mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-26 22:42:26 +01:00
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
This commit is contained in:
@@ -4,9 +4,3 @@
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*.rsc
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*.dmb
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*.lk
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#ignore any files in config/, except those in subdirectories.
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/config/*
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!/config/*/*
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/baystation12.int
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@@ -75,6 +75,7 @@
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#include "code\ATMOSPHERICS\components\unary\vent_pump.dm"
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#include "code\ATMOSPHERICS\components\unary\vent_scrubber.dm"
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#include "code\controllers\_DynamicAreaLighting_TG.dm"
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#include "code\controllers\autotransfer.dm"
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#include "code\controllers\configuration.dm"
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#include "code\controllers\failsafe.dm"
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#include "code\controllers\lighting_controller.dm"
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@@ -0,0 +1,13 @@
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var/datum/controller/transfer_controller = new /transfer_controller()
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var/timerbuffer = 0 //buffer for time check
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/transfer_controller/New()
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timerbuffer = config.vote_autotransfer_initial
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processing_objects += src
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/transfer_controller/Del()
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processing_objects -= src
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/transfer_controller/proc/process()
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if (world.time >= timerbuffer - 600)
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vote.autotransfer()
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timerbuffer = timerbuffer + config.vote_autotransfer_interval
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@@ -50,7 +50,6 @@ datum/controller/vote
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initiate_vote("crew_transfer","the server")
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log_debug("The server has called an Autotransfer")
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proc/reset()
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initiator = null
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time_remaining = 0
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@@ -36,8 +36,6 @@ var/global/datum/controller/gameticker/ticker
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var/triai = 0//Global holder for Triumvirate
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var/initialtpass = 0 //holder for inital autotransfer vote timer
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/datum/controller/gameticker/proc/pregame()
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login_music = pick(\
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/*'sound/music/halloween/skeletons.ogg',\
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@@ -63,17 +61,6 @@ var/global/datum/controller/gameticker/ticker
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current_state = GAME_STATE_SETTING_UP
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while (!setup())
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/datum/controller/gameticker/proc/votetimer()
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var/timerbuffer = 0
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if (initialtpass == 0)
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timerbuffer = config.vote_autotransfer_initial
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else
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timerbuffer = config.vote_autotransfer_interval
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spawn(timerbuffer)
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vote.autotransfer()
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initialtpass = 1
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votetimer()
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/datum/controller/gameticker/proc/setup()
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//Create and announce mode
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@@ -166,7 +153,6 @@ var/global/datum/controller/gameticker/ticker
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spawn(3000)
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statistic_cycle() // Polls population totals regularly and stores them in an SQL DB -- TLE
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votetimer()
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return 1
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/datum/controller/gameticker
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@@ -115,6 +115,7 @@
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cell = C
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return
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cell = new(src)
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cell.name = "high-capacity power cell"
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cell.charge = 15000
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cell.maxcharge = 15000
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@@ -97,8 +97,6 @@ log transactions
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user << "\red Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per NanoTrasen regulation #1005."
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return
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if(get_dist(src,user) <= 1)
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//check to see if the user has low security enabled
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scan_user(user)
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//js replicated from obj/machinery/computer/card
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var/dat = "<h1>NanoTrasen Automatic Teller Machine</h1>"
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@@ -223,7 +221,11 @@ log transactions
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var/new_sec_level = max( min(text2num(href_list["new_security_level"]), 2), 0)
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authenticated_account.security_level = new_sec_level
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if("attempt_auth")
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if(!ticks_left_locked_down)
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// check if they have low security enabled
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scan_user(usr)
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if(!ticks_left_locked_down && held_card)
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var/tried_account_num = text2num(href_list["account_num"])
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if(!tried_account_num)
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tried_account_num = held_card.associated_account_number
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@@ -363,3 +365,5 @@ log transactions
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T.date = current_date_string
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T.time = worldtime2text()
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authenticated_account.transaction_log.Add(T)
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view_screen = NO_SCREEN
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@@ -44,39 +44,39 @@ var/list/event_last_fired = list()
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//see:
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// Code/WorkInProgress/Cael_Aislinn/Economy/Economy_Events.dm
