TCFL Helmet Cameras (#10159)

This commit is contained in:
Geeves
2020-10-07 16:44:52 +02:00
committed by GitHub
parent 6d8bc7a9c4
commit cb1535dc7b
7 changed files with 58 additions and 59 deletions

View File

@@ -48,6 +48,7 @@
#define NETWORK_MECHS "Mechs"
#define NETWORK_MEDICAL "Medical"
#define NETWORK_MERCENARY "MercurialNet"
#define NETWORK_TCFL "TCFL"
#define NETWORK_MINE "MINE"
#define NETWORK_RESEARCH "Research"
#define NETWORK_RESEARCH_OUTPOST "Research Outpost"

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@@ -47,6 +47,9 @@ var/global/list/engineering_networks = list(
/obj/machinery/camera/network/mercenary
network = list(NETWORK_MERCENARY)
/obj/machinery/camera/network/tcfl
network = list(NETWORK_TCFL)
/obj/machinery/camera/network/exodus
network = list(NETWORK_STATION)

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@@ -15,10 +15,38 @@
max_heat_protection_temperature = HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
siemens_coefficient = 0.5
w_class = ITEMSIZE_NORMAL
var/obj/machinery/camera/camera
var/allow_hair_covering = TRUE //in case if you want to allow someone to switch the BLOCKHEADHAIR var from the helmet or not
drop_sound = 'sound/items/drop/helm.ogg'
pickup_sound = 'sound/items/pickup/helm.ogg'
/obj/item/clothing/head/helmet/Initialize()
. = ..()
if(camera)
verbs += /obj/item/clothing/head/helmet/proc/toggle_camera
/obj/item/clothing/head/helmet/proc/toggle_camera()
set name = "Toggle Helmet Camera"
set category = "Object"
set src in usr
if(ispath(camera))
camera = new camera(src)
camera.set_status(0)
if(camera)
camera.set_status(!camera.status)
if(camera.status)
camera.c_tag = FindNameFromID(usr)
to_chat(usr, SPAN_NOTICE("User scanned as [camera.c_tag]. Camera activated."))
else
to_chat(usr, SPAN_NOTICE("Camera deactivated."))
/obj/item/clothing/head/helmet/space/examine(var/mob/user)
if(..(user, 1) && camera)
to_chat(user, FONT_SMALL(SPAN_NOTICE("To toggle the helmet camera, right click the helmet and press <b>Toggle Helmet Camera</b>.")))
to_chat(user, "This helmet has a built-in camera. It's [!ispath(camera) && camera.status ? "" : "in"]active.")
/obj/item/clothing/head/helmet/verb/toggle_block_hair()
set name = "Toggle Helmet Hair Coverage"
set category = "Object"
@@ -282,6 +310,7 @@
light_overlay = "helmet_light_dual"
brightness_on = 6
light_wedge = LIGHT_WIDE
camera = /obj/machinery/camera/network/tcfl
on = 0
/obj/item/clothing/head/helmet/legion_pilot
@@ -291,6 +320,7 @@
body_parts_covered = null
flags_inv = BLOCKHEADHAIR
armor = list(melee = 40, bullet = 20, laser = 20, energy = 10, bomb = 40, bio = 0, rad = 0)
camera = /obj/machinery/camera/network/tcfl
siemens_coefficient = 0.35
action_button_name = "Flip Pilot Visor"

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@@ -93,6 +93,8 @@
offline_slowdown = 4
offline_vision_restriction = TINT_HEAVY
helm_type = /obj/item/clothing/head/helmet/space/rig/tcfl
allowed = list(
/obj/item/device/flashlight,
/obj/item/tank,
@@ -121,6 +123,9 @@
/obj/item/rig_module/fabricator/energy_net
)
/obj/item/clothing/head/helmet/space/rig/tcfl
camera = /obj/machinery/camera/network/tcfl
/obj/item/rig/gunslinger
name = "gunslinger hardsuit control module"
desc = "A favorite of Coalition rangers, the Gunslinger suit is a sturdy hardsuit meant to provide the user absolute situational awareness."

View File

@@ -22,40 +22,12 @@
flash_protection = FLASH_PROTECTION_MAJOR
allow_hair_covering = FALSE
var/obj/machinery/camera/camera
action_button_name = "Toggle Helmet Light"
light_overlay = "helmet_light"
brightness_on = 4
light_wedge = LIGHT_WIDE
on = 0
/obj/item/clothing/head/helmet/space/Initialize()
. = ..()
if(camera)
verbs += /obj/item/clothing/head/helmet/space/proc/toggle_camera
/obj/item/clothing/head/helmet/space/proc/toggle_camera()
set name = "Toggle Helmet Camera"
set category = "Object"
set src in usr
if(ispath(camera))
camera = new camera(src)
camera.set_status(0)
if(camera)
camera.set_status(!camera.status)
if(camera.status)
camera.c_tag = FindNameFromID(usr)
to_chat(usr, "<span class='notice'>User scanned as [camera.c_tag]. Camera activated.</span>")
else
to_chat(usr, "<span class='notice'>Camera deactivated.</span>")
/obj/item/clothing/head/helmet/space/examine(var/mob/user)
if(..(user, 1) && camera)
to_chat(user, "This helmet has a built-in camera. It's [!ispath(camera) && camera.status ? "" : "in"]active.")
/obj/item/clothing/suit/space
name = "space suit"
desc = "A suit that protects against low pressure environments. \"NSS AURORA\" is written in large block letters on the back."