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Heavy Armour (#9070)
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@@ -49,7 +49,7 @@
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name = "Heavy Armor Kit"
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item_cost = 4
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path = /obj/item/storage/box/syndie_kit/armor
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desc = "A heavy armour set consisting of a vest and a helmet. Not EVA capable."
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desc = "A heavy armour set consisting of a full kit. Not EVA capable."
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/datum/uplink_item/item/tools/encryptionkey_radio
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name = "Encrypted Radio Channel Key"
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@@ -210,7 +210,7 @@
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/obj/item/storage/box/syndie_kit/armor
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name = "boxed armor kit"
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starts_with = list(/obj/item/clothing/suit/storage/vest/merc = 1, /obj/item/clothing/head/helmet/merc = 1)
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starts_with = list(/obj/item/clothing/suit/storage/vest/merc = 1, /obj/item/clothing/head/helmet/merc = 1, /obj/item/clothing/gloves/arm_guard/mercs = 1, /obj/item/clothing/shoes/leg_guard/merc = 1)
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/obj/item/storage/secure/briefcase/money
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name = "suspicious briefcase"
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@@ -35,3 +35,13 @@
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name = "riot arm guards"
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desc = "These arm guards will protect your hands and arms from close combat weapons."
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armor = list(melee = 80, bullet = 20, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/gloves/arm_guard/mercs
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name = "heavy arm guards"
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desc = "These arm guards will protect your hands and arms from harm."
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icon = 'icons/clothing/kit/heavy_armor.dmi'
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item_state = "armguards"
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icon_state = "armguards"
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contained_sprite = TRUE
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
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species_restricted = null
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@@ -112,7 +112,10 @@
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/obj/item/clothing/head/helmet/merc
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name = "combat helmet"
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desc = "A tan helmet made from advanced ceramic."
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icon_state = "helmet_tac"
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icon = 'icons/clothing/kit/heavy_armor.dmi'
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item_state = "helmet"
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icon_state = "helmet"
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contained_sprite = TRUE
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
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siemens_coefficient = 0.35
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@@ -36,3 +36,13 @@
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name = "riot leg guards"
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desc = "These will protect your legs and feet from close combat weapons."
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armor = list(melee = 80, bullet = 20, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/shoes/leg_guard/merc
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name = "heavy leg guards"
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desc = "These leg guards will protect your legs and feet from harm."
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icon = 'icons/clothing/kit/heavy_armor.dmi'
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item_state = "legguards"
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icon_state = "legguards"
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contained_sprite = TRUE
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
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species_restricted = null
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@@ -447,9 +447,12 @@
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/obj/item/clothing/suit/storage/vest/merc
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name = "heavy armor vest"
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desc = "A high-quality armor vest in a fetching tan. It is surprisingly flexible and light, even with the added webbing and armor plating."
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icon_state = "mercwebvest"
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item_state = "mercwebvest"
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icon = 'icons/clothing/kit/heavy_armor.dmi'
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item_state = "vest"
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icon_state = "vest"
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contained_sprite = TRUE
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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//ert related armor
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@@ -0,0 +1,6 @@
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author: Geeves, sprites by Kyres
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delete-after: True
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changes:
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- rscadd: "Added heavy arm guards and heavy leg guards to the syndicate heavy armour kit."
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