Engineering and Atmos Mapping QoL and Tweaks (#14625)

This commit is contained in:
SleepyGemmy
2022-08-21 19:44:31 +02:00
committed by GitHub
parent ddc43fc735
commit d565b72f1d
23 changed files with 4534 additions and 3145 deletions
+51 -19
View File
@@ -1,8 +1,9 @@
// Access check is of the type requires one. These have been carefully selected to avoid allowing the janitor to see channels he shouldn't
// Access check is of the type "req_one_access".
// These have been carefully selected to avoid allowing anyone with generic departmental access to see channels they should not.
var/global/list/default_internal_channels = list(
num2text(PUB_FREQ) = list(),
num2text(AI_FREQ) = list(access_synth),
num2text(ENT_FREQ) = list(),
num2text(AI_FREQ) = list(access_synth),
num2text(ERT_FREQ) = list(access_cent_specops),
num2text(COMM_FREQ)= list(access_heads),
num2text(ENG_FREQ) = list(access_engine_equip, access_atmospherics),
@@ -22,6 +23,10 @@ var/global/list/default_medbay_channels = list(
num2text(MED_I_FREQ) = list(access_medical_equip)
)
//
// Radios
//
/obj/item/device/radio
icon = 'icons/obj/radio.dmi'
name = "station bounced radio"
@@ -625,22 +630,9 @@ var/global/list/default_medbay_channels = list(
channels[ch_name] = 0
..()
/obj/item/device/radio/med
icon_state = "walkietalkie-med"
/obj/item/device/radio/sec
icon_state = "walkietalkie-sec"
/obj/item/device/radio/eng
icon_state = "walkietalkie-eng"
/obj/item/device/radio/sci
icon_state = "walkietalkie-sci"
///////////////////////////////
//////////Borg Radios//////////
///////////////////////////////
//Giving borgs their own radio to have some more room to work with -Sieve
//
// Vesselbound Synthetic Radio
//
/obj/item/device/radio/borg
var/mob/living/silicon/robot/myborg = null // Cyborg which owns this radio. Used for power checks
@@ -814,9 +806,47 @@ var/global/list/default_medbay_channels = list(
secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT)
return
//
// Radio Variants
//
// Radio (Off)
/obj/item/device/radio/off
listening = FALSE
// Medical
/obj/item/device/radio/med
icon_state = "walkietalkie-med"
// Medical (Off)
/obj/item/device/radio/med/off
listening = FALSE
// Security
/obj/item/device/radio/sec
icon_state = "walkietalkie-sec"
// Security (Off)
/obj/item/device/radio/sec/off
listening = FALSE
// Engineering
/obj/item/device/radio/eng
icon_state = "walkietalkie-eng"
// Engineering (Off)
/obj/item/device/radio/eng/off
listening = FALSE
// Science
/obj/item/device/radio/sci
icon_state = "walkietalkie-sci"
// Science (Off)
/obj/item/device/radio/sci/off
listening = FALSE
// Phone
/obj/item/device/radio/phone
broadcasting = FALSE
icon = 'icons/obj/radio.dmi'
@@ -825,6 +855,7 @@ var/global/list/default_medbay_channels = list(
name = "phone"
var/radio_sound = null
// Medical Phone
/obj/item/device/radio/phone/medbay
frequency = MED_I_FREQ
@@ -832,6 +863,7 @@ var/global/list/default_medbay_channels = list(
. = ..()
internal_channels = default_medbay_channels.Copy()
// All-channel Radio
/obj/item/device/radio/all_channels/Initialize()
channels = ALL_RADIO_CHANNELS.Copy()
. = ..()
. = ..()
@@ -202,7 +202,7 @@
throw_range = 10
flags = CONDUCT
/obj/item/stack/tile/floor/full/Initialize(mapload)
/obj/item/stack/tile/floor/full_stack/Initialize(mapload)
. = ..()
amount = max_amount
update_icon()