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"[ci skip] Automatic Build - 2021.03.25.09.39.09"
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@@ -35,6 +35,14 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">25 March 2021</h2>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Simple mobs now bleed. They also bleed out and die.</li>
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<li class="rscadd">Attacking a simple mob while unarmed will now use your default attack with a hitsound.</li>
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<li class="rscadd">Attacking a simple mob with an item will now properly show the attack animation and hitsound.</li>
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</ul>
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<h2 class="date">24 March 2021</h2>
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<h3 class="author">Alberyk updated:</h3>
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<ul class="changes bgimages16">
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@@ -19046,3 +19046,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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by Unathi and Tajara. They'll appear a bit differently now from the sides
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and the back.
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- rscadd: First responder lockers now contain a gas mask each.
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2021-03-25:
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Geeves:
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- rscadd: Simple mobs now bleed. They also bleed out and die.
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- rscadd: Attacking a simple mob while unarmed will now use your default attack
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with a hitsound.
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- rscadd: Attacking a simple mob with an item will now properly show the attack
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animation and hitsound.
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@@ -1,8 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Simple mobs now bleed. They also bleed out and die."
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- rscadd: "Attacking a simple mob while unarmed will now use your default attack with a hitsound."
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- rscadd: "Attacking a simple mob with an item will now properly show the attack animation and hitsound."
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