Map & sprite fixes (#3755)

Fixes #3552

Also converts rest of all the blast doors on aurora to hopefully correct directions.
The standart should be NORTH and EAST. For window and multi-tile blast doors, they are always sideways to form a line, and when they cover a door they are always in the direction of travel.

Also fixes wrong camera direction in atmos sublevel room.

Also fixes APC sprite overlays not being properly rotated. Sorry for that one.

Also fixes those sideways stairs in CC cryo.
This commit is contained in:
TheGreatJorge
2017-10-27 18:19:39 +03:00
committed by Erki
parent 056a6175c8
commit d3fa6ff076
8 changed files with 409 additions and 202 deletions
@@ -0,0 +1,6 @@
author: TheGreatJorge
delete-after: True
changes:
- maptweak: "Blast doors should now be properly oriented."
- bugfix: "Fixes APC overlays."
- rscadd: "Xenoarcheology now has one portable ladder and hoist kit available at the excavation site rack."
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+71 -8
View File
@@ -4175,6 +4175,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "syndicate_elite";
name = "Side Hull Door";
@@ -4233,6 +4234,7 @@
req_access = list(150)
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "syndicate_elite_mech_room";
name = "Mech Room Door"
},
@@ -4326,6 +4328,7 @@
req_access = list(150)
},
/obj/machinery/door/blast/regular{
dir = 1;
icon_state = "pdoor1";
id = "syndicate_elite";
name = "Front Hull Door";
@@ -5541,6 +5544,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "smindicate";
name = "Outer Airlock";
@@ -6577,6 +6581,7 @@
/area/syndicate_station/start)
"apy" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "syndieshutters_telebay";
name = "Outer Airlock"
},
@@ -6942,6 +6947,7 @@
/area/centcom)
"aqz" = (
/turf/unsimulated/wall/fakepdoor{
dir = 4;
name = "shuttle bay blast door"
},
/area/centcom)
@@ -8372,6 +8378,7 @@
/area/centcom/suppy)
"atN" = (
/turf/unsimulated/wall/fakepdoor{
dir = 1;
name = "shuttle bay blast door"
},
/area/centcom/suppy)
@@ -9382,6 +9389,7 @@
/area/centcom/specops)
"avX" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "ert_synth_equipment";
name = "Synthetics Modification Equipment"
},
@@ -9495,6 +9503,7 @@
/area/centcom/control)
"awm" = (
/obj/machinery/door/blast/regular{
dir = 1;
icon_state = "pdoor1";
id = "ASSAULT";
name = "Assault Weapon Storage";
@@ -9670,6 +9679,7 @@
/area/centcom/specops)
"awD" = (
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "ASSAULT";
name = "Assault Armor Storage";
@@ -9726,6 +9736,7 @@
req_access = list(108,109)
},
/obj/machinery/door/blast/regular{
dir = 1;
icon_state = "pdoor1";
id = "CREED";
name = "Ready Room";
@@ -9900,6 +9911,7 @@
/area/centcom/control)
"axd" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "battery3";
name = "Battery 3 Firing Door"
},
@@ -9923,6 +9935,7 @@
/area/centcom/specops)
"axg" = (
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "ASSAULT3";
name = "Launch Bay #3";
@@ -10290,6 +10303,7 @@
req_access = list(108,109)
},
/obj/machinery/door/blast/regular{
dir = 1;
icon_state = "pdoor1";
id = "CREED";
name = "Ready Room";
@@ -10826,6 +10840,7 @@
/area/centcom/control)
"ayT" = (
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "ASSAULT2";
name = "Launch Bay #2";
@@ -11174,6 +11189,7 @@
/area/centcom/control)
"azC" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "battery2";
name = "Battery 2 Firing Door"
},
@@ -11184,6 +11200,7 @@
/area/centcom/control)
"azD" = (
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "ASSAULT1";
name = "Launch Bay #1";
@@ -11413,6 +11430,7 @@
opacity = 1
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "centcomm_bsa";
name = "Bluespace Artillery Deck"
},
@@ -11516,6 +11534,7 @@
req_access = list(103)
},
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "CREED";
name = "Ready Room";
@@ -11548,6 +11567,7 @@
req_access = list(103)
},
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "CREED";
name = "Ready Room";
@@ -11582,6 +11602,7 @@
opacity = 1
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "centcomm_bsa";
name = "Bluespace Artillery Deck"
},
@@ -11619,6 +11640,7 @@
/area/centcom/control)
"aAt" = (
/obj/machinery/door/blast/regular{
dir = 4;
icon_state = "pdoor1";
id = "ASSAULT0";
name = "Launch Bay #0";
@@ -12039,6 +12061,7 @@
/area/centcom/control)
"aBm" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "battery1";
name = "Battery 1 Firing Door"
},
@@ -12825,6 +12848,7 @@
req_access = list(101)
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "crescent_checkpoint_access";
name = "NMSS Odin Checkpoint"
},
@@ -12834,6 +12858,7 @@
/area/centcom/control)
"aCz" = (
/turf/unsimulated/wall/fakepdoor{
dir = 1;
name = "shuttle bay blast door"
},
/area/centcom/specops)
@@ -12953,6 +12978,7 @@
req_access = list(101)
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "crescent_checkpoint_access";
name = "NMSS Odin Checkpoint"
},
@@ -13155,6 +13181,7 @@
