Projectiles now gib limbs instead of slicing them off. (#20178)

title

means that when you go past max_damage on a limb you'll gib it instead
of just delimbing it

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2024-11-16 19:52:34 +00:00
committed by GitHub
co-authored by Matt Atlas
parent ac1cbcf709
commit d7d4cc0a9a
2 changed files with 60 additions and 2 deletions
+2 -2
View File
@@ -521,8 +521,8 @@
/// Certain limbs like zombie limbs have an integrated maiming bonus that make them easier to delimb. Add that.
var/maim_bonus_to_add = src.maim_bonus
if(isitem(used_weapon))
var/obj/item/W = used_weapon
if(isobj(used_weapon))
var/obj/W = used_weapon
dam_flags = W.damage_flags()
if(isprojectile(W))
var/obj/projectile/P = W
@@ -0,0 +1,58 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################
# Your name.
author: MattAtlas
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- bugfix: "Projectiles now gib limbs instead of slicing them off."