Fixes the blastdoors in the third deck having an unused variable (#14687)

This commit is contained in:
Alberyk
2022-08-21 14:02:11 -03:00
committed by GitHub
parent da3d71c75a
commit df35df04ea
+5 -10
View File
@@ -1272,8 +1272,7 @@
},
/obj/machinery/door/blast/regular{
id = "crew_armoury_desk";
name = "Crew Armoury Desk";
is_critical = 1
name = "Crew Armoury Desk"
},
/obj/machinery/door/firedoor,
/turf/simulated/floor/tiled/dark/full,
@@ -13346,8 +13345,7 @@
},
/obj/machinery/door/blast/regular{
id = "crew_armoury_desk";
name = "Crew Armoury Desk";
is_critical = 1
name = "Crew Armoury Desk"
},
/obj/machinery/door/firedoor,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -15605,8 +15603,7 @@
/obj/machinery/door/blast/regular{
dir = 4;
id = "crew_armory";
name = "Crew Armoury";
is_critical = 1
name = "Crew Armoury"
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/machinery/door/firedoor,
@@ -20563,8 +20560,7 @@
/obj/machinery/door/blast/regular{
dir = 4;
id = "crew_armory";
name = "Crew Armoury";
is_critical = 1
name = "Crew Armoury"
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/simulated/floor/tiled/dark/full,
@@ -27241,8 +27237,7 @@
/obj/machinery/door/blast/regular{
dir = 4;
id = "crew_armory";
name = "Crew Armoury";
is_critical = 1
name = "Crew Armoury"
},
/turf/simulated/floor/tiled/dark/full,
/area/crew_armory)