/area/shuttle/escape/centcom)
"aDo" = (
/turf/unsimulated/wall/fakepdoor{
dir = 1;
name = "shuttle bay blast door"
},
/area/centcom/holding)
@@ -13243,6 +13270,7 @@
/area/centcom/holding)
"aDy" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "CentComPort";
name = "Security Doors"
},
@@ -13486,6 +13514,7 @@
"aEe" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
@@ -13811,6 +13840,7 @@
/area/shuttle/escape/centcom)
"aEP" = (
/turf/unsimulated/wall/fakepdoor{
dir = 1;
name = "shuttle bay blast door"
},
/area/centcom/ferry)
@@ -13952,6 +13982,7 @@
name = "Arrivals Bar Airlock"
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "crescent_vip_shuttle";
name = "NMSS Odin VIP Shuttle"
},
@@ -15453,8 +15484,8 @@
/area/centcom/holding)
"aIq" = (
/turf/unsimulated/floor{
icon_state = "rampbottom";
dir = 6
icon_state = "ramptop";
dir = 2
},
/area/centcom/holding)
"aIr" = (
@@ -16916,6 +16947,7 @@
/area/shuttle/arrival/centcom)
"aLv" = (
/turf/unsimulated/wall/fakepdoor{
dir = 1;
name = "shuttle bay blast door"
},
/area/centcom/spawning)
@@ -18232,6 +18264,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -18244,6 +18277,7 @@
dir = 1
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -18259,6 +18293,7 @@
dir = 4
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -18596,7 +18631,7 @@
/area/centcom/spawning)
"aPf" = (
/obj/machinery/door/blast/regular/open{
dir = 4;
dir = 1;
id = "odinaslockdown"
},
/obj/structure/sign/directions/dock{
@@ -18623,7 +18658,7 @@
/area/centcom/spawning)
"aPh" = (
/obj/machinery/door/blast/regular/open{
dir = 4;
dir = 1;
id = "odinaslockdown"
},
/turf/unsimulated/floor{
@@ -18714,7 +18749,7 @@
/area/centcom/holding)
"aPs" = (
/obj/machinery/door/blast/regular/open{
dir = 4;
dir = 1;
id = "odinaslockdown"
},
/turf/unsimulated/floor{
@@ -18911,6 +18946,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -18925,6 +18961,7 @@
dir = 1
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -18942,6 +18979,7 @@
dir = 4
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -19183,6 +19221,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -19220,6 +19259,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -19416,6 +19456,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "skipjackshutters";
name = "Skipjack Blast Shielding"
},
@@ -19496,7 +19537,7 @@
/area/centcom/spawning)
"aQV" = (
/obj/machinery/door/blast/regular/open{
dir = 4;
dir = 1;
id = "odinaslockdown"
},
/obj/structure/sign/directions/dock{
@@ -19519,7 +19560,7 @@
/area/centcom/spawning)
"aQX" = (
/obj/machinery/door/blast/regular/open{
dir = 4;
dir = 1;
id = "odinaslockdown"
},
/turf/unsimulated/floor{
@@ -20760,6 +20801,7 @@
req_access = list(101)
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "crescent_thunderdome";
name = "Thunderdome"
},
@@ -21022,6 +21064,7 @@
req_access = list(101)
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "crescent_thunderdome";
name = "Thunderdome"
},
@@ -21098,6 +21141,7 @@
name = "Thunderdome"
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "crescent_thunderdome";
name = "Thunderdome"
},
@@ -21413,6 +21457,7 @@
/area/wizard_station)
"aVg" = (
/obj/machinery/door/blast/regular{
dir = 4;
id = "thunderdomeaxe";
name = "Axe Supply"
},
@@ -21434,6 +21479,7 @@
/area/tdome)
"aVk" = (
/obj/machinery/door/blast/regular{
dir = 4;
id = "thunderdomeaxe";
name = "Axe Supply"
},
@@ -21465,6 +21511,7 @@
/area/tdome)
"aVn" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "thunderdomegen";
name = "General Supply"
},
@@ -21482,6 +21529,7 @@
/area/tdome/tdome2)
"aVp" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "thunderdome";
name = "Thunderdome Blast Door"
},
@@ -21646,6 +21694,7 @@
/area/tdome)
"aVJ" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "thunderdomegen";
name = "General Supply"
},
@@ -21668,6 +21717,7 @@
/area/tdome)
"aVM" = (
/obj/machinery/door/blast/regular{
dir = 4;
id = "thunderdomehea";
name = "Heavy Supply"
},
@@ -24302,6 +24352,19 @@
opacity = 1
},
/area/beach)
"biR" = (
/obj/machinery/door/blast/regular{
dir = 1;
icon_state = "pdoor1";
id = "ASSAULT";
name = "Assault Armor Storage";
p_open = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 8
},
/area/centcom/specops)
(1,1,1) = {"
aaa
@@ -50932,7 +50995,7 @@ aaN
avK
awA
awA
awD
biR
awA
awA
awA
+121 -65
View File
@@ -4259,7 +4259,7 @@
/obj/machinery/portable_atmospherics/canister/empty,
/obj/machinery/camera/network/engineering_outpost{
c_tag = "Engineering Sublevel - Atmospherics Distro";
dir = 5;
dir = 2;
icon_state = "camera"
},
/turf/simulated/floor/plating,
@@ -5754,6 +5754,7 @@
"lO" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -5866,13 +5867,6 @@
name = "AI SMES";
req_access = list(16)
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
opacity = 0
},
/obj/machinery/atmospherics/pipe/simple/hidden{
icon_state = "intact";
dir = 4
@@ -5880,6 +5874,14 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
opacity = 0
},
/turf/simulated/floor/tiled/dark{
