mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-28 07:20:09 +01:00
Surgery trays, material knife shrapnel extraction, ghetto stitches (#6940)
Also adds a framework for custom bandage descriptions.
This commit is contained in:
@@ -25,6 +25,35 @@
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M = user
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return eyestab(M,user)
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/obj/item/weapon/material/knife/verb/extract_shrapnel(var/mob/living/carbon/human/H as mob in view(1))
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set name = "Extract Shrapnel"
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set category = "Object"
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set src in usr
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if(use_check_and_message(usr))
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return
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if(!istype(H))
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return
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for(var/obj/item/weapon/material/shard/shrapnel/S in H.contents)
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visible_message("<span class='notice'>[usr] starts carefully digging out some of the shrapnel in [H == usr ? "themselves" : H]...</span>")
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to_chat(H, "<font size=3><span class='danger'>It burns!</span></font>")
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if(do_mob(usr, H, 100))
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S.forceMove(H.loc)
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log_and_message_admins("has extracted shrapnel out of [key_name(H)]")
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else
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break
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H.apply_damage(30, HALLOSS)
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if(prob(25))
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var/obj/item/organ/external/affecting = H.get_organ(H.zone_sel.selecting)
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if(affecting)
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to_chat(H, "<span class='danger'><font size=2>You feel something rip open in your [affecting.name]!</span></font>")
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var/datum/wound/internal_bleeding/I = new(15)
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affecting.wounds += I
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if(H.can_feel_pain())
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H.emote("scream")
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/obj/item/weapon/material/knife/ritual
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name = "ritual knife"
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desc = "The unearthly energies that once powered this blade are now dormant."
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@@ -116,4 +145,4 @@
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else
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to_chat(user, "<span class='notice'>\The [src] can now be concealed.</span>")
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update_force()
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add_fingerprint(user)
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add_fingerprint(user)
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@@ -6,6 +6,7 @@
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* Surgical Drill
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* Scalpel
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* Circular Saw
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* Tray
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*/
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/*
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@@ -174,3 +175,38 @@
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w_class = 2.0
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attack_verb = list("attacked", "hit", "bludgeoned")
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drop_sound = 'sound/items/drop/scrap.ogg'
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/obj/item/weapon/storage/box/tray
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name = "surgery tray"
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icon = 'icons/obj/storage.dmi'
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icon_state = "surgerytray"
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force = 2
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w_class = 5.0
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max_storage_space = 30
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attack_verb = list("slammed")
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can_hold = list(
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/obj/item/weapon/bonesetter,
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/obj/item/weapon/cautery,
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/obj/item/weapon/circular_saw,
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/obj/item/weapon/hemostat,
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/obj/item/weapon/retractor,
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/obj/item/weapon/scalpel,
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/obj/item/weapon/surgicaldrill,
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/obj/item/weapon/bonegel,
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/obj/item/weapon/FixOVein,
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/obj/item/stack/medical/advanced/bruise_pack,
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/obj/item/stack/nanopaste
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)
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starts_with = list(
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/obj/item/weapon/bonesetter = 1,
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/obj/item/weapon/cautery = 1,
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/obj/item/weapon/circular_saw = 1,
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/obj/item/weapon/hemostat = 1,
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/obj/item/weapon/retractor = 1,
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/obj/item/weapon/scalpel = 1,
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/obj/item/weapon/surgicaldrill = 1,
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/obj/item/weapon/bonegel = 1,
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/obj/item/weapon/FixOVein = 1,
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/obj/item/stack/medical/advanced/bruise_pack = 1,
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)
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@@ -1138,7 +1138,10 @@ Note that amputating the affected organ does in fact remove the infection from t
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var/this_wound_desc = W.desc
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if(W.damage_type == BURN && W.salved) this_wound_desc = "salved [this_wound_desc]"
