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"[ci skip] Automatic Build - 2021.11.21.20.01.50"
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@@ -40,6 +40,14 @@
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<ul class="changes bgimages16">
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<li class="tweak">Lowered the amount of phoron sheets required for the bounty.</li>
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</ul>
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<h3 class="author">Geeves updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now clearly unset whatever the teleporter station is locked on to, turning off the telepad.</li>
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<li class="rscadd">The teleportation station hub will now show you its station ID when you examine it.</li>
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<li class="bugfix">Teleportation stations will now go offline and prevent hand-teles from locking on to them when they're depowered.</li>
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<li class="tweak">Teleportation stations now check whether the hand-tele and beacon is on a Z-level connected to it before locking on.</li>
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<li class="tweak">Hand-teles can now only support two active portals before having to recharge, making it more difficult to hop around endlessly.</li>
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</ul>
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<h3 class="author">TheGreyWolf updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Urns can now contain ashes again.</li>
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@@ -22151,5 +22151,16 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2021-11-21:
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Desven:
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- tweak: Lowered the amount of phoron sheets required for the bounty.
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Geeves:
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- rscadd: You can now clearly unset whatever the teleporter station is locked on
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to, turning off the telepad.
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- rscadd: The teleportation station hub will now show you its station ID when you
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examine it.
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- bugfix: Teleportation stations will now go offline and prevent hand-teles from
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locking on to them when they're depowered.
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- tweak: Teleportation stations now check whether the hand-tele and beacon is on
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a Z-level connected to it before locking on.
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- tweak: Hand-teles can now only support two active portals before having to recharge,
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making it more difficult to hop around endlessly.
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TheGreyWolf:
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- bugfix: Urns can now contain ashes again.
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@@ -1,10 +0,0 @@
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author: Geeves
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delete-after: True
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changes:
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- rscadd: "You can now clearly unset whatever the teleporter station is locked on to, turning off the telepad."
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- rscadd: "The teleportation station hub will now show you its station ID when you examine it."
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- bugfix: "Teleportation stations will now go offline and prevent hand-teles from locking on to them when they're depowered."
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- tweak: "Teleportation stations now check whether the hand-tele and beacon is on a Z-level connected to it before locking on."
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- tweak: "Hand-teles can now only support two active portals before having to recharge, making it more difficult to hop around endlessly."
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