mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-28 15:39:57 +01:00
Small centcomm z-level fixes, fixex holodeck swords (#9734)
This commit is contained in:
@@ -243,6 +243,7 @@
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no_attack_log = 1
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/obj/item/holo/esword
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name = "energy sword"
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desc = "May the force be within you. Sorta."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "sword0"
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@@ -252,16 +253,18 @@
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throwforce = 0
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w_class = 2.0
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flags = NOBLOODY
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/weapons/lefthand_energy.dmi',
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slot_r_hand_str = 'icons/mob/items/weapons/righthand_energy.dmi'
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)
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var/active = 0
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var/item_color
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/obj/item/holo/esword/green
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New()
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item_color = "green"
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item_color = "green"
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/obj/item/holo/esword/red
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New()
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item_color = "red"
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item_color = "red"
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/obj/item/holo/esword/handle_shield(mob/user, var/on_back, var/damage, atom/damage_source = null, mob/attacker = null, var/def_zone = null, var/attack_text = "the attack")
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if(active && default_parry_check(user, attacker, damage_source) && prob(50))
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@@ -273,7 +276,8 @@
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return 0
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/obj/item/holo/esword/New()
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item_color = pick("red","blue","green","purple")
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if(!item_color)
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item_color = pick("red","blue","green","purple")
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/obj/item/holo/esword/attack_self(mob/living/user as mob)
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active = !active
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@@ -0,0 +1,4 @@
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author: Ferner
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delete-after: True
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changes:
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- bugfix: "Fixed holodeck swords lacking icons and being named 'Item', fixed some misc leftover stuff on the centcomm level."
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@@ -3129,6 +3129,7 @@
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/area/shuttle/skipjack)
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"aoo" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,6";
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name = "transport shuttle"
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@@ -5730,18 +5731,6 @@
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icon_state = "podhatch"
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},
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/area/centcom/control)
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"axE" = (
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/obj/effect/decal/fake_object{
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desc = "Ding.";
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icon = 'icons/obj/doors/doorlift.dmi';
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icon_state = "door_open";
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name = "elevator door"
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},
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/obj/effect/landmark{
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name = "JoinLate"
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},
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/turf/simulated/floor/tiled/dark,
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/area/centcom/spawning)
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"axG" = (
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/obj/structure/artilleryplaceholder/decorative{
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icon_state = "30"
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@@ -8233,6 +8222,7 @@
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/area/shuttle/administration)
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"aCP" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "2,21";
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name = "transport shuttle"
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@@ -8241,6 +8231,7 @@
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/area/shuttle/escape)
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"aCQ" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "4,22";
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name = "transport shuttle"
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@@ -8908,15 +8899,13 @@
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/obj/structure/table/wood{
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dir = 5
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},
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/obj/item/flame/lighter/zippo,
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/obj/item/storage/box/fancy/cigarettes,
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/obj/item/material/ashtray/bronze{
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pixel_x = -1;
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pixel_y = 1
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},
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/obj/structure/window/reinforced/crescent{
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dir = 8
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},
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/obj/item/storage/box/fancy/matches{
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pixel_y = 9
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},
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/obj/item/storage/box/fancy/matches,
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/turf/unsimulated/floor{
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icon_state = "wood"
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},
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@@ -8925,15 +8914,23 @@
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/obj/structure/table/wood{
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dir = 5
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},
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/obj/item/flame/lighter/zippo,
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/obj/item/storage/box/fancy/cigarettes,
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/obj/item/material/ashtray/bronze{
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pixel_x = -1;
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pixel_y = 1
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},
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/obj/structure/window/reinforced/crescent{
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dir = 4
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},
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/obj/item/storage/box/fancy/cigarettes{
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layer = 2.99;
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pixel_x = -3;
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pixel_y = 7
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},
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/obj/item/storage/box/fancy/cigarettes{
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pixel_x = 4;
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pixel_y = 7
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},
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/obj/item/storage/box/fancy/cigarettes{
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layer = 2.98;
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pixel_x = -10;
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pixel_y = 7
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},
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/turf/unsimulated/floor{
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icon_state = "wood"
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},
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@@ -8942,7 +8939,7 @@
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/obj/machinery/camera/network/crescent{
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c_tag = "Crescent Bar East"
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},
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/obj/structure/flora/pottedplant/random,
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/obj/machinery/recharge_station,
