"[ci skip] Automatic Build - 2020.09.27.18.59.02"

This commit is contained in:
AuroraBuildBot
2020-09-27 18:59:02 +00:00
parent 749eea8cb1
commit ccd44d1475
22 changed files with 106 additions and 122 deletions
+37
View File
@@ -35,6 +35,43 @@
-->
<div class="commit sansserif">
<h2 class="date">27 September 2020</h2>
<h3 class="author">GMR25 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Reduced the price of gimmick crates in the uplink (Gear Loadout/Corporate Equipment).</li>
</ul>
<h3 class="author">Geeves updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed guns not having their fire delays properly applied.</li>
<li class="bugfix">Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9.</li>
<li class="bugfix">Fixed some armbands not flipping correctly on the mob sprite.</li>
<li class="rscadd">The NDV Icarus has recalibrated their cannons, bringing with it a new exciting version of the meteor wave event.</li>
<li class="bugfix">Shotgun ammo HUDs now properly update when racking the gun.</li>
<li class="rscadd">Ported a modified human UI from Bay/Europa with minor edits.</li>
<li class="rscadd">Added sounds to becoming an antagonist, so people who are alt-tabbed are aware of it.</li>
<li class="bugfix">Catching fragile containers no longer causes them to shatter.</li>
<li class="bugfix">Catching items no longer plays the hit by thrown item sound.</li>
<li class="rscadd">Added sounds and an animation to hitting space vines.</li>
<li class="tweak">Sharp or edged items now deal double damage against vines, which makes high damage weapons better for vine clearing.</li>
<li class="tweak">Attacking plants no longer produces a visible message.</li>
<li class="rscadd">Pod Survivors now spawn with an active flare below them.</li>
<li class="bugfix">EPMC survivors now spawn with oxygen tanks.</li>
<li class="rscadd">Added tooltips to certain cooking equipment when you're within two tiles of it.</li>
<li class="rscadd">Cleanable messes that appear on space tiles now fade away in five seconds.</li>
<li class="bugfix">Fixes ammo 'duplication' when stacking ammo from a storage container.</li>
<li class="bugfix">Fixes ammo piles not taking the correct ammo types.</li>
<li class="bugfix">Cooking appliance tooltips only appear when you shift hover over them, instead of popping up wildly as you hover across the kitchen.</li>
<li class="bugfix">Vaurca and offworlders now spawn with their inhalers and pills even if their backpacks are full of loadout gear.</li>
</ul>
<h3 class="author">Skull132 updated:</h3>
<ul class="changes bgimages16">
<li class="backend">Allow the game to load resources from external websites, which should speed things up.</li>
</ul>
<h3 class="author">The Stryker, NewOriginalSchwann updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Gadpathurian clothes (uniform, hats, cadre brassards, overcoat) under their appropriate categories in the loadout. Descriptions done by Schwann.</li>
</ul>
<h2 class="date">26 September 2020</h2>
<h3 class="author">MattAtlas updated:</h3>
<ul class="changes bgimages16">
+38
View File
@@ -15811,3 +15811,41 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2020-09-26:
MattAtlas:
- rscdel: The crush verb has been removed from G2 IPCs.
2020-09-27:
GMR25:
- balance: Reduced the price of gimmick crates in the uplink (Gear Loadout/Corporate
Equipment).
Geeves:
- bugfix: Fixed guns not having their fire delays properly applied.
- bugfix: Fixed HUD ammo displays being lopsided when ammo counts were between 20
and 9.
- bugfix: Fixed some armbands not flipping correctly on the mob sprite.
- rscadd: The NDV Icarus has recalibrated their cannons, bringing with it a new
exciting version of the meteor wave event.
- bugfix: Shotgun ammo HUDs now properly update when racking the gun.
- rscadd: Ported a modified human UI from Bay/Europa with minor edits.
- rscadd: Added sounds to becoming an antagonist, so people who are alt-tabbed are
aware of it.
- bugfix: Catching fragile containers no longer causes them to shatter.
- bugfix: Catching items no longer plays the hit by thrown item sound.
- rscadd: Added sounds and an animation to hitting space vines.
- tweak: Sharp or edged items now deal double damage against vines, which makes
high damage weapons better for vine clearing.
- tweak: Attacking plants no longer produces a visible message.
- rscadd: Pod Survivors now spawn with an active flare below them.
- bugfix: EPMC survivors now spawn with oxygen tanks.
- rscadd: Added tooltips to certain cooking equipment when you're within two tiles
of it.
- rscadd: Cleanable messes that appear on space tiles now fade away in five seconds.
- bugfix: Fixes ammo 'duplication' when stacking ammo from a storage container.
- bugfix: Fixes ammo piles not taking the correct ammo types.
- bugfix: Cooking appliance tooltips only appear when you shift hover over them,
instead of popping up wildly as you hover across the kitchen.
- bugfix: Vaurca and offworlders now spawn with their inhalers and pills even if
their backpacks are full of loadout gear.
Skull132:
- backend: Allow the game to load resources from external websites, which should
speed things up.
The Stryker, NewOriginalSchwann:
- rscadd: Adds Gadpathurian clothes (uniform, hats, cadre brassards, overcoat) under
their appropriate categories in the loadout. Descriptions done by Schwann.
@@ -1,6 +0,0 @@
author: GMR25
delete-after: True
changes:
- balance: "Reduced the price of gimmick crates in the uplink (Gear Loadout/Corporate Equipment)."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9."
