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Not THAT Slow - Update Movespeed Modifiers for Smooth Movement (#22127)
The /tg/-style movespeed_modifier datums were not incorporated into the original smooth movement PR. While https://github.com/Aurorastation/Aurora.3/pull/22043 restores that functionality, the original values no longer feel good now that we're on smooth movement. This PR halves ALL movespeed_modifier/slowdown datums, with the exception of species-native, as a baseline before more individual adjustments are made.
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@@ -10,7 +10,7 @@
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anchored = TRUE
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density = TRUE
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var/state = ECD_WELDED
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slowdown = 10
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slowdown = 5
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layer = ABOVE_HUMAN_LAYER
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/obj/structure/ecd/examine(mob/user, distance, is_adjacent, infix, suffix, show_extended)
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@@ -85,9 +85,9 @@
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if(my_parcels.len <= 4)
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slowdown = 0
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else if(my_parcels.len > 4 && my_parcels.len < 11)
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slowdown = 1
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slowdown = 0.5
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else if(my_parcels.len >= 11)
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slowdown = 2
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slowdown = 1
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/obj/structure/cart/storage/parcelcart/attack_hand(mob/user)
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if(!isliving(user))
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@@ -5,7 +5,7 @@
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icon_state = "generic"
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density = TRUE
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build_amt = 2
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slowdown = 5
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slowdown = 2.5
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pass_flags_self = PASSSTRUCTURE | LETPASSCLICKS | PASSTRACE
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var/icon_door = null
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@@ -38,7 +38,7 @@
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gfi_layer_rotation = GFI_ROTATION_DEFDIR
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var/makes_rolling_sound = FALSE
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var/held_item = null // Set to null if you don't want people to pick this up.
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slowdown = 5
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slowdown = 2.5
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var/driving = FALSE // Shit for wheelchairs. Doesn't really get used here, but it's for code cleanliness.
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var/mob/living/pulling = null
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@@ -8,7 +8,7 @@
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held_item = /obj/item/material/stool/chair/wheelchair
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withdraw_verb = "fold"
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can_dismantle = FALSE
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slowdown = 1
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slowdown = 0.5
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var/bloodiness
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