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/turf/unsimulated/floor{
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icon_state = "wood"
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},
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@@ -10264,7 +10261,7 @@
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desc = "A panel that controls the elevator.";
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icon = 'icons/obj/turbolift.dmi';
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icon_state = "panel";
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name = "elevator Button";
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name = "elevator panel";
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pixel_y = 31
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},
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/obj/effect/landmark{
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@@ -16373,6 +16370,7 @@
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/area/antag/wizard)
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"czb" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "12,21";
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name = "transport shuttle"
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@@ -17188,7 +17186,8 @@
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/area/shuttle/skipjack)
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"dhF" = (
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/obj/structure/window/shuttle/unique/transfer{
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icon_state = "9,22"
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icon_state = "9,22";
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outside_window = 1
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},
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/turf/unsimulated/floor/plating,
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/area/shuttle/escape)
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@@ -18537,6 +18536,7 @@
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/area/antag/mercenary)
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"eqv" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "13,20";
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name = "transport shuttle"
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@@ -19536,6 +19536,7 @@
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/area/shuttle/distress)
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"fpC" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,13";
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name = "transport shuttle"
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@@ -20900,6 +20901,7 @@
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/area/centcom/legion/hangar5)
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"gxk" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,14";
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name = "transport shuttle"
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@@ -21011,6 +21013,7 @@
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/area/centcom/legion)
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"gAI" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,9";
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name = "transport shuttle"
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@@ -22486,7 +22489,8 @@
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/area/shuttle/legion)
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"hXd" = (
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/obj/structure/window/shuttle/unique/transfer{
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icon_state = "5,22"
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icon_state = "5,22";
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outside_window = 1
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},
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/turf/unsimulated/floor/plating,
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/area/shuttle/escape)
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@@ -22613,6 +22617,38 @@
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},
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/turf/simulated/floor/ice,
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/area/centcom/shared_dream)
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"iag" = (
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/fake_object{
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density = 1;
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desc = "A secure supply crate, It carries the insignia of the Tau Ceti Foreign Legion. It appears quite scuffed.";
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icon = 'icons/obj/storage.dmi';
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icon_state = "tcflcrate";
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layer = 3.01;
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name = "foreign legion supply crate";
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pixel_x = 3;
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pixel_y = 8
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},
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/obj/effect/decal/fake_object{
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desc = "A secure supply crate, It carries the insignia of the Tau Ceti Foreign Legion. It appears quite scuffed.";
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icon = 'icons/obj/storage.dmi';
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icon_state = "tcflcrate";
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layer = 3.02;
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name = "foreign legion supply crate"
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},
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/obj/effect/decal/fake_object{
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desc = "A secure supply crate, It carries the insignia of the Tau Ceti Foreign Legion. It appears quite scuffed.";
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icon = 'icons/obj/storage.dmi';
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icon_state = "tcflcrate";
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layer = 3.02;
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name = "foreign legion supply crate";
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pixel_x = 2;
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pixel_y = 19
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},
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/turf/unsimulated/floor{
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icon_state = "engine"
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},
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/area/centcom/legion/hangar5)
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"iax" = (
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/obj/structure/grille,
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/obj/structure/window/reinforced{
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@@ -22850,6 +22886,7 @@
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/area/merchant_station)
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"igh" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,5";
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name = "transport shuttle"
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@@ -22991,6 +23028,21 @@
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/item/storage/box/fancy/cookiesnack{
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pixel_y = 8
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},
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/obj/item/reagent_containers/food/drinks/waterbottle{
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pixel_x = -7;
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pixel_y = 4
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},
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/obj/item/reagent_containers/food/drinks/waterbottle{
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pixel_x = -1;
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pixel_y = 4
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},
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/obj/item/reagent_containers/food/drinks/waterbottle{
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pixel_x = 5;
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pixel_y = 4
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},
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/turf/simulated/floor/shuttle/dark_blue,
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/area/shuttle/escape)
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"ilF" = (
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@@ -25311,6 +25363,7 @@
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/area/shuttle/transport1)
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"kiY" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,7";
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name = "transport shuttle"
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@@ -25716,6 +25769,7 @@
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/area/shuttle/syndicate_elite)
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"kHM" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,18";
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name = "transport shuttle"
