Male toilets now use the correct icon in the editor.
Captain's armor, hat, jumpsuit are now blue. HoP's jumpsuit is also blue. Old colors are now centcom Commander and Centcom Officer jumpsuits/armor. Green=Central Command. Blue=Command. Red=Security. White=Research. Yellow=Engineering. Light Blue=Medical. Stamp colors changed to reflect this. Command radio also changed. Minor tile color changes to the Bridge and other places. Warden now has a dark red undersuit instead of blue. Rig suit is fixed and is now in Engineering once again. More redundancy fixes in clothing code. Removed techpriest.dmi from mob. Not sure if it was committed with the last update. Sprites are stored in mob/robots.dmi. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@515 316c924e-a436-60f5-8080-3fe189b3f50e
@@ -373,7 +373,7 @@
|
||||
|
||||
/area/crew_quarters/sleep_male/toilet_male
|
||||
name = "Male Toilets"
|
||||
icon_state = "Sleep"
|
||||
icon_state = "toilet"
|
||||
|
||||
/area/crew_quarters/sleep_female
|
||||
name = "Female Dorm"
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||||
|
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@@ -182,7 +182,7 @@
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name = "Cent. Comm. hat"
|
||||
icon_state = "centcom"
|
||||
flags = FPRINT|TABLEPASS|SUITSPACE
|
||||
item_state = "centcom"
|
||||
item_state = "centhat"
|
||||
|
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/obj/item/clothing/head/det_hat
|
||||
name = "hat"
|
||||
@@ -496,16 +496,11 @@
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permeability_coefficient = 0.01
|
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heat_transfer_coefficient = 0.30
|
||||
|
||||
/obj/item/clothing/suit/plaguedoctorsuit
|
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/obj/item/clothing/suit/bio_suit/plaguedoctorsuit
|
||||
name = "Plague doctor suit"
|
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desc = "It protected doctors from the Black Death, back then. You bet your arse it's gonna help you against viruses."
|
||||
icon_state = "plaguedoctor"
|
||||
item_state = "bio_suit"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
gas_transfer_coefficient = 0.01
|
||||
permeability_coefficient = 0.01
|
||||
heat_transfer_coefficient = 0.30
|
||||
|
||||
|
||||
/obj/item/clothing/suit/det_suit
|
||||
name = "coat"
|
||||
@@ -604,6 +599,7 @@
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|
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/obj/item/clothing/suit/armor/captain
|
||||
name = "Captain's armor"
|
||||
desc = "Wearing this armor exemplifies who is in charge. You are in charge."
|
||||
icon_state = "caparmor"
|
||||
item_state = "caparmor"
|
||||
w_class = 4//bulky item
|
||||
@@ -809,8 +805,7 @@
|
||||
desc = "It has a Captains rank stripe on it."
|
||||
name = "Captain Jumpsuit"
|
||||
icon_state = "captain"
|
||||
item_state = "dg_suit"
|
||||
|
||||
item_state = "caparmor"
|
||||
color = "captain"
|
||||
|
||||
/obj/item/clothing/under/rank/chaplain
|
||||
@@ -834,6 +829,13 @@
|
||||
item_state = "r_suit"
|
||||
color = "forensicsred"
|
||||
|
||||
/obj/item/clothing/under/rank/warden
|
||||
desc = "It has a Warden rank stripe on it."
|
||||
name = "Warden Jumpsuit"
|
||||
icon_state = "darkred"
|
||||
item_state = "r_suit"
|
||||
color = "darkred"
|
||||
|
||||
/obj/item/clothing/under/rank/geneticist
|
||||
desc = "Made of a special fiber that gives special protection against biohazards. Has a genetics rank stripe on it."
|
||||
name = "Genetics Jumpsuit"
|
||||
@@ -846,8 +848,8 @@
|
||||
desc = "It has a Head of Personnel rank stripe on it."
|
||||
name = "Head of Personnel Jumpsuit"
|
||||
icon_state = "hop"
|
||||
item_state = "g_suit"
|
||||
color = "hopgreen"
|
||||
item_state = "b_suit"
|
||||
color = "hop"
|
||||
|
||||
/obj/item/clothing/under/rank/head_of_security
|
||||
desc = "It has a Head of Security rank stripe on it."
|
||||
@@ -923,7 +925,7 @@
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|
||||
/obj/item/clothing/under/det
|
||||
name = "Hard worn suit"
|
||||
desc = "Someone who wears this means business"
|
||||
desc = "Someone who wears this means business."
|
||||
icon_state = "detective"
|
||||
item_state = "det"
|
||||
color = "detective"
|
||||
@@ -950,7 +952,7 @@
|
||||
|
||||
|
||||
/obj/item/clothing/under/sl_suit
|
||||
desc = "A very amish looking suit"
|
||||
desc = "A very amish looking suit."
|
||||
name = "Amish Suit"
|
||||
icon_state = "sl_suit"
|
||||
color = "sl_suit"
|
||||
@@ -969,9 +971,10 @@
|
||||
item_state = "bl_suit"
|
||||
color = "syndicate"
|
||||
mode = 0
|
||||
/obj/item/clothing/under/syndicate/notreally
|
||||
|
||||
/obj/item/clothing/under/syndicate/tacticool
|
||||
name = "Tacticool Turtleneck"
|
||||
desc = "Non-descript, slightly suspicious civilian clothing, wearing this makes you feel like buying an SKS, going into the woods, and operating."
|
||||
desc = "Non-descript, slightly suspicious civilian clothing. Wearing this makes you feel like buying an SKS, going into the woods, and operating."
|
||||
icon_state = "syndicate"
|
||||
item_state = "bl_suit"
|
||||
color = "syndicate"
|
||||
|
||||
@@ -392,7 +392,7 @@
|
||||
src.equip_if_possible(new /obj/item/device/radio/headset/headset_sec (src), slot_ears) // -- TLE
|
||||
src.equip_if_possible(new /obj/item/weapon/storage/backpack(src), slot_back)
|
||||
src.equip_if_possible(new /obj/item/device/pda/security(src), slot_belt)
|
||||
src.equip_if_possible(new /obj/item/clothing/under/color/blue(src), slot_w_uniform)
|
||||
src.equip_if_possible(new /obj/item/clothing/under/rank/warden(src), slot_w_uniform)
|
||||
src.equip_if_possible(new /obj/item/clothing/suit/armor/vest(src), slot_wear_suit)
|
||||
src.equip_if_possible(new /obj/item/clothing/head/helmet(src), slot_head)
|
||||
src.equip_if_possible(new /obj/item/clothing/shoes/black(src), slot_shoes)
|
||||
|
||||
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