@@ -1,7 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Fixes ammo 'duplication' when stacking ammo from a storage container."
- bugfix: "Fixes ammo piles not taking the correct ammo types."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Added sounds to becoming an antagonist, so people who are alt-tabbed are aware of it."
-6
View File
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Fixed some armbands not flipping correctly on the mob sprite."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "The NDV Icarus has recalibrated their cannons, bringing with it a new exciting version of the meteor wave event."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Added tooltips to certain cooking equipment when you're within two tiles of it."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Fixed guns not having their fire delays properly applied."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Cleanable messes that appear on space tiles now fade away in five seconds."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Ported a modified human UI from Bay/Europa with minor edits."
@@ -1,7 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Pod Survivors now spawn with an active flare below them."
- bugfix: "EPMC survivors now spawn with oxygen tanks."
@@ -1,8 +0,0 @@
author: Geeves
delete-after: True
changes:
- rscadd: "Added sounds and an animation to hitting space vines."
- tweak: "Sharp or edged items now deal double damage against vines, which makes high damage weapons better for vine clearing."
- tweak: "Attacking plants no longer produces a visible message."
-6
View File
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Cooking appliance tooltips only appear when you shift hover over them, instead of popping up wildly as you hover across the kitchen."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Shotgun ammo HUDs now properly update when racking the gun."
@@ -1,6 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Vaurca and offworlders now spawn with their inhalers and pills even if their backpacks are full of loadout gear."
@@ -1,7 +0,0 @@
author: Geeves
delete-after: True
changes:
- bugfix: "Catching fragile containers no longer causes them to shatter."
- bugfix: "Catching items no longer plays the hit by thrown item sound."
-5
View File
@@ -1,5 +0,0 @@
author: Skull132
delete-after: True
changes:
- backend: "Allow the game to load resources from external websites, which should speed things up."
-4
View File
@@ -1,4 +0,0 @@
author: The Stryker, NewOriginalSchwann
delete-after: True
changes:
- rscadd: "Adds Gadpathurian clothes (uniform, hats, cadre brassards, overcoat) under their appropriate categories in the loadout. Descriptions done by Schwann."
+1 -1
View File
File diff suppressed because one or more lines are too long
+30 -11
View File
@@ -7013,7 +7013,8 @@
},
"ansi-regex": {
"version": "2.1.1",
"bundled": true
"bundled": true,
"optional": true
},
"aproba": {
"version": "1.2.0",
@@ -7031,11 +7032,13 @@
},
"balanced-match": {
"version": "1.0.0",
"bundled": true
"bundled": true,
"optional": true
},
"brace-expansion": {
"version": "1.1.11",
"bundled": true,
"optional": true,
"requires": {
"balanced-match": "^1.0.0",
"concat-map": "0.0.1"
@@ -7048,15 +7051,18 @@
},
"code-point-at": {
"version": "1.1.0",
"bundled": true
"bundled": true,
"optional": true
},
"concat-map": {
"version": "0.0.1",
"bundled": true
"bundled": true,
"optional": true
},
"console-control-strings": {
"version": "1.1.0",
"bundled": true
"bundled": true,
"optional": true
},
"core-util-is": {
"version": "1.0.2",
@@ -7159,7 +7165,8 @@
},
"inherits": {
"version": "2.0.4",
"bundled": true
"bundled": true,
"optional": true
},
"ini": {
"version": "1.3.5",
@@ -7169,6 +7176,7 @@
"is-fullwidth-code-point": {
"version": "1.0.0",
"bundled": true,
"optional": true,
"requires": {
"number-is-nan": "^1.0.0"
}
@@ -7181,17 +7189,20 @@
"minimatch": {
"version": "3.0.4",
"bundled": true,
"optional": true,
"requires": {
"brace-expansion": "^1.1.7"
}
},
"minimist": {
"version": "0.0.8",
"bundled": true
"bundled": true,
"optional": true
},
"minipass": {
"version": "2.9.0",
"bundled": true,
"optional": true,
"requires": {
"safe-buffer": "^5.1.2",
"yallist": "^3.0.0"
@@ -7208,6 +7219,7 @@
"mkdirp": {
"version": "0.5.1",
"bundled": true,
"optional": true,
"requires": {
"minimist": "0.0.8"
}
@@ -7288,7 +7300,8 @@
},
"number-is-nan": {
"version": "1.0.1",
"bundled": true
"bundled": true,
"optional": true
},
"object-assign": {
"version": "4.1.1",
@@ -7298,6 +7311,7 @@
"once": {
"version": "1.4.0",
"bundled": true,
"optional": true,
"requires": {
"wrappy": "1"
}
@@ -7373,7 +7387,8 @@
},
"safe-buffer": {
"version": "5.1.2",
"bundled": true
"bundled": true,
"optional": true
},
"safer-buffer": {
"version": "2.1.2",
@@ -7403,6 +7418,7 @@
"string-width": {
"version": "1.0.2",
"bundled": true,
"optional": true,
"requires": {
"code-point-at": "^1.0.0",
"is-fullwidth-code-point": "^1.0.0",
@@ -7420,6 +7436,7 @@
"strip-ansi": {
"version": "3.0.1",
"bundled": true,
"optional": true,
"requires": {
"ansi-regex": "^2.0.0"
}
@@ -7458,11 +7475,13 @@
},
"wrappy": {
"version": "1.0.2",
"bundled": true
"bundled": true,
"optional": true
},
"yallist": {
"version": "3.1.1",
"bundled": true
"bundled": true,
"optional": true
}
}
},