Changelogs, 14SEP2017

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skull132
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<h2 class="date">14 September 2017</h2>
<h3 class="author">Lohikar updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Orange security consoles have had their red lights swapped out for orange ones. No longer will your orange holoconsole mysteriously glow red.</li>
<li class="bugfix">Space vines should no longer create comical amounts of lag.</li>
</ul>
<h3 class="author">MoondancerPony updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Made eye color selection work in character setup.</li>
</ul>
<h2 class="date">09 September 2017</h2>
<h3 class="author">Ezuo updated:</h3>
<ul class="changes bgimages16">
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@@ -4553,3 +4553,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Ezuo:
- bugfix: Fixed the long broken Lawgiver code. It will now function as intended,
with different firemodes using different charge values.
2017-09-14:
Lohikar:
- bugfix: Orange security consoles have had their red lights swapped out for orange
ones. No longer will your orange holoconsole mysteriously glow red.
- bugfix: Space vines should no longer create comical amounts of lag.
MoondancerPony:
- bugfix: Made eye color selection work in character setup.
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author: Lohikar
delete-after: True
changes:
- bugfix: "Orange security consoles have had their red lights swapped out for orange ones. No longer will your orange holoconsole mysteriously glow red."
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author: Lohikar
delete-after: True
changes:
- bugfix: "Space vines should no longer create comical amounts of lag."
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author: MoondancerPony
delete-after: True
changes:
- bugfix: "Made eye color selection work in character setup."