Readds Dionae Setup Options (#20147)

Readds Dionae customization options to their hair and beard options in
the setup.

While I do sorta like the idea of just having them all be body markings,
this came with too many bugs, essentially bricking them in ghostroles
and some layering issues, this just readds most options.

---------

Signed-off-by: Yonnimer <31339047+Yonnimer@users.noreply.github.com>
This commit is contained in:
Yonnimer
2024-11-11 19:52:04 +00:00
committed by GitHub
parent 46a9269847
commit e65d59714b
2 changed files with 217 additions and 0 deletions
@@ -1586,6 +1586,98 @@ Follow by example and make good judgement based on length which list to include
icon_state = "hair_mullet"
chatname = "mullet"
/datum/sprite_accessory/hair/bug_eyes
icon = 'icons/mob/human_face/dionae_hair.dmi'
name = "Bug Eyes"
icon_state = "bugeyes"
species_allowed = list(/datum/species/diona, /datum/species/diona/coeu)
gender = NEUTER
/datum/sprite_accessory/hair/bug_eyes/human_eyes
name = "Human Eyes"
icon_state = "humaneyes"
/datum/sprite_accessory/hair/bug_eyes/skrell_eyes
name = "Skrell Eyes"
icon_state = "skrelleyes"
/datum/sprite_accessory/hair/bug_eyes/skrell_eyes_2
name = "Skrell Eyes 2"
icon_state = "skrelleyes2"
/datum/sprite_accessory/hair/bug_eyes/small_horns
name = "Small Horns"
icon_state = "smallhorns"
/datum/sprite_accessory/hair/bug_eyes/horny
name = "Horny"
icon_state = "horny"
/datum/sprite_accessory/hair/bug_eyes/headtails
name = "Head tails"
icon_state = "headtails"
/datum/sprite_accessory/hair/bug_eyes/headtails_2
name = "Head tails 2"
icon_state = "headtails2"
/datum/sprite_accessory/hair/bug_eyes/tiny_eye
name = "Tiny Eye"
icon_state = "tinyeye"
/datum/sprite_accessory/hair/bug_eyes/eyebrow
name = "Eyebrow"
icon_state = "eyebrow"
/datum/sprite_accessory/hair/bug_eyes/bullhorn
name = "Bullhorn"
icon_state = "bullhorn"
/datum/sprite_accessory/hair/bug_eyes/blinkinghelmethead
name = "Blinking Helmethead"
icon_state = "blinkinghelmethead"
/datum/sprite_accessory/hair/bug_eyes/periscope
name = "Periscope"
icon_state = "periscope"
/datum/sprite_accessory/hair/bug_eyes/glorp
name = "Glorp"
icon_state = "glorp"
/datum/sprite_accessory/hair/bug_eyes/mellow_cap
name = "Mellow Cap"
icon_state = "mellowcap"
/datum/sprite_accessory/hair/bug_eyes/red_cap
name = "Red Cap"
icon_state = "redcap"
/datum/sprite_accessory/hair/bug_eyes/fun_guy
name = "Fun Guy"
icon_state = "funguy"
/datum/sprite_accessory/hair/bug_eyes/spanish_moss
name = "Spanish Moss"
icon_state = "spanishmoss"
/datum/sprite_accessory/hair/bug_eyes/shelflife
name = "Shelflife"
icon_state = "shelflife"
do_colouration = TRUE
/datum/sprite_accessory/hair/bug_eyes/oak
name = "Oak"
icon_state = "oak"
/datum/sprite_accessory/hair/bug_eyes/thorns
name = "Thorns"
icon_state = "thorns"
/datum/sprite_accessory/hair/bug_eyes/stump
name = "Stump"
icon_state = "stump"
// TG-format hair - uses ICON_MULTIPLY instead of ICON_ADD
/datum/sprite_accessory/hair/balding
icon = 'icons/mob/human_face/hair_multiply.dmi'
@@ -4434,6 +4526,73 @@ Follow by example and make good judgement based on length which list to include
name = "golden deep IPC screen"
icon_state = "ipc_gd"
/datum/sprite_accessory/facial_hair/diona_eye
icon = 'icons/mob/human_face/dionae_hair.dmi'
name = "Mono Eye"
icon_state = "monoeye"
species_allowed = list(/datum/species/diona, /datum/species/diona/coeu)
gender = NEUTER
/datum/sprite_accessory/facial_hair/diona_eye/trioptics
name = "Trioptics"
icon_state = "trioptics"
/datum/sprite_accessory/facial_hair/diona_eye/lopsided
name = "Lopsided Eyes"
icon_state = "lopsided"
/datum/sprite_accessory/facial_hair/diona_eye/helmethead
name = "Helmethead"
icon_state = "helmethead"
/datum/sprite_accessory/facial_hair/diona_eye/eyestalk
name = "Eyestalk"
icon_state = "eyestalk"
/datum/sprite_accessory/facial_hair/diona_eye/treebeard
name = "Treebeard"
icon_state = "treebeard"
/datum/sprite_accessory/facial_hair/diona_eye/bug_eyes
name = "Bug Eyes"
icon_state = "bugeyes"
/datum/sprite_accessory/facial_hair/diona_eye/human_eyes
name = "Human Eyes"
icon_state = "humaneyes"
/datum/sprite_accessory/facial_hair/diona_eye/skrell_eyes
name = "Skrell Eyes"
icon_state = "skrelleyes"
/datum/sprite_accessory/facial_hair/diona_eye/skrell_eyes_2
name = "Skrell Eyes 2"
icon_state = "skrelleyes2"
/datum/sprite_accessory/facial_hair/diona_eye/tiny_eye
name = "Tiny Eye"
icon_state = "tinyeye"
/datum/sprite_accessory/facial_hair/diona_eye/eyebrow
name = "Eyebrow"
icon_state = "eyebrow"
/datum/sprite_accessory/facial_hair/diona_eye/blinkinghelmethead
name = "Blinking Helmethead"
icon_state = "blinkinghelmethead"
/datum/sprite_accessory/facial_hair/diona_eye/periscope
name = "Periscope"
icon_state = "periscope"
/datum/sprite_accessory/facial_hair/diona_eye/glorp
name = "Glorp"
icon_state = "glorp"
/datum/sprite_accessory/facial_hair/diona_eye/snout
name = "Snout"
icon_state = "snout"
/datum/sprite_accessory/facial_hair/tuux_whiskers
icon = 'icons/mob/human_face/skrell_beards.dmi'
name = "Tuux Tentacle Whiskers"