*-continues to be very quiet.
Probe detected capital bluespace signature: Sawal system.
hhssszzzzzzrt* contact; will update.
/Kzzzhhhhttt.../
Message set to rep-*bzzzhrt*
/Bzzzzhhhhrrrttttt!/
@@ -0,0 +1,127 @@
/Kzzzzhhhhhttttt.../
Bruv, I already toldya. The radio's carked it, but it's da only one we got.
So what if some talps listenin' in.
/Yes, okay! I'll use it./
/Now get outta here, I got work to do!/
Yuh, 'course, bov.
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
/Kkkkzzzzzzzhhhhtttt.../
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
/Kkkkzzzzzzzhhhhtttt.../
Man on the Moon, send your shuttle code.
...
Alright, you're good. Docking Arm Seven, third port, is waiting for you.
Tell the captain the boss wants a word.
...
Nah, he hasn't got a choice.
...
Alright, good. Out.
/Kssssshhhhhttttt.../
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
ICV Penthesilea, good to hear from you!
...
Shit! Alrightalrightalright!
Arm Seven, Any Port. I'll have a maintenance team there by your arrival!
/Hey, Melvin!?/
...
Penthesilea, maintenance team is staging. What can they expect?
...
Relayed.
...
Alright, listen carefully: Melv's asking if you've already cut the reactor's fuel injections?
...
Okay, good! Before you can dock then, we need you to crank your gyrotrons up.
...
As high as they go, Melvin's saying. Divert power from weapons and shielding systems if you haven't already.
...
...
Alright, well done. You're clear to dock; Arm Seven, Any Port.
Melv's staged with the maintenance team now. You're in good hands.
Out.
/Kzzzzzhhhhrrrrtttttt.../
/Bzzzhhhhrrrrtttt.../
/Kkkkzzzzzzzhhhhtttt.../
/Kssssshhhhhttttt.../
Purple Fields, received.
You're clear to dock. Let's see-
...
Arm Two, Port One.
...
Ah, received.
Hangar Eight, any pad.
...
Sweet, out.
/Kssssshhhhhttttt.../
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
Hey, Bill.
...
How's the patrol going?
...
Figured.
Good to hear from you anyway.
...
Yeah, keep a look out for those tricksy toads.
Sick of them jamming me.
...
Yeah, that's right. One of the Xar'key systems... I don't fucking know...
They're probably why this fucking radio set up is so broken.
...
Good luck on another lap of the system.
You definitely got enough supplies on you?
...
Alright, great!
...
Yeah, out.
/Kzzzzzhhhhrrrrtttttt.../
/Bzzzhhhhrrrrtttt.../
/Kkkkzzzzzzzhhhhtttt.../
/Kssssshhhhhttttt.../
Unidentified vessel, halt and identify.
...
Unidentified vessel, identify immediately.
...
Black Hegoranssssssssssssssssi? Speak clearer.
...
Yeah, that's not a ship name on our whitelist.
Hold position right there.
...
Come in, No Gods No Kings?
...
Yeah, we got some freighter, fifteen gigametres out, not on the list.
Probably some no name smuggler here for their first time.
...
No, I don't need them pasted. Just a ship search and first payment collection.
...
Black Hegeranzi, hold position while we send a team down to greet you.
Cut your propulsion and weapon systems in the meantime. We don't want any misunderstandings.
...
Mhm, out.
/Kssssshhhhhttttt.../
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
/Kzzzzzhhhhrrrrtttttt.../
/Bzzzhhhhrrrrtttt.../
/Kkkkzzzzzzzhhhhtttt.../
/Kssssshhhhhttttt.../
Paper Ship, full copy.
...
Oh, good haul! You hit some Orion mobile station or something?
...
Boss'll be happy.
Arm Seven, Port Two besides the Man on the Moon.
...
Good, out.
/Kssssshhhhhttttt.../
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
/Kssssshhhhhttttt.../
/Kzzzzhhhhhttttt.../
/Bzzzhhhhrrrrtttt.../
/Kzzzzzhhhhrrrrtttttt.../
/Bzzzhhhhrrrrtttt.../
/Kkkkzzzzzzzhhhhtttt.../
/Kssssshhhhhttttt.../
@@ -0,0 +1,115 @@
/Kzzzhhhhhrrrrttttt.../
YOUUU ARE LISTENING TO RAAAAAAAAAADIO MASYARA'TRIQ!
