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"[ci skip] Automatic Build - 2020.09.13.05.05.21"
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@@ -35,6 +35,20 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">13 September 2020</h2>
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<h3 class="author">Ferner updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">The preview window now shows the character closer up, and the backgrounds are now different types of flooring found on Aurora.</li>
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</ul>
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<h3 class="author">kyres1 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Alters every single mech piece sprite, and all equipment.</li>
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<li class="rscadd">Added a superheavy mech type that is adminspawn only.</li>
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<li class="rscadd">Added industrial quadlegs, heavy thrusters, and light thrusters to the robotics fabricator.</li>
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<li class="tweak">Changed the attributes of the combat pieces for mechs, rebalancing them significantly.</li>
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<li class="tweak">Clarifies the purpose of a bunch of mech parts in descriptions.</li>
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</ul>
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<h2 class="date">12 September 2020</h2>
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<h3 class="author">Alberyk updated:</h3>
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<ul class="changes bgimages16">
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@@ -15576,3 +15576,15 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- backend: The check_* procs for recipes now use defines.
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Snakebittenn:
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- bugfix: Fixes missing accuracy on Security blasters.
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2020-09-13:
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Ferner:
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- tweak: The preview window now shows the character closer up, and the backgrounds
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are now different types of flooring found on Aurora.
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kyres1:
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- rscadd: Alters every single mech piece sprite, and all equipment.
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- rscadd: Added a superheavy mech type that is adminspawn only.
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- rscadd: Added industrial quadlegs, heavy thrusters, and light thrusters to the
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robotics fabricator.
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- tweak: 'Changed the attributes of the combat pieces for mechs, rebalancing them
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significantly. '
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- tweak: Clarifies the purpose of a bunch of mech parts in descriptions.
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@@ -1,4 +0,0 @@
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author: Ferner
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delete-after: True
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changes:
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- tweak: "The preview window now shows the character closer up, and the backgrounds are now different types of flooring found on Aurora."
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@@ -1,45 +0,0 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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# balance
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# admin
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# backend
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# security
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# refactor
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#################################
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# Your name.
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author: kyres1
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Alters every single mech piece sprite, and all equipment."
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- rscadd: "Added a superheavy mech type that is adminspawn only."
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- rscadd: "Added industrial quadlegs, heavy thrusters, and light thrusters to the robotics fabricator."
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- tweak: "Changed the attributes of the combat pieces for mechs, rebalancing them significantly. "
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- tweak: "Clarifies the purpose of a bunch of mech parts in descriptions."
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