name = "cooled dark floor";
temperature = 278
@@ -6062,6 +6064,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -6424,6 +6427,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -6767,6 +6771,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -6963,13 +6968,6 @@
name = "AI SMES";
req_access = list(16)
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
opacity = 0
},
/obj/machinery/power/terminal{
dir = 8
},
@@ -6977,6 +6975,14 @@
icon_state = "0-4";
d2 = 4
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
opacity = 0
},
/turf/simulated/floor/tiled/dark{
name = "cooled dark floor";
temperature = 278
@@ -7197,6 +7203,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -7439,6 +7446,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -7707,6 +7715,7 @@
"oy" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
@@ -7818,19 +7827,20 @@
name = "AI SMES";
req_access = list(16)
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
opacity = 0
},
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
dir = 4
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "AICore";
name = "AI core maintenance hatch";
opacity = 0
},
/turf/simulated/floor/tiled/dark{
name = "cooled dark floor";
temperature = 278
@@ -9849,6 +9859,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -10146,6 +10157,7 @@
/area/mine/unexplored)
"sG" = (
/obj/structure/table/rack,
/obj/item/weapon/ladder_mobile,
/turf/simulated/floor/asteroid,
/area/mine/unexplored)
"sH" = (
@@ -10160,6 +10172,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -11274,6 +11287,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -11620,6 +11634,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -11808,6 +11823,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -12756,6 +12772,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -12815,7 +12832,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -12905,6 +12922,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -12918,6 +12936,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -13063,7 +13082,7 @@
"xO" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -13437,7 +13456,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -13834,7 +13853,7 @@
"zb" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -14137,6 +14156,7 @@
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -14145,19 +14165,10 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/medical/virology)
"zA" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -14168,10 +14179,6 @@
/obj/effect/floor_decal/corner/lime{
dir = 6
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
"zB" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -14180,6 +14187,10 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
"zB" = (
/obj/machinery/door/firedoor,
/obj/effect/floor_decal/corner/lime{
icon_state = "corner_white";
dir = 9
@@ -14187,11 +14198,6 @@
/obj/effect/floor_decal/corner/lime{
dir = 6
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
"zC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -14200,6 +14206,11 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
"zC" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/airlock/medical{
autoclose = 0;
@@ -14211,6 +14222,14 @@
req_access = list(39)
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/turf/simulated/floor/tiled/white,
/area/medical/virology)
"zD" = (
@@ -14648,7 +14667,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -15014,7 +15033,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -15702,7 +15721,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -16840,7 +16859,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -16859,6 +16878,10 @@
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -16867,10 +16890,6 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced{
dir = 8
},
/turf/simulated/floor/plating,
/area/medical/virology)
"Ef" = (
@@ -16881,7 +16900,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -17270,7 +17289,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "virologyquar";
name = "Virology Emergency Quarantine Blast Doors";
@@ -18038,6 +18057,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -18150,6 +18170,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio6";
name = "Containment Blast Doors";
@@ -18701,6 +18722,7 @@
"GT" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio6";
name = "Containment Blast Doors";
@@ -19024,6 +19046,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio6";
name = "Containment Blast Doors";
@@ -19754,6 +19777,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio5";
name = "Containment Blast Doors";
@@ -20224,6 +20248,7 @@
"JG" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio5";
name = "Containment Blast Doors";
@@ -20268,6 +20293,7 @@
dir = 8
},
/obj/structure/grille,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -20276,7 +20302,6 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/medical/virology)
"JM" = (