The GRRRRRRRRREATEST of radio stations in the Crescent Expanse!
I bring to you only the BEST rock and alt-indie music and Spur commentary, AWAY from state and megacorporate influence!
Become ungovernable with RADIO MASYARA'TRIQ!
/Kzzzzhhhhhtttt.../
One, two, three!
ONE, TWO, THREE!
[RANDOMNOTE] [A heavy drum beat immediately kicks in, drenched in reverb!] [RANDOMNOTE]
[RANDOMNOTE] [Then a distorted guitar rips through!] [RANDOMNOTE]
[RANDOMNOTE] LOOK AT YOU NOW, WHAT YOU READ IN THEIR BOOKS, [RANDOMNOTE]
[RANDOMNOTE] All theeeey offered! [RANDOMNOTE]
[RANDOMNOTE] YOU PAY FOR YOUR LIFESTYLE WITH WHAT YOU EARN, [RANDOMNOTE]
[RANDOMNOTE] Threeee meals aaaa day! [RANDOMNOTE]
[RANDOMNOTE] A PACK OF GETMORE CHIPS, ONE POUCH OF DROMEDARY, [RANDOMNOTE]
[RANDOMNOTE] Baaag of wuuulu! [RANDOMNOTE]
[RANDOMNOTE] YOU PAY YOUR RENT, BILLS, INSURANCE, IT ALL REPEATS! [RANDOMNOTE]
[RANDOMNOTE] Siiiit and dweeeell! [RANDOMNOTE]
[RANDOMNOTE] [The drums continue to crash down as the distorted guitar goes off on a long solo!] [RANDOMNOTE]
[RANDOMNOTE] WHY LIST THE FRUITS OF YOUR LABOUR, [RANDOMNOTE]
[RANDOMNOTE] When laaabour is yoour life? [RANDOMNOTE]
[RANDOMNOTE] HERE'S A NEW OFFER: FORGE A NEW FUTURE! [RANDOMNOTE]
[RANDOMNOTE] A neeew fuuuture! [RANDOMNOTE]
[RANDOMNOTE] DOWN WITH THE MASTERS AND THEIR OLD PAST, [RANDOMNOTE]
[RANDOMNOTE] The Spuuur is ours! [RANDOMNOTE]
[RANDOMNOTE] WE CAN LIVE, WE CAN LOVE, WE CAN SPREAD, [RANDOMNOTE]
[RANDOMNOTE] We can chaaange each other! [RANDOMNOTE]
[RANDOMNOTE] IF WE'RE STOPPED, WE'LL JUST START AGAIN! [RANDOMNOTE]
[RANDOMNOTE] THERE'S CAN BE NO MORE GIVING UP! [RANDOMNOTE]
[RANDOMNOTE] WAAAAAAAAAAAAAAAAAAAAAUGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGH!!! [RANDOMNOTE]
[RANDOMNOTE] [As the singer's scream is punctuated by a hoarse gasp, the drum's symbols drop down!] [RANDOMNOTE]
[RANDOMNOTE] [The distortion guitar goes off on another frantic solo, before the track ends with the bands' laughter!] [RANDOMNOTE]
/Bzzzzhhhhhrrrrttttt.../
/ YOUUU ARE LISTENING TO RAAAAAAAAAADIO MASYARA'TRIQ! /
/ Become ungovernable with RADIO MASYARA'TRIQ! /
/Kzzzzhhhhhtttt.../
That was New Future by /GUILLOTINE KISS/!
AW, YEAH! [A flurry of chirrups are heard by the skrell DJ!]
Stars, that was so fucking algae.
GUILLOTINE KISS is easily my favourite spark band; they will certainly shine bright.
Heed their message!
