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Refactoring 'borg overlay stuff back to add_overlay (#8705)
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@@ -822,20 +822,13 @@
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return FALSE
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/mob/living/silicon/robot/updateicon()
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overlays.Cut() // The new way the overlays are applied requires this overlays.Cut difference to remove
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// correctly
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//The below lines up to the panels are how the 'borgs get their overlays now. It's made cleaner
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// via the vars below.
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var/overlay_help = image(icon,"eyes-[module_sprites[icontype]]-help", EFFECTS_ABOVE_LIGHTING_LAYER)
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var/overlay_harm = image(icon,"eyes-[module_sprites[icontype]]-harm", EFFECTS_ABOVE_LIGHTING_LAYER)
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cut_overlays()
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if(stat == CONSCIOUS)
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if(a_intent == I_HELP)
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overlays += overlay_help
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add_overlay(image(icon, "eyes-[module_sprites[icontype]]-help", layer = EFFECTS_ABOVE_LIGHTING_LAYER))
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else
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overlays += overlay_harm
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add_overlay(image(icon, "eyes-[module_sprites[icontype]]-harm", layer = EFFECTS_ABOVE_LIGHTING_LAYER))
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if(opened)
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var/panelprefix = custom_sprite ? src.ckey : "ov"
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42
html/changelogs/borgeyerefactor.yml
Normal file
42
html/changelogs/borgeyerefactor.yml
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@@ -0,0 +1,42 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: chada1
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "Moved the help/harm overlays for 'borgs back to add_overlay."
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- bugfix: "Fixed a bug that caused ss_overlays to blank the 'borg eyes if they had another overlay added to them."
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