mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-19 19:10:05 +01:00
"[ci skip] Automatic Build - 2020.09.27.18.59.02"
This commit is contained in:
@@ -35,6 +35,43 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">27 September 2020</h2>
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<h3 class="author">GMR25 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Reduced the price of gimmick crates in the uplink (Gear Loadout/Corporate Equipment).</li>
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</ul>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed guns not having their fire delays properly applied.</li>
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<li class="bugfix">Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9.</li>
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<li class="bugfix">Fixed some armbands not flipping correctly on the mob sprite.</li>
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<li class="rscadd">The NDV Icarus has recalibrated their cannons, bringing with it a new exciting version of the meteor wave event.</li>
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<li class="bugfix">Shotgun ammo HUDs now properly update when racking the gun.</li>
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<li class="rscadd">Ported a modified human UI from Bay/Europa with minor edits.</li>
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<li class="rscadd">Added sounds to becoming an antagonist, so people who are alt-tabbed are aware of it.</li>
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<li class="bugfix">Catching fragile containers no longer causes them to shatter.</li>
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<li class="bugfix">Catching items no longer plays the hit by thrown item sound.</li>
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<li class="rscadd">Added sounds and an animation to hitting space vines.</li>
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<li class="tweak">Sharp or edged items now deal double damage against vines, which makes high damage weapons better for vine clearing.</li>
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<li class="tweak">Attacking plants no longer produces a visible message.</li>
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<li class="rscadd">Pod Survivors now spawn with an active flare below them.</li>
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<li class="bugfix">EPMC survivors now spawn with oxygen tanks.</li>
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<li class="rscadd">Added tooltips to certain cooking equipment when you're within two tiles of it.</li>
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<li class="rscadd">Cleanable messes that appear on space tiles now fade away in five seconds.</li>
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<li class="bugfix">Fixes ammo 'duplication' when stacking ammo from a storage container.</li>
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<li class="bugfix">Fixes ammo piles not taking the correct ammo types.</li>
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<li class="bugfix">Cooking appliance tooltips only appear when you shift hover over them, instead of popping up wildly as you hover across the kitchen.</li>
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<li class="bugfix">Vaurca and offworlders now spawn with their inhalers and pills even if their backpacks are full of loadout gear.</li>
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</ul>
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<h3 class="author">Skull132 updated:</h3>
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<ul class="changes bgimages16">
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<li class="backend">Allow the game to load resources from external websites, which should speed things up.</li>
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</ul>
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<h3 class="author">The Stryker, NewOriginalSchwann updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds Gadpathurian clothes (uniform, hats, cadre brassards, overcoat) under their appropriate categories in the loadout. Descriptions done by Schwann.</li>
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</ul>
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<h2 class="date">26 September 2020</h2>
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<h3 class="author">MattAtlas updated:</h3>
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<ul class="changes bgimages16">
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@@ -15811,3 +15811,41 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2020-09-26:
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MattAtlas:
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- rscdel: The crush verb has been removed from G2 IPCs.
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2020-09-27:
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GMR25:
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- balance: Reduced the price of gimmick crates in the uplink (Gear Loadout/Corporate
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Equipment).
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Geeves:
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- bugfix: Fixed guns not having their fire delays properly applied.
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- bugfix: Fixed HUD ammo displays being lopsided when ammo counts were between 20
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and 9.
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- bugfix: Fixed some armbands not flipping correctly on the mob sprite.
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- rscadd: The NDV Icarus has recalibrated their cannons, bringing with it a new
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exciting version of the meteor wave event.
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- bugfix: Shotgun ammo HUDs now properly update when racking the gun.
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- rscadd: Ported a modified human UI from Bay/Europa with minor edits.
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- rscadd: Added sounds to becoming an antagonist, so people who are alt-tabbed are
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aware of it.
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- bugfix: Catching fragile containers no longer causes them to shatter.
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- bugfix: Catching items no longer plays the hit by thrown item sound.
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- rscadd: Added sounds and an animation to hitting space vines.
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- tweak: Sharp or edged items now deal double damage against vines, which makes
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high damage weapons better for vine clearing.
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- tweak: Attacking plants no longer produces a visible message.
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- rscadd: Pod Survivors now spawn with an active flare below them.
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- bugfix: EPMC survivors now spawn with oxygen tanks.
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- rscadd: Added tooltips to certain cooking equipment when you're within two tiles
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of it.
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- rscadd: Cleanable messes that appear on space tiles now fade away in five seconds.
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- bugfix: Fixes ammo 'duplication' when stacking ammo from a storage container.
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- bugfix: Fixes ammo piles not taking the correct ammo types.
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- bugfix: Cooking appliance tooltips only appear when you shift hover over them,
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instead of popping up wildly as you hover across the kitchen.
