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https://github.com/Aurorastation/Aurora.3.git
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Readds Dionae Setup Options (#20147)
Readds Dionae customization options to their hair and beard options in the setup. While I do sorta like the idea of just having them all be body markings, this came with too many bugs, essentially bricking them in ghostroles and some layering issues, this just readds most options. --------- Signed-off-by: Yonnimer <31339047+Yonnimer@users.noreply.github.com>
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@@ -1586,6 +1586,98 @@ Follow by example and make good judgement based on length which list to include
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icon_state = "hair_mullet"
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chatname = "mullet"
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/datum/sprite_accessory/hair/bug_eyes
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icon = 'icons/mob/human_face/dionae_hair.dmi'
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name = "Bug Eyes"
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icon_state = "bugeyes"
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species_allowed = list(/datum/species/diona, /datum/species/diona/coeu)
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gender = NEUTER
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/datum/sprite_accessory/hair/bug_eyes/human_eyes
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name = "Human Eyes"
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icon_state = "humaneyes"
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/datum/sprite_accessory/hair/bug_eyes/skrell_eyes
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name = "Skrell Eyes"
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icon_state = "skrelleyes"
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/datum/sprite_accessory/hair/bug_eyes/skrell_eyes_2
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name = "Skrell Eyes 2"
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icon_state = "skrelleyes2"
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/datum/sprite_accessory/hair/bug_eyes/small_horns
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name = "Small Horns"
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icon_state = "smallhorns"
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/datum/sprite_accessory/hair/bug_eyes/horny
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name = "Horny"
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icon_state = "horny"
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/datum/sprite_accessory/hair/bug_eyes/headtails
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name = "Head tails"
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icon_state = "headtails"
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/datum/sprite_accessory/hair/bug_eyes/headtails_2
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name = "Head tails 2"
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icon_state = "headtails2"
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/datum/sprite_accessory/hair/bug_eyes/tiny_eye
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name = "Tiny Eye"
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icon_state = "tinyeye"
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/datum/sprite_accessory/hair/bug_eyes/eyebrow
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name = "Eyebrow"
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icon_state = "eyebrow"
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/datum/sprite_accessory/hair/bug_eyes/bullhorn
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name = "Bullhorn"
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icon_state = "bullhorn"
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/datum/sprite_accessory/hair/bug_eyes/blinkinghelmethead
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name = "Blinking Helmethead"
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icon_state = "blinkinghelmethead"
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/datum/sprite_accessory/hair/bug_eyes/periscope
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name = "Periscope"
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icon_state = "periscope"
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/datum/sprite_accessory/hair/bug_eyes/glorp
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name = "Glorp"
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icon_state = "glorp"
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/datum/sprite_accessory/hair/bug_eyes/mellow_cap
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name = "Mellow Cap"
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icon_state = "mellowcap"
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/datum/sprite_accessory/hair/bug_eyes/red_cap
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name = "Red Cap"
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icon_state = "redcap"
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/datum/sprite_accessory/hair/bug_eyes/fun_guy
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name = "Fun Guy"
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icon_state = "funguy"
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/datum/sprite_accessory/hair/bug_eyes/spanish_moss
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name = "Spanish Moss"
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icon_state = "spanishmoss"
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/datum/sprite_accessory/hair/bug_eyes/shelflife
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name = "Shelflife"
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icon_state = "shelflife"
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do_colouration = TRUE
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/datum/sprite_accessory/hair/bug_eyes/oak
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name = "Oak"
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icon_state = "oak"
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/datum/sprite_accessory/hair/bug_eyes/thorns
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name = "Thorns"
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icon_state = "thorns"
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/datum/sprite_accessory/hair/bug_eyes/stump
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name = "Stump"
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icon_state = "stump"
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// TG-format hair - uses ICON_MULTIPLY instead of ICON_ADD
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/datum/sprite_accessory/hair/balding
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icon = 'icons/mob/human_face/hair_multiply.dmi'
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@@ -4434,6 +4526,73 @@ Follow by example and make good judgement based on length which list to include
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name = "golden deep IPC screen"
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icon_state = "ipc_gd"
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/datum/sprite_accessory/facial_hair/diona_eye
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icon = 'icons/mob/human_face/dionae_hair.dmi'
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name = "Mono Eye"
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icon_state = "monoeye"
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species_allowed = list(/datum/species/diona, /datum/species/diona/coeu)
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gender = NEUTER
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/datum/sprite_accessory/facial_hair/diona_eye/trioptics
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name = "Trioptics"
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icon_state = "trioptics"
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/datum/sprite_accessory/facial_hair/diona_eye/lopsided
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name = "Lopsided Eyes"
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icon_state = "lopsided"
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/datum/sprite_accessory/facial_hair/diona_eye/helmethead
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name = "Helmethead"
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icon_state = "helmethead"
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/datum/sprite_accessory/facial_hair/diona_eye/eyestalk
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name = "Eyestalk"
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icon_state = "eyestalk"
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/datum/sprite_accessory/facial_hair/diona_eye/treebeard
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name = "Treebeard"
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icon_state = "treebeard"
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/datum/sprite_accessory/facial_hair/diona_eye/bug_eyes
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name = "Bug Eyes"
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icon_state = "bugeyes"
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/datum/sprite_accessory/facial_hair/diona_eye/human_eyes
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name = "Human Eyes"
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icon_state = "humaneyes"
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/datum/sprite_accessory/facial_hair/diona_eye/skrell_eyes
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name = "Skrell Eyes"
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icon_state = "skrelleyes"
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/datum/sprite_accessory/facial_hair/diona_eye/skrell_eyes_2
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name = "Skrell Eyes 2"
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icon_state = "skrelleyes2"
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/datum/sprite_accessory/facial_hair/diona_eye/tiny_eye
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name = "Tiny Eye"
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icon_state = "tinyeye"
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/datum/sprite_accessory/facial_hair/diona_eye/eyebrow
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name = "Eyebrow"
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icon_state = "eyebrow"
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/datum/sprite_accessory/facial_hair/diona_eye/blinkinghelmethead
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name = "Blinking Helmethead"
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icon_state = "blinkinghelmethead"
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/datum/sprite_accessory/facial_hair/diona_eye/periscope
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name = "Periscope"
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icon_state = "periscope"
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/datum/sprite_accessory/facial_hair/diona_eye/glorp
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name = "Glorp"
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icon_state = "glorp"
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/datum/sprite_accessory/facial_hair/diona_eye/snout
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name = "Snout"
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icon_state = "snout"
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/datum/sprite_accessory/facial_hair/tuux_whiskers
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icon = 'icons/mob/human_face/skrell_beards.dmi'
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name = "Tuux Tentacle Whiskers"
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@@ -0,0 +1,58 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# - (fixes bugs)
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# wip
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# - (work in progress)
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# qol
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# - (quality of life)
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# soundadd
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# - (adds a sound)
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# sounddel
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# - (removes a sound)
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# rscadd
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# - (adds a feature)
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# rscdel
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# - (removes a feature)
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# imageadd
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# - (adds an image or sprite)
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# imagedel
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# - (removes an image or sprite)
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# spellcheck
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# - (fixes spelling or grammar)
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# experiment
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# - (experimental change)
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# balance
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# - (balance changes)
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# code_imp
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# - (misc internal code change)
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# refactor
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# - (refactors code)
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# config
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# - (makes a change to the config files)
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# admin
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# - (makes changes to administrator tools)
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# server
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# - (miscellaneous changes to server)
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#################################
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# Your name.
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author: Yonnimer
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
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# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Adds back customization for head & beard options in the character setup for Dionae."
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