/Bzzzzhhhhhrrrrttttt.../
[RANDOMNOTE] [Some gentle guitar strums enter...] [RANDOMNOTE]
Here we haaaaaaaaaaaaave--
/WithoutCrew!/
Playing... /Heat Death!/
[RANDOMNOTE] [The strumming builds, and a drum symbol is gently sounded...] [RANDOMNOTE]
[RANDOMNOTE] The ship sings of a slow decline, [RANDOMNOTE]
[RANDOMNOTE] The hull bends with a painful whine. [RANDOMNOTE]
[RANDOMNOTE] A star dies, which one next time? [RANDOMNOTE]
[RANDOMNOTE] Hear the shaitain: a coming sign. [RANDOMNOTE]
[RANDOMNOTE] [The drums crash down, and a slow, arpeggio guitar solo plays...] [RANDOMNOTE]
[RANDOMNOTE] [The solo continues to build, distortion added!] [RANDOMNOTE]
[RANDOMNOTE] To the Grand Captain we all went, [RANDOMNOTE]
[RANDOMNOTE] "The stars are dying, give your assent!" [RANDOMNOTE]
[RANDOMNOTE] Chasing the final stars, we were sent, [RANDOMNOTE]
[RANDOMNOTE] SURVIVAL BENT! [RANDOMNOTE]
[RANDOMNOTE] Cling to the light and give me your ear, [RANDOMNOTE]
[RANDOMNOTE] We were made for this, you and our aiseheer! [RANDOMNOTE]
[RANDOMNOTE] There's a star not far, just persevere, [RANDOMNOTE]
[RANDOMNOTE] It cuts through the black like a golden spear! [RANDOMNOTE]
[RANDOMNOTE] [The guitar whines into a lower key!] [RANDOMNOTE]
[RANDOMNOTE] Balance the scales at your feet, [RANDOMNOTE]
[RANDOMNOTE] How much barley, rice, how much buckwheat? [RANDOMNOTE]
[RANDOMNOTE] Slay the last hakhma for meat! [RANDOMNOTE]
[RANDOMNOTE] Cut him loose, only the best can eat! [RANDOMNOTE]
[RANDOMNOTE] [Another guitar solo plays, the volume simmering down...] [RANDOMNOTE]
[RANDOMNOTE] Here at the universe's final breath, [RANDOMNOTE]
[RANDOMNOTE] By the ship's grace, we did cheat death. [RANDOMNOTE]
[RANDOMNOTE] For how long? Not very long, [RANDOMNOTE]
[RANDOMNOTE] but all we can do is carry on. [RANDOMNOTE]
[RANDOMNOTE] It's not quite tujmansaal, [RANDOMNOTE]
[RANDOMNOTE] Never will we see a port of call, [RANDOMNOTE]
[RANDOMNOTE] But we'll be the last to see the nightfall. [RANDOMNOTE]
[RANDOMNOTE] [A guitar's arpeggio solo slowly fades out...] [RANDOMNOTE]
/Bzzzzhhhhhrrrrttttt.../
/ YOUUU ARE LISTENING TO RAAAAAAAAAADIO MASYARA'TRIQ! /
/ Become ungovernable with RADIO MASYARA'TRIQ! /
/Kzzzzhhhhhtttt.../
YEAH!!
That was /WithoutCrew/, playing /Heat Death/!
I've not followed them much, but stars...
- I hope they're eating well!
...
...
[The skrell DJ lets out a guttural warble...]
Oh, shit.
Am I zipped or whaaaaaaaaaat?
...
[A throaty croon...]
Nope.
...
GUUUUUUUUUUUUPPY ALERT! We got a biiiiiiiig ship entering the region.
Be careful out there, that's a chunky bluespace signature.
...
Ship just a little bigger than the pirate lord's, YOWZA!
...
I gotta scoot and warm some sqrugs of mine.
Lemmie quickly loop this for the rest of the day...
...
[The skrell can be heard knocking some things over, croaking all ther while.]
...
/Bzzzzhhhhhrrrrttttt.../
/ YOUUU ARE LISTENING TO RAAAAAAAAAADIO MASYARA'TRIQ! /
/ Become ungovernable with RADIO MASYARA'TRIQ! /
/Kzzzzhhhhhtttt.../
/Bzzzzhhhhhrrrrttttt.../
/Kzssshhhhhtttt.../
/Hzzzhrrrrttt.../
/Bzzzzhhhhhrrrrttttt.../
/Kzzzzhhhhhtttt.../
/Bzzzzhhhhhrrrrttttt.../
/Kzssshhhhhtttt.../
/Hzzzhrrrrttt.../
/Bzzzzhhhhhrrrrttttt.../