@@ -20285,6 +20310,7 @@
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -20293,7 +20319,6 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/medical/virology)
"JN" = (
@@ -20305,6 +20330,7 @@
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
@@ -20313,7 +20339,6 @@
name = "Virology Emergency Quarantine Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/plating,
/area/medical/virology)
"JO" = (
@@ -20605,6 +20630,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio5";
name = "Containment Blast Doors";
@@ -20954,6 +20980,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio4";
name = "Containment Blast Doors";
@@ -21230,6 +21257,7 @@
"LD" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio4";
name = "Containment Blast Doors";
@@ -21662,6 +21690,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "xenobio4";
name = "Containment Blast Doors";
@@ -21973,6 +22002,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio3";
name = "Containment Blast Doors";
@@ -21989,6 +22019,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio3";
name = "Containment Blast Doors";
@@ -22011,6 +22042,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio3";
name = "Containment Blast Doors";
@@ -22033,6 +22065,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio2";
name = "Containment Blast Doors";
@@ -22049,6 +22082,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio2";
name = "Containment Blast Doors";
@@ -22071,6 +22105,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio2";
name = "Containment Blast Doors";
@@ -22093,6 +22128,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio1";
name = "Containment Blast Doors";
@@ -22109,6 +22145,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio1";
name = "Containment Blast Doors";
@@ -22131,6 +22168,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "xenobio1";
name = "Containment Blast Doors";
@@ -23124,6 +23162,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23142,6 +23181,7 @@
/obj/machinery/meter,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23158,6 +23198,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23177,6 +23218,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23469,6 +23511,7 @@
/area/medical/medbay4)
"Pv" = (
/obj/machinery/door/blast/regular{
dir = 1;
id = "mixvent";
name = "Mixer Room Vent"
},
@@ -23506,6 +23549,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23690,6 +23734,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23863,6 +23908,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -23879,6 +23925,7 @@
/obj/structure/window/phoronreinforced,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -24260,13 +24307,6 @@
d2 = 8;
icon_state = "4-8"
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
opacity = 0
},
/obj/machinery/door/airlock/external{
frequency = 1379;
icon_state = "door_locked";
@@ -24275,6 +24315,14 @@
name = "Toxins External Access";
req_access = list(10,13)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
opacity = 0
},
/turf/simulated/floor/plating,
/area/rnd/mixing)
"QZ" = (
@@ -24520,6 +24568,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -24541,6 +24590,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -24558,6 +24608,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -25114,6 +25165,11 @@
"Tj" = (
/turf/simulated/wall,
/area/maintenance/disposal)
"Tk" = (
/obj/structure/table/rack,
/obj/item/hoist_kit,
/turf/simulated/floor/asteroid,
/area/mine/unexplored)
(1,1,1) = {"
aa
@@ -42979,7 +43035,7 @@ ac
ac
ac
sG
sG
Tk
tN
ac
ac
+167 -115
View File
@@ -697,7 +697,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -719,7 +719,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -890,7 +890,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -909,7 +909,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -1449,7 +1449,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -1469,7 +1469,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -7141,7 +7141,7 @@
"aos" = (
/obj/machinery/atmospherics/pipe/simple/visible/black,
/obj/machinery/door/blast/regular{
dir = 1;
dir = 4;
icon_state = "pdoor1";
id = "EngineEmitterPortWest";
layer = 3.3;
@@ -7151,7 +7151,7 @@
/area/engineering/engine_waste)
"aot" = (
/obj/machinery/door/blast/regular{
dir = 1;
dir = 4;
icon_state = "pdoor1";
id = "EngineEmitterPortWest";
layer = 3.3;
@@ -7955,6 +7955,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -7980,6 +7981,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -8008,6 +8010,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -8031,6 +8034,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -8051,6 +8055,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -8079,6 +8084,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -9332,7 +9338,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -9407,7 +9413,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -10096,6 +10102,7 @@
