"[ci skip] Automatic Build - 2021.03.25.09.39.09"

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AuroraBuildBot
2021-03-25 09:39:09 +00:00
parent e10f97e0f4
commit c266cee56e
3 changed files with 15 additions and 8 deletions
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@@ -35,6 +35,14 @@
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<div class="commit sansserif">
<h2 class="date">25 March 2021</h2>
<h3 class="author">Geeves updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Simple mobs now bleed. They also bleed out and die.</li>
<li class="rscadd">Attacking a simple mob while unarmed will now use your default attack with a hitsound.</li>
<li class="rscadd">Attacking a simple mob with an item will now properly show the attack animation and hitsound.</li>
</ul>
<h2 class="date">24 March 2021</h2>
<h3 class="author">Alberyk updated:</h3>
<ul class="changes bgimages16">
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@@ -19046,3 +19046,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
by Unathi and Tajara. They&#x27;ll appear a bit differently now from the sides
and the back.
- rscadd: First responder lockers now contain a gas mask each.
2021-03-25:
Geeves:
- rscadd: Simple mobs now bleed. They also bleed out and die.
- rscadd: Attacking a simple mob while unarmed will now use your default attack
with a hitsound.
- rscadd: Attacking a simple mob with an item will now properly show the attack
animation and hitsound.
@@ -1,8 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Simple mobs now bleed. They also bleed out and die."
- rscadd: "Attacking a simple mob while unarmed will now use your default attack with a hitsound."
- rscadd: "Attacking a simple mob with an item will now properly show the attack animation and hitsound."