Adds sec stuff to loadout and removes green trenchcoat. (#8553)

Adds a new security armband and the detective uniforms to loadout. Adjusts the default grey and tan investigator uniforms to have their ties/accents be blue in order to fit in better with the rest of the department. Also fixes the Ftech uniform's pants. This also changes their names to "Tan investigator's uniform" and "grey investigator's uniform" due to both roles being able to wear the outfits. This also removes that green trenchcoat I made because frankly it wasn't very good.
This commit is contained in:
YourFatherFigure
2020-04-01 15:59:49 -07:00
committed by GitHub
parent a1b699bba5
commit d440ceaa48
13 changed files with 64 additions and 12 deletions
@@ -29,6 +29,7 @@
..()
var/armbands = list()
armbands["red armband"] = /obj/item/clothing/accessory/armband
armbands["security armband"] = /obj/item/clothing/accessory/armband/sec
armbands["cargo armband"] = /obj/item/clothing/accessory/armband/cargo
armbands["EMT armband"] = /obj/item/clothing/accessory/armband/medgreen
armbands["medical armband"] = /obj/item/clothing/accessory/armband/med
@@ -146,7 +146,6 @@
coat["trenchcoat, grey"] = /obj/item/clothing/suit/storage/toggle/trench/grey
coat["trenchcoat, dark brown"] = /obj/item/clothing/suit/storage/toggle/trench/alt
coat["trenchcoat, grey alternate"] = /obj/item/clothing/suit/storage/toggle/trench/grey_alt
coat["trenchcoat, green"] = /obj/item/clothing/suit/storage/toggle/trench/green
gear_tweaks += new/datum/gear_tweak/path(coat)
@@ -272,6 +272,20 @@
uniform["officer uniform, blue"] = /obj/item/clothing/under/rank/security/blue
gear_tweaks += new/datum/gear_tweak/path(uniform)
/datum/gear/uniform/detective
display_name = "uniforms, (Investigations)"
description = "A selection of Investigations staff uniforms."
path = /obj/item/clothing/under/det
allowed_roles = list("Detective", "Forensic Technician")
/datum/gear/uniform/detective/New()
..()
var/uniform = list()
uniform["investigator uniform, tan"] = /obj/item/clothing/under/det
uniform["investigator uniform, grey"] = /obj/item/clothing/under/det/forensics
uniform["investigator uniform, black"] = /obj/item/clothing/under/det/black
uniform["investigator uniform, brown"] = /obj/item/clothing/under/det/classic
gear_tweaks += new/datum/gear_tweak/path(uniform)
/datum/gear/uniform/warden
display_name = "uniforms, (Warden)"
@@ -435,15 +435,6 @@
icon_open = "trenchcoat_grey_open"
icon_closed = "trenchcoat_grey"
/obj/item/clothing/suit/storage/toggle/trench/green
name = "green trenchcoat"
desc = "A comfy looking green trenchcoat with fur."
icon_state = "greentrench"
item_state = "greentrench"
icon_open = "greentrench_open"
icon_closed = "greentrench"
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/toggle/greengov
name = "green formal jacket"
desc = "A sleek proper formal jacket with gold buttons."
@@ -5,6 +5,11 @@
slot = "armband"
flippable = 1
/obj/item/clothing/accessory/armband/sec
name = "security armband"
desc = "An armband, worn by the crew to display which department they're assigned to. This one is navy blue."
icon_state = "sec"
/obj/item/clothing/accessory/armband/cargo
name = "cargo armband"
desc = "An armband, worn by the crew to display which department they're assigned to. This one is brown."
+2 -2
View File
@@ -54,7 +54,7 @@
*/
/obj/item/clothing/under/det
name = "detective's uniform"
name = "tan investigator's uniform"
desc = "Someone who wears this means business."
icon_state = "detective_standard"
worn_state = "detective_standard"
@@ -72,7 +72,7 @@
worn_state = "detective_classic"
/obj/item/clothing/under/det/forensics
name = "forensics technician's uniform"
name = "grey investigator's uniform"
icon_state = "forensic_standard"
worn_state = "forensic_standard"
@@ -0,0 +1,42 @@
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author: YourDaddy117
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changes:
- imageadd: "Adds a new blue security armband to the loadout. Also adds the detective uniforms to the loadout and changes the names of the default detective/forensic tech uniforms."
- imagedel: "Murders that dumb green trenchcoat."
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