Security belts in lockers now spawn partially filled with stuff (#13050)

This commit is contained in:
Jaraci
2022-02-04 00:54:37 +01:00
committed by GitHub
parent 3225711e67
commit d3baa0c8e7
3 changed files with 25 additions and 16 deletions
@@ -305,6 +305,15 @@
)
content_overlays = TRUE
/obj/item/storage/belt/security/full
starts_with = list(
/obj/item/melee/baton/loaded = 1,
/obj/item/reagent_containers/spray/pepper = 1,
/obj/item/handcuffs = 1,
/obj/item/device/flash = 1,
/obj/item/device/holowarrant = 1
)
/obj/item/storage/belt/soulstone
name = "soul stone belt"
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
@@ -150,18 +150,14 @@
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/clothing/glasses/sunglasses/sechud/head(src)
new /obj/item/shield/riot/tact(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/melee/telebaton(src)
new /obj/item/gun/energy/disruptorpistol(src)
new /obj/item/taperoll/police(src)
new /obj/item/device/flash(src)
new /obj/item/device/holowarrant(src)
new /obj/item/device/breath_analyzer(src)
new /obj/item/handcuffs(src)
new /obj/item/crowbar/red(src)
//Belts
new /obj/item/clothing/accessory/holster/waist(src)
new /obj/item/storage/belt/security(src)
new /obj/item/storage/belt/security/full(src)
new /obj/item/storage/box/fancy/keypouch/sec(src)
/obj/structure/closet/secure_closet/hos2
@@ -236,15 +232,11 @@
new /obj/item/clothing/glasses/sunglasses/sechud/aviator(src)
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/taperoll/police(src)
new /obj/item/reagent_containers/spray/pepper(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/gun/energy/disruptorpistol(src)
new /obj/item/handcuffs(src)
new /obj/item/device/holowarrant(src)
//Belts
new /obj/item/clothing/accessory/storage/black_vest(src)
new /obj/item/clothing/accessory/holster/waist(src)
new /obj/item/storage/belt/security(src)
new /obj/item/storage/belt/security/full(src)
/obj/structure/closet/secure_closet/security_cadet
@@ -313,18 +305,13 @@
new /obj/item/clothing/glasses/sunglasses/sechud/aviator(src)
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/gun/energy/disruptorpistol/security(src)
new /obj/item/device/flash(src)
new /obj/item/reagent_containers/spray/pepper(src)
new /obj/item/melee/baton/loaded(src)
new /obj/item/taperoll/police(src)
new /obj/item/device/hailer(src)
new /obj/item/device/holowarrant(src)
new /obj/item/device/flashlight/flare/glowstick/red(src)
new /obj/item/handcuffs(src)
//Belts
new /obj/item/clothing/accessory/storage/black_vest(src)
new /obj/item/clothing/accessory/holster/hip(src)
new /obj/item/storage/belt/security(src)
new /obj/item/storage/belt/security/full(src)
/obj/structure/closet/secure_closet/security/cargo/fill()
..()
@@ -0,0 +1,13 @@
# Your name.
author: Omicega
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delete-after: True
# Any changes you've made. See valid prefix list above.
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changes:
- tweak: "Added a version of the security belt with some useful security gear pre-placed inside it. It spawns inside security lockers at roundstart."