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if(W.bleeding()) this_wound_desc = "bleeding [this_wound_desc]"
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else if(W.bandaged) this_wound_desc = "bandaged [this_wound_desc]"
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if(W.bandaged == 1)
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this_wound_desc = "bandaged [this_wound_desc]"
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else if(W.bandaged != 0)
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this_wound_desc = "[W.bandaged] [this_wound_desc]"
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if(W.germ_level > 600) this_wound_desc = "badly infected [this_wound_desc]"
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else if(W.germ_level > 330) this_wound_desc = "lightly infected [this_wound_desc]"
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if(wound_descriptors[this_wound_desc])
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@@ -142,8 +142,10 @@
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return 0
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/datum/wound/proc/bandage()
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bandaged = 1
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/datum/wound/proc/bandage(var/examine_desc)
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if(!examine_desc)
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bandaged = 1
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else bandaged = examine_desc
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/datum/wound/proc/salve()
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salved = 1
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@@ -489,6 +489,57 @@ obj/structure/cable/proc/cableColor(var/colorC)
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stacktype = /obj/item/stack/cable_coil
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drop_sound = 'sound/items/drop/accessory.ogg'
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/obj/item/stack/cable_coil/attack(mob/living/carbon/M as mob, mob/user as mob)
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if(..())
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return 1
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if(amount <= 10)
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to_chat(user, "<span class='notice'>You don't have enough coils for this!</span>")
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if (ishuman(M))
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var/mob/living/carbon/human/H = M
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var/obj/item/organ/external/affecting = H.get_organ(user.zone_sel.selecting)
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if(affecting.open == 0)
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if(affecting.is_bandaged())
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to_chat(user, "<span class='warning'>The cuts on [M]'s [affecting.name] have already been closed.</span>")
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return 1
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else
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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for(var/datum/wound/W in affecting.wounds)
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if(W.internal)
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continue
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if(W.bandaged)
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continue
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if(W.current_stage <= W.max_bleeding_stage)
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user.visible_message("<span class='notice'>\The [user] starts carefully suturing the open wound on [M]'s [affecting.name]...</span>", \
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"<span class='notice'>You start carefully suturing the open wound on [M]'s [affecting.name]... This will take a while.</span>")
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if(!do_mob(user, M, 200))
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user.visible_message("<span class='danger'>[user]'s hand slips and tears open the wound on [M]'s [affecting.name]!</span>", \
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"<span class='danger'><font size=2>The wound on your [affecting.name] is torn open!</font></span>")
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M.apply_damage(rand(1,10), BRUTE)
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break
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user.visible_message("<span class='notice'>\The [user] barely manages to stitch \a [W.desc] on [M]'s [affecting.name].</span>", \
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"<span class='notice'>You barely manage to stitch \a [W.desc] on [M]'s [affecting.name].</span>" )
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W.bandage("cable-stitched")
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use(10)
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H.apply_damage(25, HALLOSS)
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if(prob(50))
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var/obj/item/organ/external/O = H.get_organ(user.zone_sel.selecting)
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to_chat(H, "<span class='danger'>Something burns in your [O.name]!</span>")
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O.germ_level += rand(400, 600)
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else
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to_chat(user, "<span class='notice'>This wound isn't large enough for a stitch!</span>")
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affecting.update_damages()
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else
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if (can_operate(H))
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if (do_surgery(H,user,src))
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return
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else
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to_chat(user, "<span class='notice'>You can't suture this kind of wound!</span>")
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return
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/obj/item/stack/cable_coil/iscoil()
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return TRUE
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@@ -0,0 +1,43 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: MattAtlas
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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||||
delete-after: True
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||||
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Added a surgery tray to medical ORs and robotics. Sprite credit goes to NewOriginalSchwann."
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- rscadd: "You can now extract shrapnel from someone or yourself with a material knife. It's painful, though! Use the extract shrapnel verb in the Object tab, or extract-shrapnel."
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- rscadd: "Clicking on humans with a cable coil will now stitch their bleeding wounds. Only works if said wounds are bleeding and if they're cuts."
