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Moves wielding firearms to attack_self, adds unique-action and toggle-firing-mode hotkeys. (#11205)
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@@ -1335,6 +1335,18 @@
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set hidden = 1
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set_face_dir(client.client_dir(WEST))
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/mob/living/verb/unique_action()
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set hidden = 1
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var/obj/item/gun/dakka = get_active_hand()
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if(istype(dakka))
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dakka.unique_action(src)
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/mob/living/verb/toggle_firing_mode()
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set hidden = 1
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var/obj/item/gun/dakka = get_active_hand()
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if(istype(dakka))
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dakka.toggle_firing_mode(src)
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/mob/proc/adjustEarDamage()
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return
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@@ -35,6 +35,8 @@
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var/obj/screen/gun/move/gun_move_icon = null
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var/obj/screen/gun/run/gun_run_icon = null
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var/obj/screen/gun/mode/gun_setting_icon = null
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var/obj/screen/gun/unique_action_icon = null
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var/obj/screen/gun/toggle_burst_fire_icon = null
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var/obj/screen/up_hint = null
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//spells hud icons - this interacts with add_spell and remove_spell
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