"atD" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -10127,7 +10134,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -10224,7 +10231,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -10881,7 +10888,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -11034,7 +11041,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -11061,6 +11068,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "SupermatterPort";
layer = 2.7;
@@ -11078,6 +11086,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "SupermatterPort";
layer = 2.7;
@@ -11099,6 +11108,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "SupermatterPort";
layer = 2.7;
@@ -11150,7 +11160,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "EngineBlast";
name = "Engine Monitoring Room Blast Doors";
@@ -11966,7 +11976,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "EngineBlast";
name = "Engine Monitoring Room Blast Doors";
@@ -12521,25 +12531,19 @@
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/cable/green,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
opacity = 0
},
/obj/structure/cable/green,
/turf/simulated/floor/plating,
/area/security/prison)
"axx" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
opacity = 0
},
/obj/machinery/door/window/brigdoor/northright{
id = "Cell 1";
name = "Cell 1";
@@ -12548,17 +12552,18 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/floor/tiled,
/area/security/prison)
"axy" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
opacity = 0
},
/turf/simulated/floor/tiled,
/area/security/prison)
"axy" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/window/brigdoor/northright{
id = "Cell 2";
name = "Cell 2";
@@ -12567,6 +12572,14 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
opacity = 0
},
/turf/simulated/floor/tiled,
/area/security/prison)
"axz" = (
@@ -12791,7 +12804,7 @@
/area/engineering/engine_waste)
"axX" = (
/obj/machinery/door/blast/regular{
dir = 1;
dir = 4;
icon_state = "pdoor1";
id = "EngineVent";
name = "Reactor Vent";
@@ -12841,7 +12854,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "SupermatterPort";
layer = 2.7;
@@ -12926,7 +12939,7 @@
/obj/structure/grille,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "EngineBlast";
name = "Engine Monitoring Room Blast Doors";
@@ -13899,7 +13912,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -14903,7 +14916,7 @@
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "EngineBlast";
name = "Engine Monitoring Room Blast Doors";
@@ -15513,7 +15526,7 @@
/area/security/prison)
"aCl" = (
/obj/machinery/door/blast/regular{
dir = 4;
dir = 1;
id = "Cell 1";
name = "Cell Door"
},
@@ -15523,7 +15536,7 @@
/area/security/prison)
"aCm" = (
/obj/machinery/door/blast/regular{
dir = 4;
dir = 1;
id = "Cell 2";
name = "Cell Door"
},
@@ -16102,6 +16115,7 @@
/area/security/armoury)
"aDm" = (
/obj/machinery/door/blast/regular{
dir = 4;
id = "armoury";
name = "Emergency Access"
},
@@ -16113,6 +16127,7 @@
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
dir = 4;
id = "armoury";
name = "Emergency Access"
},
@@ -16420,6 +16435,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
@@ -17290,7 +17306,7 @@
/area/security/prison)
"aFm" = (
/obj/machinery/door/blast/regular{
dir = 1;
dir = 4;
id = "Cell 3";
name = "Cell Door"
},
@@ -17312,6 +17328,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
@@ -19324,14 +19341,6 @@
/obj/machinery/door/firedoor{
layer = 2.4
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "Security Lockdown";
layer = 2.7;
name = "Security Blast Door";
opacity = 0
},
/obj/structure/disposalpipe/segment,
/obj/machinery/door/airlock/glass_security{
id_tag = "BrigFoyer";
@@ -19339,6 +19348,14 @@
name = "Security Wing";
req_access = list(63)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
opacity = 0
},
/turf/simulated/floor/tiled,
/area/security/lobby)
"aIu" = (
@@ -19355,6 +19372,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -19366,13 +19384,6 @@
/area/security/lobby)
"aIv" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
opacity = 0
},
/obj/structure/cable/green{
d1 = 1;
d2 = 2;
@@ -19386,6 +19397,14 @@
name = "Security Wing";
req_access = list(63)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
opacity = 0
},
/turf/simulated/floor/tiled,
/area/security/lobby)
"aIw" = (
@@ -19674,13 +19693,6 @@
/turf/simulated/floor/tiled,
/area/hallway/primary/starboard)
"aIV" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/command{
name = "Teleport Access";
@@ -19693,6 +19705,14 @@
d2 = 2;
icon_state = "1-2"
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/turf/simulated/floor/tiled,
/area/teleporter)
"aIW" = (
@@ -20331,7 +20351,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -20592,7 +20612,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -20671,7 +20691,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -21277,7 +21297,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -21372,7 +21392,7 @@
/area/security/prison)
"aLU" = (
/obj/machinery/door/blast/regular{
