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"[ci skip] Automatic Build - 2021.08.24.16.36.15"
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@@ -35,6 +35,24 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">24 August 2021</h2>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Airlock electronics now properly save their settings when you finish an airlock.</li>
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</ul>
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<h3 class="author">MattAtlas updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Limbs now have higher delimb threshold.</li>
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<li class="balance">Increased the miss chance for arms, legs, hands and feet.</li>
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<li class="balance">Security's default armor is now slightly better overall. Revolvers do 27 damage instead of 40, while assault rifles retain most of their damage.</li>
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<li class="bugfix">Fixed some code that prevented melee delimbs under some circumstances.</li>
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</ul>
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<h3 class="author">Omicega updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Added hailers to the SecTech vendor.</li>
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<li class="tweak">Tweaked some security roundstart equipment and locker equipment for quality of life, mostly the HoS and warden's.</li>
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</ul>
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<h2 class="date">23 August 2021</h2>
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<h3 class="author">Desven updated:</h3>
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<ul class="changes bgimages16">
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@@ -21209,3 +21209,17 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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TheGreyWolf:
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- bugfix: It is no longer possible to use a species permitted gradient style for
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other species in char setup.
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2021-08-24:
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Geeves:
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- bugfix: Airlock electronics now properly save their settings when you finish an
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airlock.
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MattAtlas:
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- balance: Limbs now have higher delimb threshold.
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- balance: Increased the miss chance for arms, legs, hands and feet.
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- balance: Security's default armor is now slightly better overall. Revolvers
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do 27 damage instead of 40, while assault rifles retain most of their damage.
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- bugfix: Fixed some code that prevented melee delimbs under some circumstances.
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Omicega:
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- tweak: Added hailers to the SecTech vendor.
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- tweak: Tweaked some security roundstart equipment and locker equipment for quality
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of life, mostly the HoS and warden's.
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Airlock electronics now properly save their settings when you finish an airlock."
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@@ -1,44 +0,0 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: MattAtlas
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- balance: "Limbs now have higher delimb threshold."
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- balance: "Increased the miss chance for arms, legs, hands and feet."
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- balance: "Security's default armor is now slightly better overall. Revolvers do 27 damage instead of 40, while assault rifles retain most of their damage."
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- bugfix: "Fixed some code that prevented melee delimbs under some circumstances."
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@@ -1,42 +0,0 @@
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################################
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# Example Changelog File
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#
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||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
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||||
# wip (For works in progress)
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||||
# tweak
|
||||
# soundadd
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||||
# sounddel
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||||
# rscadd (general adding of nice things)
|
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# rscdel (general deleting of nice things)
|
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: Omicega
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- tweak: "Added hailers to the SecTech vendor."
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- tweak: "Tweaked some security roundstart equipment and locker equipment for quality of life, mostly the HoS and warden's."
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||||
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