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- bugfix: Vaurca and offworlders now spawn with their inhalers and pills even if
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their backpacks are full of loadout gear.
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Skull132:
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- backend: Allow the game to load resources from external websites, which should
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speed things up.
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The Stryker, NewOriginalSchwann:
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- rscadd: Adds Gadpathurian clothes (uniform, hats, cadre brassards, overcoat) under
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their appropriate categories in the loadout. Descriptions done by Schwann.
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@@ -1,6 +0,0 @@
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author: GMR25
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delete-after: True
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changes:
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- balance: "Reduced the price of gimmick crates in the uplink (Gear Loadout/Corporate Equipment)."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9."
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@@ -1,7 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Fixes ammo 'duplication' when stacking ammo from a storage container."
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- bugfix: "Fixes ammo piles not taking the correct ammo types."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Added sounds to becoming an antagonist, so people who are alt-tabbed are aware of it."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Fixed some armbands not flipping correctly on the mob sprite."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "The NDV Icarus has recalibrated their cannons, bringing with it a new exciting version of the meteor wave event."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Added tooltips to certain cooking equipment when you're within two tiles of it."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Fixed guns not having their fire delays properly applied."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Cleanable messes that appear on space tiles now fade away in five seconds."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Ported a modified human UI from Bay/Europa with minor edits."
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@@ -1,7 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Pod Survivors now spawn with an active flare below them."
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- bugfix: "EPMC survivors now spawn with oxygen tanks."
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@@ -1,8 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "Added sounds and an animation to hitting space vines."
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- tweak: "Sharp or edged items now deal double damage against vines, which makes high damage weapons better for vine clearing."
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- tweak: "Attacking plants no longer produces a visible message."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- bugfix: "Cooking appliance tooltips only appear when you shift hover over them, instead of popping up wildly as you hover across the kitchen."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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||||
changes:
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- bugfix: "Shotgun ammo HUDs now properly update when racking the gun."
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@@ -1,6 +0,0 @@
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author: Geeves
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delete-after: True
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||||
changes:
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- bugfix: "Vaurca and offworlders now spawn with their inhalers and pills even if their backpacks are full of loadout gear."
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@@ -1,7 +0,0 @@
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author: Geeves
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||||
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delete-after: True
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changes:
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- bugfix: "Catching fragile containers no longer causes them to shatter."
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- bugfix: "Catching items no longer plays the hit by thrown item sound."
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@@ -1,5 +0,0 @@
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author: Skull132
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||||
delete-after: True
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||||
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||||
changes:
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||||
- backend: "Allow the game to load resources from external websites, which should speed things up."
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@@ -1,4 +0,0 @@
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author: The Stryker, NewOriginalSchwann
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delete-after: True
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||||
changes:
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||||
- rscadd: "Adds Gadpathurian clothes (uniform, hats, cadre brassards, overcoat) under their appropriate categories in the loadout. Descriptions done by Schwann."
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||||
Vendored
+1
-1
File diff suppressed because one or more lines are too long
Generated
+30
-11
@@ -7013,7 +7013,8 @@
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"version": "2.1.1",
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"version": "1.2.0",
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@@ -7031,11 +7032,13 @@
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"balanced-match": {
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"requires": {
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"concat-map": "0.0.1"
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@@ -7048,15 +7051,18 @@
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},
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"code-point-at": {
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"version": "1.1.0",
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"bundled": true
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"bundled": true,
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"optional": true
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},
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"concat-map": {
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"version": "0.0.1",
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"bundled": true
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"console-control-strings": {
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"core-util-is": {
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"version": "1.0.2",
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@@ -7159,7 +7165,8 @@
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"inherits": {
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"version": "2.0.4",
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"bundled": true
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"ini": {
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"version": "1.3.5",
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@@ -7169,6 +7176,7 @@
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"is-fullwidth-code-point": {
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"bundled": true,
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"optional": true,
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@@ -7181,17 +7189,20 @@
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"minimatch": {
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"version": "3.0.4",
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"brace-expansion": "^1.1.7"
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"minimist": {
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@@ -7208,6 +7219,7 @@
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"mkdirp": {
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"minimist": "0.0.8"
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@@ -7288,7 +7300,8 @@
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"number-is-nan": {
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"version": "1.0.1",
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"bundled": true
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"bundled": true,
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"optional": true
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"object-assign": {
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"version": "4.1.1",
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@@ -7298,6 +7311,7 @@
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"once": {
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"wrappy": "1"
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@@ -7373,7 +7387,8 @@
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@@ -7403,6 +7418,7 @@
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@@ -7420,6 +7436,7 @@
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"strip-ansi": {
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"ansi-regex": "^2.0.0"
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@@ -7458,11 +7475,13 @@
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"wrappy": {
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"version": "1.0.2",
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"bundled": true
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}
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||||
},
|
||||
|
||||
Reference in New Issue
Block a user