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Round 1 Bugfixes (#14194)
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@@ -1647,10 +1647,12 @@
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</head>
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<body>
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<br>\
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The Tau Ceti Foreign Legion is a military force employed by the Republic of Biesel consisting of mostly volunteers of all recognized sentient citizens. It primarily
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comprises of immigrants and external parties seeking citizenship or stakes in Tau Ceti, which the Republic offers in exchange for participation. It can often be seen
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working with NanoTrasen assets wherever possible, extending operations slightly further than most NanoTrasen ERT officially reach. As such, the Foreign Legion can be
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seen regularly patrolling areas nearby the N.S.S. Aurora and the Romanovich Cloud.
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The Tau Ceti Foreign Legion is the primary armed force of the Republic of Biesel and is comprised of volunteer immigrants. External parties seeking citizenship \
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often enlist, since the Republic offers citizenship in turn for service. Since 2464 the Legion was promoted to the official armed forces of the Republic, which \
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resulted in a great boost in popularity, funding and manpower. This happened after President Dorn enacted the People's Protection Act megacorporations are also \
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able to fund the legion, something the Stellar Corporate Conglomerate immediately did. The Legion's largest deployment currently is throughout the Corporate \
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Reconstruction Zone, ensuring the SCC's growing influence over the region. To help with this task the Legion also seeks the assistance of the Private Military \
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Contracting Group.
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</body>
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</html>
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"}
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@@ -16,7 +16,7 @@
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idle_power_usage = 2
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active_power_usage = 500
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//auto-gibs anything that bumps into it
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/obj/machinery/gibber/autogibber
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var/turf/input_plate
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@@ -121,7 +121,7 @@
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to_chat(user, SPAN_DANGER("This is not suitable for [src]!"))
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return
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if(ishuman(victim) && !emagged)
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if(ishuman(victim) && !emagged && !victim.isMonkey())
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to_chat(user, SPAN_DANGER("[src]'s safety guard is engaged!"))
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return
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@@ -0,0 +1,43 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: KingOfThePing
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- bugfix: "Fixes the psych office having a duplicate air alarm."
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- bugfix: "Fixes the gibber not accepting some simple mobs."
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- bugfix: "Fixes the TCFL pamphlet being out of date lorewise."
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@@ -19238,10 +19238,6 @@
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/area/security/checkpoint2)
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"kAM" = (
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/obj/structure/table/wood,
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/obj/machinery/alarm{
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dir = 8;
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pixel_x = 28
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},
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/obj/item/device/flashlight/lamp,
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/turf/simulated/floor/carpet,
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/area/medical/psych)
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