Adds sec stuff to loadout and removes green trenchcoat. (#8553)
Adds a new security armband and the detective uniforms to loadout. Adjusts the default grey and tan investigator uniforms to have their ties/accents be blue in order to fit in better with the rest of the department. Also fixes the Ftech uniform's pants. This also changes their names to "Tan investigator's uniform" and "grey investigator's uniform" due to both roles being able to wear the outfits. This also removes that green trenchcoat I made because frankly it wasn't very good.
@@ -29,6 +29,7 @@
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..()
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var/armbands = list()
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armbands["red armband"] = /obj/item/clothing/accessory/armband
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armbands["security armband"] = /obj/item/clothing/accessory/armband/sec
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armbands["cargo armband"] = /obj/item/clothing/accessory/armband/cargo
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armbands["EMT armband"] = /obj/item/clothing/accessory/armband/medgreen
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armbands["medical armband"] = /obj/item/clothing/accessory/armband/med
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@@ -146,7 +146,6 @@
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coat["trenchcoat, grey"] = /obj/item/clothing/suit/storage/toggle/trench/grey
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coat["trenchcoat, dark brown"] = /obj/item/clothing/suit/storage/toggle/trench/alt
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coat["trenchcoat, grey alternate"] = /obj/item/clothing/suit/storage/toggle/trench/grey_alt
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coat["trenchcoat, green"] = /obj/item/clothing/suit/storage/toggle/trench/green
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gear_tweaks += new/datum/gear_tweak/path(coat)
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@@ -272,6 +272,20 @@
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uniform["officer uniform, blue"] = /obj/item/clothing/under/rank/security/blue
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gear_tweaks += new/datum/gear_tweak/path(uniform)
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/datum/gear/uniform/detective
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display_name = "uniforms, (Investigations)"
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description = "A selection of Investigations staff uniforms."
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path = /obj/item/clothing/under/det
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allowed_roles = list("Detective", "Forensic Technician")
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/datum/gear/uniform/detective/New()
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..()
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var/uniform = list()
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uniform["investigator uniform, tan"] = /obj/item/clothing/under/det
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uniform["investigator uniform, grey"] = /obj/item/clothing/under/det/forensics
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uniform["investigator uniform, black"] = /obj/item/clothing/under/det/black
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uniform["investigator uniform, brown"] = /obj/item/clothing/under/det/classic
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gear_tweaks += new/datum/gear_tweak/path(uniform)
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/datum/gear/uniform/warden
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display_name = "uniforms, (Warden)"
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@@ -435,15 +435,6 @@
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icon_open = "trenchcoat_grey_open"
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icon_closed = "trenchcoat_grey"
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/obj/item/clothing/suit/storage/toggle/trench/green
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name = "green trenchcoat"
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desc = "A comfy looking green trenchcoat with fur."
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icon_state = "greentrench"
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item_state = "greentrench"
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icon_open = "greentrench_open"
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icon_closed = "greentrench"
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body_parts_covered = UPPER_TORSO|ARMS
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/obj/item/clothing/suit/storage/toggle/greengov
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name = "green formal jacket"
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desc = "A sleek proper formal jacket with gold buttons."
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@@ -5,6 +5,11 @@
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slot = "armband"
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flippable = 1
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/obj/item/clothing/accessory/armband/sec
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name = "security armband"
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desc = "An armband, worn by the crew to display which department they're assigned to. This one is navy blue."
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icon_state = "sec"
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/obj/item/clothing/accessory/armband/cargo
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name = "cargo armband"
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desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown."
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@@ -54,7 +54,7 @@
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*/
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/obj/item/clothing/under/det
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name = "detective's uniform"
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name = "tan investigator's uniform"
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desc = "Someone who wears this means business."
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icon_state = "detective_standard"
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worn_state = "detective_standard"
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@@ -72,7 +72,7 @@
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worn_state = "detective_classic"
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/obj/item/clothing/under/det/forensics
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name = "forensics technician's uniform"
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name = "grey investigator's uniform"
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icon_state = "forensic_standard"
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worn_state = "forensic_standard"
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@@ -0,0 +1,42 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
|
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: YourDaddy117
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- imageadd: "Adds a new blue security armband to the loadout. Also adds the detective uniforms to the loadout and changes the names of the default detective/forensic tech uniforms."
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- imagedel: "Murders that dumb green trenchcoat."
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