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Binary file not shown.
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Before Width: | Height: | Size: 70 KiB After Width: | Height: | Size: 70 KiB |
+141
-172
@@ -269,6 +269,20 @@
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/obj/random/loot,
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/turf/simulated/floor/plating,
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/area/maintenance/security_starboard)
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"aaE" = (
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/obj/structure/table/standard,
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/obj/machinery/camera/network/research{
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c_tag = "Research - Robotics Surgery";
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dir = 8;
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network = list("Research","Toxins Test Area")
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},
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/obj/effect/floor_decal/corner/mauve/full{
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icon_state = "corner_white_full";
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dir = 1
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},
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/obj/item/weapon/storage/box/tray,
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/turf/simulated/floor/tiled/white,
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/area/assembly/robotics)
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"aaF" = (
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/obj/machinery/portable_atmospherics/canister/air/airlock,
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/obj/machinery/atmospherics/portables_connector{
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@@ -818,6 +832,18 @@
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"abK" = (
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/turf/simulated/wall,
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/area/maintenance/substation/security)
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"abL" = (
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/obj/structure/table/standard,
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/obj/machinery/camera/network/medbay{
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c_tag = "Medical - Operating Room 1";
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dir = 2
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},
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/obj/effect/floor_decal/corner/paleblue{
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icon_state = "corner_white";
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dir = 5
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},
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/turf/simulated/floor/tiled/white,
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/area/medical/surgerywing)
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"abM" = (
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/obj/structure/reagent_dispensers/fueltank,
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/turf/simulated/floor/plating,
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@@ -911,6 +937,19 @@
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/obj/random/loot,
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/turf/simulated/floor/plating,
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/area/maintenance/security_starboard)
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"abW" = (
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/obj/structure/table/standard,
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/obj/machinery/vending/wallmed2{
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pixel_x = 0;
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pixel_y = 28
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},
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/obj/effect/floor_decal/corner/paleblue{
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icon_state = "corner_white";
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dir = 5
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},
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/obj/item/weapon/storage/box/tray,
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/turf/simulated/floor/tiled/white,
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/area/medical/surgerywing)
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"abX" = (
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/obj/structure/table/wood,
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/obj/item/weapon/paper_bin,
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@@ -1098,6 +1137,41 @@
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},
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/turf/simulated/floor/plating,
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/area/maintenance/substation/security)
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||||
"acq" = (
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||||
/obj/structure/table/standard,
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||||
/obj/effect/floor_decal/corner/paleblue{
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||||
icon_state = "corner_white_full";
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||||
dir = 1
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||||
},
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||||
/turf/simulated/floor/tiled/white,
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/area/medical/surgerywing)
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"acr" = (
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/obj/structure/table/standard,
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||||
/obj/machinery/light{
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||||
dir = 4;
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||||
icon_state = "tube1";
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||||
pixel_x = 0
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||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
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||||
icon_state = "corner_white";
|
||||
dir = 6
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||||
},
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/turf/simulated/floor/tiled/white,
|
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/area/medical/surgerywing)
|
||||
"acs" = (
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/obj/structure/table/standard,
|
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/obj/machinery/alarm{
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||||
dir = 8;
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||||
icon_state = "alarm0";
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||||
pixel_x = 24;
|
||||
req_one_access = list(24,11,55)
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||||
},
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||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"act" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/cable{