dir = 1;
dir = 4;
id = "Cell 4";
name = "Cell Door"
},
@@ -21384,6 +21404,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
@@ -21422,7 +21443,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -21684,7 +21705,7 @@
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -22426,7 +22447,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -22626,7 +22647,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -22793,7 +22814,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -24604,7 +24625,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -25300,7 +25321,7 @@
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -25337,7 +25358,7 @@
/area/security/prison)
"aSr" = (
/obj/machinery/door/blast/regular{
dir = 1;
dir = 4;
id = "Cell 5";
name = "Cell Door"
},
@@ -25349,6 +25370,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
@@ -25534,7 +25556,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -26092,7 +26114,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -26123,13 +26145,6 @@
/turf/simulated/floor/tiled,
/area/security/prison)
"aTJ" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
opacity = 0
},
/obj/machinery/door/airlock{
name = "Visitation Area"
},
@@ -26140,6 +26155,14 @@
dir = 4
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Brig Lockdown";
name = "Brig Lockdown Door";
opacity = 0
},
/turf/simulated/floor/tiled,
/area/security/prison)
"aTK" = (
@@ -26384,7 +26407,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -27009,6 +27032,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Security Lockdown";
name = "Security Blast Door";
@@ -27792,7 +27816,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -28525,13 +28549,6 @@
/turf/simulated/wall/r_wall,
/area/maintenance/substation/command)
"aXR" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/command{
id_tag = "hopdoor";
@@ -28543,6 +28560,14 @@
d2 = 2;
icon_state = "1-2"
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/turf/simulated/floor/wood,
/area/crew_quarters/heads/hop)
"aXS" = (
@@ -32084,16 +32109,17 @@
/area/maintenance/maintcentral)
"beb" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/maintenance{
req_access = list(57)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/machinery/door/airlock/maintenance{
req_access = list(57)
},
/turf/simulated/floor/plating,
/area/crew_quarters/heads/hop)
"bec" = (
@@ -32996,6 +33022,7 @@
"bfz" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -33015,6 +33042,7 @@
"bfA" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -33027,6 +33055,7 @@
"bfB" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -33037,16 +33066,17 @@
/area/bridge)
"bfC" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/maintenance{
req_access = list(19)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/machinery/door/airlock/maintenance{
req_access = list(19)
},
/turf/simulated/floor/plating,
/area/crew_quarters/heads/cryo)
"bfD" = (
@@ -34429,6 +34459,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -35106,6 +35137,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -35116,6 +35148,7 @@
"bjh" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -35164,6 +35197,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -39288,6 +39322,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -39304,6 +39339,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -39323,6 +39359,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -39342,6 +39379,7 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -39934,6 +39972,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -39944,6 +39983,7 @@
"bqL" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -39990,6 +40030,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -43198,7 +43239,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -43817,7 +43858,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -44522,7 +44563,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -46671,7 +46712,7 @@
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -49477,18 +49518,19 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/door/firedoor,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
opacity = 0
},
/obj/machinery/door/airlock/maintenance{
name = "Research Division Maintenance";
req_access = list(47);
req_one_access = newlist()
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
opacity = 0
},
/turf/simulated/floor/plating,
/area/crew_quarters/sleep/research)
"bGp" = (
@@ -51448,15 +51490,15 @@
/turf/simulated/floor/plating,
/area/rnd/misc_lab)
"bKt" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "MiscBlast";
name = "Misc Science Blast Doors";
opacity = 0
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/reinforced,
/area/rnd/misc_lab)
"bKu" = (
@@ -51672,6 +51714,7 @@
"bKQ" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "telescience";
name = "Containment Blast Doors";