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// Code/WorkInProgress/Cael_Aislinn/Economy/Economy_Events_Mundane.dm
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possibleEvents[/datum/event/economic_event] = 200
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possibleEvents[/datum/event/trivial_news] = 300
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possibleEvents[/datum/event/mundane_news] = 200
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possibleEvents[/datum/event/economic_event] = 300
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possibleEvents[/datum/event/trivial_news] = 400
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possibleEvents[/datum/event/mundane_news] = 300
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possibleEvents[/datum/event/pda_spam] = max(min(25, player_list.len) * 4, 200)
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possibleEvents[/datum/event/money_lotto] = max(min(5, player_list.len), 50)
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if(account_hack_attempted)
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possibleEvents[/datum/event/money_hacker] = max(min(25, player_list.len) * 4, 200)
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possibleEvents[/datum/event/carp_migration] = 50 + 50 * active_with_role["Engineer"]
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possibleEvents[/datum/event/brand_intelligence] = 50 + 25 * active_with_role["Janitor"]
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possibleEvents[/datum/event/carp_migration] = 20 + 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/brand_intelligence] = 20 + 25 * active_with_role["Janitor"]
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possibleEvents[/datum/event/rogue_drone] = 25 + 25 * active_with_role["Engineer"] + 25 * active_with_role["Security"]
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possibleEvents[/datum/event/infestation] = 50 + 25 * active_with_role["Janitor"]
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possibleEvents[/datum/event/rogue_drone] = 5 + 25 * active_with_role["Engineer"] + 25 * active_with_role["Security"]
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possibleEvents[/datum/event/infestation] = 100 + 100 * active_with_role["Janitor"]
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possibleEvents[/datum/event/communications_blackout] = 50 + 25 * active_with_role["AI"] + active_with_role["Scientist"] * 25
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possibleEvents[/datum/event/ionstorm] = active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
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possibleEvents[/datum/event/grid_check] = 25 + 20 * active_with_role["Engineer"]
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possibleEvents[/datum/event/electrical_storm] = 10 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
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possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/electrical_storm] = 15 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
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possibleEvents[/datum/event/wallrot] = 30 * active_with_role["Engineer"] + 50 * active_with_role["Botanist"]
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if(!spacevines_spawned)
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possibleEvents[/datum/event/spacevine] = 5 + 5 * active_with_role["Engineer"]
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possibleEvents[/datum/event/spacevine] = 10 + 5 * active_with_role["Engineer"]
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if(minutes_passed >= 30) // Give engineers time to set up engine
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possibleEvents[/datum/event/meteor_wave] = 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/meteor_shower] = 40 * active_with_role["Engineer"]
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possibleEvents[/datum/event/meteor_shower] = 20 * active_with_role["Engineer"]
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possibleEvents[/datum/event/blob] = 20 * active_with_role["Engineer"]
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possibleEvents[/datum/event/viral_infection] = 25 + active_with_role["Medical"] * 100
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possibleEvents[/datum/event/viral_infection] = 25 + active_with_role["Medical"] * 15
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if(active_with_role["Medical"] > 0)
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possibleEvents[/datum/event/radiation_storm] = active_with_role["Medical"] * 50
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possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 150
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possibleEvents[/datum/event/viral_infection] = active_with_role["Medical"] * 10
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possibleEvents[/datum/event/radiation_storm] = active_with_role["Medical"] * 10
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possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 10
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possibleEvents[/datum/event/viral_infection] = active_with_role["Medical"] * 20
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possibleEvents[/datum/event/organ_failure] = active_with_role["Medical"] * 50
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possibleEvents[/datum/event/prison_break] = active_with_role["Security"] * 50
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@@ -2,8 +2,8 @@ var/list/allEvents = typesof(/datum/event) - /datum/event
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var/list/potentialRandomEvents = typesof(/datum/event) - /datum/event
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//var/list/potentialRandomEvents = typesof(/datum/event) - /datum/event - /datum/event/spider_infestation - /datum/event/alien_infestation
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var/eventTimeLower = 9000 //15 minutes
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var/eventTimeUpper = 15000 //25 minutes
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var/eventTimeLower = 12000 //20 minutes
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var/eventTimeUpper = 24000 //40 minutes
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var/scheduledEvent = null
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@@ -65,6 +65,23 @@
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real_name = name
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..()
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/mob/dead/attackby(obj/item/W, mob/user)
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if(istype(W,/obj/item/weapon/tome))
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var/mob/dead/M = src
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if(src.invisibility != 0)
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M.invisibility = 0
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user.visible_message( \
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"\red [user] drags ghost, [M], to our plan of reality!", \
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"\red You drag [M] to our plan of reality!" \
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)
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else
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user.visible_message ( \
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"\red [user] just tried to smash his book into that ghost! It's not very effective", \
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"\red You get the feeling that the ghost can't become any more visible." \
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)
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/mob/dead/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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return 1
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/*
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@@ -0,0 +1,3 @@
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#ignore everything here, except subdirectories.
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*
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!*/
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