Adds regular leg actuators to mecha fabricators and tweaks their presence on hardsuits (#2577)

-gives a sprite to the leg actuators, mounted kinect gun and mounted termal drill
-adds regular actuators to the mecha fabricator, with enough tech and materials
-gives the ert leader the military version of the actuators, while the rest gets regular ones
-tweaks some modules around the hardsuits
This commit is contained in:
Alberyk
2017-06-03 11:24:35 +03:00
committed by skull132
parent 61826d2fa1
commit db1c130e1c
5 changed files with 28 additions and 10 deletions
+8
View File
@@ -721,6 +721,14 @@
materials = list(DEFAULT_WALL_MATERIAL= 30000, "phoron" = 12500, "silver" = 10000, "gold" = 10000)
build_path = /obj/item/rig_module/device/rcd
/datum/design/hardsuitmodules/actuators_module
name = "leg actuators"
desc = "A set of electromechanical actuators, for safe traversal of multilevelled areas."
id = "actuators_module"
req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 4, TECH_POWER = 3)
materials = list(DEFAULT_WALL_MATERIAL = 85000, "glass" = 1250, "silver" = 5250, "gold" = 2750)
build_path = /obj/item/rig_module/actuators
/datum/design/hardsuitmodules/taser_module
name = "mounted taser"
desc = "A palm-mounted nonlethal energy projector."