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"[ci skip] Automatic Build - 2021.04.10.16.31.27"
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@@ -35,6 +35,38 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">10 April 2021</h2>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">Tweaks how autolathes generate their recipe lists, ideally there'd be no player-facing change.</li>
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<li class="bugfix">You can now change autolathe categories while it's busy building things.</li>
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<li class="rscadd">Cortical borers now get a UI element that shows how many chemicals they have to use. They also gain their host's health doll when they infest them.</li>
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<li class="rscadd">Hosts that get taken over by cortical borers now get a big resist button UI element, which they can use to resist the borer's control.</li>
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<li class="tweak">Resisting against borer control now takes fourty seconds to a minute, up from twenty seconds to twenty-five seconds.</li>
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<li class="rscadd">Various cortical borer action now have a progress bar. Resisting borer control now also has a progress bar.</li>
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<li class="tweak">Hosts being controlled by borers now emote randomly regardless of brain damage.</li>
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<li class="rscadd">Borers can now paralyze and infest people by clicking on them. It will paralyze if they're not lying down/paralyzed, and will infest if they are.</li>
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<li class="tweak">Borers can now paralyze people from two tiles away (one tile between them).</li>
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<li class="rscadd">Awakening a humanoid's psionics will now also grant them the ability to speak Basic.</li>
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<li class="tweak">The max rank a borer can upgrade a humanoid to has been reduced to Masterclass, down from Grandmasterclass. Lesser forms, such as monkeys, can only be upgraded to operant levels.</li>
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<li class="bugfix">Dead players can now properly see when a ghost is whispering to someone.</li>
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<li class="tweak">Borer psionic awakening no longer has a chance to give someone paramount psionics.</li>
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<li class="tweak">Borers upgrading psionics will now skip the Latent rank, which does nothing.</li>
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<li class="bugfix">Upgrading faculties will now always update the psionic powers available.</li>
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</ul>
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<h3 class="author">JohnWildkins updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Shoes that cause slowdown (such as activated magboots) no longer apply their slowdown twice.</li>
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</ul>
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<h3 class="author">ThegreyWolf updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The mesmetron pocketwatch can now properly hypnotise other people.</li>
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</ul>
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<h3 class="author">greenjoe12345 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Ported chem bags from Polaris. work like hydroponics bags, but with medicines! Two in the pharmaacy equipment locker.</li>
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</ul>
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<h2 class="date">09 April 2021</h2>
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<h3 class="author">TheGreyWolf updated:</h3>
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<ul class="changes bgimages16">
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@@ -19310,3 +19310,40 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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south or to the side.
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- bugfix: Fixed vampire description telling that victims would be mobile when draining
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them when they were in fact stunned.
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2021-04-10:
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Geeves:
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- refactor: Tweaks how autolathes generate their recipe lists, ideally there'd
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be no player-facing change.
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- bugfix: You can now change autolathe categories while it's busy building
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things.
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- rscadd: Cortical borers now get a UI element that shows how many chemicals they
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have to use. They also gain their host's health doll when they infest them.
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- rscadd: Hosts that get taken over by cortical borers now get a big resist button
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UI element, which they can use to resist the borer's control.
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- tweak: Resisting against borer control now takes fourty seconds to a minute, up
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from twenty seconds to twenty-five seconds.
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- rscadd: Various cortical borer action now have a progress bar. Resisting borer
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control now also has a progress bar.
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- tweak: Hosts being controlled by borers now emote randomly regardless of brain
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damage.
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- rscadd: Borers can now paralyze and infest people by clicking on them. It will
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paralyze if they're not lying down/paralyzed, and will infest if they are.
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- tweak: Borers can now paralyze people from two tiles away (one tile between them).
|
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- rscadd: Awakening a humanoid's psionics will now also grant them the ability
|
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to speak Basic.
|
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- tweak: The max rank a borer can upgrade a humanoid to has been reduced to Masterclass,
|
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down from Grandmasterclass. Lesser forms, such as monkeys, can only be upgraded
|
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to operant levels.
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- bugfix: Dead players can now properly see when a ghost is whispering to someone.
|
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- tweak: Borer psionic awakening no longer has a chance to give someone paramount
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psionics.
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- tweak: Borers upgrading psionics will now skip the Latent rank, which does nothing.
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- bugfix: Upgrading faculties will now always update the psionic powers available.
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JohnWildkins:
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- bugfix: Shoes that cause slowdown (such as activated magboots) no longer apply
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their slowdown twice.
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ThegreyWolf:
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- bugfix: The mesmetron pocketwatch can now properly hypnotise other people.
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greenjoe12345:
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- rscadd: Ported chem bags from Polaris. work like hydroponics bags, but with medicines!
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Two in the pharmaacy equipment locker.
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@@ -1,18 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Cortical borers now get a UI element that shows how many chemicals they have to use. They also gain their host's health doll when they infest them."
|
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- rscadd: "Hosts that get taken over by cortical borers now get a big resist button UI element, which they can use to resist the borer's control."
|
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- tweak: "Resisting against borer control now takes fourty seconds to a minute, up from twenty seconds to twenty-five seconds."
|
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- rscadd: "Various cortical borer action now have a progress bar. Resisting borer control now also has a progress bar."
|
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- tweak: "Hosts being controlled by borers now emote randomly regardless of brain damage."
|
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- rscadd: "Borers can now paralyze and infest people by clicking on them. It will paralyze if they're not lying down/paralyzed, and will infest if they are."
|
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- tweak: "Borers can now paralyze people from two tiles away (one tile between them)."
|
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- rscadd: "Awakening a humanoid's psionics will now also grant them the ability to speak Basic."
|
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- tweak: "The max rank a borer can upgrade a humanoid to has been reduced to Masterclass, down from Grandmasterclass. Lesser forms, such as monkeys, can only be upgraded to operant levels."
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- bugfix: "Dead players can now properly see when a ghost is whispering to someone."
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- tweak: "Borer psionic awakening no longer has a chance to give someone paramount psionics."
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- tweak: "Borers upgrading psionics will now skip the Latent rank, which does nothing."
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- bugfix: "Upgrading faculties will now always update the psionic powers available."
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@@ -1,7 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- refactor: "Tweaks how autolathes generate their recipe lists, ideally there'd be no player-facing change."
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- bugfix: "You can now change autolathe categories while it's busy building things."
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@@ -1,41 +0,0 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: greenjoe12345
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Ported chem bags from Polaris. work like hydroponics bags, but with medicines! Two in the pharmaacy equipment locker."
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@@ -1,41 +0,0 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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||||
#
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||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: ThegreyWolf
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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||||
delete-after: True
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||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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||||
# SCREW THIS UP AND IT WON'T WORK.
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||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
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||||
- bugfix: "The mesmetron pocketwatch can now properly hypnotise other people."
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@@ -1,4 +0,0 @@
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author: JohnWildkins
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||||
delete-after: True
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||||
changes:
|
||||
- bugfix: "Shoes that cause slowdown (such as activated magboots) no longer apply their slowdown twice."
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