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@@ -26397,6 +26451,12 @@
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icon_state = "lino_grey"
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},
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/area/antag/raider)
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"lon" = (
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/obj/structure/flora/pottedplant/random,
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/turf/unsimulated/floor{
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icon_state = "wood"
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},
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/area/centcom/holding)
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"lou" = (
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/obj/structure/table/standard,
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/obj/item/clipboard,
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@@ -26465,6 +26525,7 @@
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/area/shuttle/distress)
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"lsf" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "1,20";
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name = "transport shuttle"
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@@ -27453,6 +27514,7 @@
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/area/centcom/spawning)
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"mfM" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,11";
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name = "transport shuttle"
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@@ -29535,6 +29597,7 @@
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/area/shuttle/merchant)
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"nQR" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,10";
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name = "transport shuttle"
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@@ -30051,6 +30114,7 @@
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/area/shuttle/administration)
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"ooT" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,16";
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name = "transport shuttle"
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@@ -31276,6 +31340,7 @@
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/area/centcom/distress_prep)
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"pEj" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,8";
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name = "transport shuttle"
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@@ -34817,6 +34882,7 @@
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/area/centcom/legion/hangar5)
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"sXd" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,12";
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name = "transport shuttle"
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@@ -35115,6 +35181,7 @@
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/area/centcom/ferry)
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"teC" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,17";
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name = "transport shuttle"
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@@ -35976,6 +36043,7 @@
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/area/holodeck/source_picnicarea)
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"tWH" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "10,22";
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name = "transport shuttle"
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@@ -37068,6 +37136,7 @@
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/area/shuttle/arrival)
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"uVB" = (
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/obj/structure/shuttle_part/transfer{
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density = 0;
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desc = "A large, bloated shuttle designed for automated passenger transport.";
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icon_state = "14,15";
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name = "transport shuttle"
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@@ -37312,7 +37381,7 @@
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desc = "A panel to control the elevator.";
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icon = 'icons/obj/turbolift.dmi';
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icon_state = "panel";
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name = "elevator Button"
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name = "elevator panel"
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},
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/turf/simulated/wall/elevator,
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/area/centcom/legion)
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@@ -38728,16 +38797,13 @@
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/obj/structure/table/wood{
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dir = 5
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},
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/obj/item/flame/lighter/zippo,
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/obj/item/storage/box/fancy/cigarettes,
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/obj/item/material/ashtray/bronze{
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pixel_x = -1;
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pixel_y = 1
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},
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/obj/machinery/light/spot{
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dir = 1;
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icon_state = "tube1"
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},
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/obj/item/material/ashtray/glass{
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pixel_y = 3
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},
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/turf/unsimulated/floor{
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icon_state = "wood"
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},
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@@ -76079,7 +76145,7 @@ kvf
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mQX
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aDM
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aEM
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aEP
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lon
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aEP
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aEP
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aEP
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@@ -80211,7 +80277,7 @@ nfY
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ciV
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aId
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tBQ
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axE
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ksI
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ksI
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uEt
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aMW
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@@ -80468,7 +80534,7 @@ nfY
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ciV
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aIU
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tBQ
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axE
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ksI
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ksI
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aMH
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aMW
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@@ -81496,7 +81562,7 @@ nfY
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ciV
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aId
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tBQ
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axE
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ksI
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ksI
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aMH
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aMW
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@@ -81753,7 +81819,7 @@ nfY
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ciV
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aIU
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tBQ
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axE
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ksI
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ksI
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aMH
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aMW
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@@ -98947,7 +99013,7 @@ aaM
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aaM
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vyc
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ldQ
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rRg
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iag
|
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rRg
|
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rRg
|
||||
ldQ
|
||||
|
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