@@ -53019,6 +53062,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -53044,6 +53088,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -53073,6 +53118,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -62843,6 +62889,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "telescience";
name = "Containment Blast Doors";
@@ -62851,6 +62898,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "Biohazard";
name = "Biohazard Shutter";
@@ -63594,6 +63642,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -63615,6 +63664,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -63640,6 +63690,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -63798,7 +63849,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -64007,7 +64058,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -64131,7 +64182,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -64656,7 +64707,7 @@
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -64929,16 +64980,17 @@
/turf/simulated/floor/wood,
/area/bridge)
"cjy" = (
/obj/machinery/door/airlock/maintenance{
req_access = list(19)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 1;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/machinery/door/airlock/maintenance{
req_access = list(19)
},
/turf/simulated/floor/plating,
/area/bridge)
"cjz" = (
+33 -14
View File
@@ -5245,6 +5245,7 @@
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpointoffice";
name = "Checkpoint Lockdown";
@@ -5264,6 +5265,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpointoffice";
name = "Checkpoint Lockdown";
@@ -5294,6 +5296,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpointoffice";
name = "Checkpoint Lockdown";
@@ -5313,6 +5316,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpointoffice";
name = "Checkpoint Lockdown";
@@ -5479,6 +5483,7 @@
"kj" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpoint1";
name = "Checkpoint Lockdown";
@@ -5491,6 +5496,7 @@
"kk" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpoint1";
name = "Checkpoint Lockdown";
@@ -5575,6 +5581,7 @@
"kq" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpoint3";
name = "Checkpoint Lockdown";
@@ -6450,6 +6457,7 @@
"lP" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpoint2";
name = "Checkpoint Lockdown";
@@ -6462,6 +6470,7 @@
"lQ" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpoint2";
name = "Checkpoint Lockdown";
@@ -6545,6 +6554,7 @@
"lW" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpoint4";
name = "Checkpoint Lockdown";
@@ -6731,6 +6741,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "seccheckpointoffice";
name = "Checkpoint Lockdown";
@@ -10635,13 +10646,6 @@
/area/crew_quarters/fitness)
"tW" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/structure/grille,
/obj/structure/window/reinforced{
icon_state = "rwindow";
@@ -10655,6 +10659,14 @@
icon_state = "rwindow";
dir = 4
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/turf/simulated/floor/plating,
/area/bridge/levela)
"tX" = (
@@ -11432,6 +11444,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -11449,6 +11462,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -11470,6 +11484,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -11741,13 +11756,6 @@
/turf/simulated/floor/plating,
/area/bridge/levela)
"wf" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/obj/machinery/atmospherics/pipe/simple/visible{
dir = 4
},
@@ -11759,6 +11767,14 @@
name = "Command Docking Exterior Access";
req_access = list(13)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
opacity = 0
},
/turf/simulated/floor/plating,
/area/bridge/levela)
"wg" = (
@@ -13701,6 +13717,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -13718,6 +13735,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
@@ -13739,6 +13757,7 @@
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
name = "Bridge Blast Doors";
+11
View File
@@ -1194,6 +1194,7 @@
dir = 4
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1212,6 +1213,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1230,6 +1232,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1283,6 +1286,7 @@
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
dir = 1;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1361,6 +1365,7 @@
/obj/machinery/door/firedoor,
/obj/structure/window/reinforced,
/obj/machinery/door/blast/regular{
dir = 1;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1456,6 +1461,7 @@
dir = 1
},
/obj/machinery/door/blast/regular{
dir = 1;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1490,6 +1496,7 @@
/obj/structure/window/reinforced,
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
dir = 1;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1544,6 +1551,7 @@
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1559,6 +1567,7 @@
dir = 4
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1574,6 +1583,7 @@
dir = 8
},
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,
@@ -1589,6 +1599,7 @@
},
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
dir = 4;
id = "seccheckpointup"
},
/turf/simulated/floor/plating,