|
||||
@@ -1158,6 +1232,14 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/maintenance/security_starboard)
|
||||
"acz" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"acA" = (
|
||||
/obj/structure/cable/green{
|
||||
d1 = 1;
|
||||
@@ -1395,6 +1477,46 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/security/brig)
|
||||
"acR" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/machinery/alarm{
|
||||
dir = 8;
|
||||
icon_state = "alarm0";
|
||||
pixel_x = 24;
|
||||
req_one_access = list(24,11,55)
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4;
|
||||
icon_state = "tube1";
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"acS" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"acT" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/machinery/vending/wallmed2{
|
||||
pixel_x = 0;
|
||||
pixel_y = -28
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 10
|
||||
},
|
||||
/obj/item/weapon/storage/box/tray,
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"acU" = (
|
||||
/obj/structure/sink/kitchen{
|
||||
dir = 4;
|
||||
@@ -1486,6 +1608,14 @@
|
||||
/obj/structure/barricade,
|
||||
/turf/simulated/floor/tiled,
|
||||
/area/maintenance/security_starboard)
|
||||
"adc" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white_full";
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"ade" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/cable{
|
||||
@@ -30474,27 +30604,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/assembly/robotics)
|
||||
"bbD" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/bonegel,
|
||||
/obj/item/weapon/bonesetter,
|
||||
/obj/item/weapon/cautery,
|
||||
/obj/item/weapon/circular_saw,
|
||||
/obj/item/weapon/retractor,
|
||||
/obj/item/weapon/scalpel,
|
||||
/obj/machinery/camera/network/research{
|
||||
c_tag = "Research - Robotics Surgery";
|
||||
dir = 8;
|
||||
network = list("Research","Toxins Test Area")
|
||||
},
|
||||
/obj/effect/floor_decal/corner/mauve/full{
|
||||
icon_state = "corner_white_full";
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/weapon/surgicaldrill,
|
||||
/obj/item/weapon/hemostat,
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/assembly/robotics)
|
||||
"bbE" = (
|
||||
/obj/machinery/alarm{
|
||||
dir = 4;
|
||||
@@ -43406,43 +43515,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bwv" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/bonesetter,
|
||||
/obj/item/weapon/bonegel,
|
||||
/obj/machinery/camera/network/medbay{
|
||||
c_tag = "Medical - Operating Room 1";
|
||||
dir = 2
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 5
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bww" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/surgicaldrill,
|
||||
/obj/item/weapon/FixOVein,
|
||||
/obj/machinery/vending/wallmed2{
|
||||
pixel_x = 0;
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 5
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bwx" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/retractor,
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white_full";
|
||||
dir = 1
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bwy" = (
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber/on{
|
||||
icon_state = "map_scrubber_on";
|
||||
@@ -44505,21 +44577,6 @@
|
||||
/obj/effect/floor_decal/corner/paleblue/diagonal,
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bxV" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/cautery,
|
||||
/obj/item/weapon/hemostat,
|
||||
/obj/machinery/light{
|
||||
dir = 4;
|
||||
icon_state = "tube1";
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bxY" = (
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
@@ -45171,24 +45228,6 @@
|
||||
/obj/machinery/optable,
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bzm" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/scalpel,
|
||||
/obj/item/weapon/circular_saw{
|
||||
pixel_y = 8
|
||||
},
|
||||
/obj/machinery/alarm{
|
||||
dir = 8;
|
||||
icon_state = "alarm0";
|
||||
pixel_x = 24;
|
||||
req_one_access = list(24,11,55)
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bzn" = (
|
||||
/obj/machinery/atmospherics/unary/vent_pump/on{
|
||||
dir = 4
|
||||
@@ -49123,18 +49162,6 @@
|
||||
},
|
||||
/turf/simulated/floor/plating,
|
||||
/area/medical/surgerywing)
|
||||
"bGJ" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/scalpel,
|
||||
/obj/item/weapon/circular_saw{
|
||||
pixel_y = 8
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bGK" = (
|
||||
/obj/effect/floor_decal/corner/grey,
|
||||
/obj/effect/floor_decal/corner/white{
|
||||
@@ -49745,27 +49772,6 @@
|
||||
/obj/effect/floor_decal/corner/paleblue/diagonal,
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bHC" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/cautery,
|
||||
/obj/item/weapon/hemostat,
|
||||
/obj/machinery/alarm{
|
||||
dir = 8;
|
||||
icon_state = "alarm0";
|
||||
pixel_x = 24;
|
||||
req_one_access = list(24,11,55)
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4;
|
||||
icon_state = "tube1";
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 6
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bHD" = (
|
||||
/obj/structure/cable{
|
||||
d1 = 2;
|
||||
@@ -50258,43 +50264,6 @@
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bID" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/bonesetter,
|
||||
/obj/item/weapon/bonegel,
|
||||
/obj/machinery/camera/network/medbay{
|
||||
c_tag = "Medical - Operating Room 2";
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bIE" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/surgicaldrill,
|
||||
/obj/item/weapon/FixOVein,
|
||||
/obj/machinery/vending/wallmed2{
|
||||
pixel_x = 0;
|
||||
pixel_y = -28
|
||||
},
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white";
|
||||
dir = 10
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bIF" = (
|
||||
/obj/structure/table/standard,
|
||||
/obj/item/weapon/retractor,
|
||||
/obj/effect/floor_decal/corner/paleblue{
|
||||
icon_state = "corner_white_full";
|
||||
dir = 4
|
||||
},
|
||||
/turf/simulated/floor/tiled/white,
|
||||
/area/medical/surgerywing)
|
||||
"bIH" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/hidden/red,
|
||||
/obj/machinery/meter{
|
||||
@@ -95927,7 +95896,7 @@ aWA
|
||||
aYj
|
||||
aZm
|
||||
baE
|
||||
bbD
|
||||
aaE
|
||||
bdf
|
||||
beM
|
||||
bgb
|
||||
@@ -107251,7 +107220,7 @@ bmO
|
||||
bmK
|
||||
buo
|
||||
bvz
|
||||
bwv
|
||||
abL
|
||||
bxT
|
||||
bzl
|
||||
bAn
|
||||
@@ -107263,7 +107232,7 @@ bvz
|
||||
bAn
|
||||
bzl
|
||||
bxT
|
||||
bID
|
||||
acS
|
||||
bvz
|
||||
bFP
|
||||
bBo
|
||||
@@ -107508,7 +107477,7 @@ brV
|
||||
bmJ
|
||||
bup
|
||||
bvz
|
||||
bww
|
||||
abW
|
||||
bxU
|
||||
bzk
|
||||
bzk
|
||||
@@ -107520,7 +107489,7 @@ bBj
|
||||
bzk
|
||||
bzk
|
||||
bxU
|
||||
bIE
|
||||
acT
|
||||
bvz
|
||||
bDZ
|
||||
bBo
|
||||
@@ -107765,9 +107734,9 @@ brW
|
||||
btm
|
||||
buq
|
||||
bvz
|
||||
bwx
|
||||
bxV
|
||||
bzm
|
||||
acq
|
||||
acr
|
||||
acs
|
||||
bAo
|
||||
bvz
|
||||
bCd
|
||||
@@ -107775,9 +107744,9 @@ bDb
|
||||
bDR
|
||||
bvz
|
||||
bAo
|
||||
bGJ
|
||||
bHC
|
||||
bIF
|
||||
acz
|
||||
acR
|
||||
adc
|
||||
bvz
|
||||
bDZ
|
||||
bBo
|
||||
|
||||
Reference in New Issue
Block a user