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Code and Map Bugfixes (#4514)
- Access to Research Division Maintenance airlock is fixed #4477 - Changed shower to wash any mob present on active shower tile, also added damage to slimes. #4483 - Added missing emergency firelocks in interstatial level of security. #4444 - Fixed wrong spelling of broken light bulb icon state, issue #4541 - Added for pool to use reagents water on mobs or objects, now pool cleans itself and user, plus damages slimes. #4544 #4545 - `crush_act` now checks if atom is simulated. #4001 - turbolifts now use `crush_act` on atoms. - Closets have their own crush_act. They now gib mobs inside of them. issue #4538 - Closets uses its internal function to dump content upon destruction. - Closet now spawn one sheet of steel when destroyed. - Fixed chainsaw unwielded force to be appropriate. Buffed chainsaw on wielded/unwielded force. Wielded is now `60` and unwielded is `30` if it is powered. #4586 - Added missing cameras to medical construction level. #4581 - Hydroponics tray status no longer blocked by light fixture, moved it in a better spot. Added one more light to hydroponics to not have shadows. #4449
This commit is contained in:
committed by
Werner
parent
185834e0ca
commit
e6baab0c23
@@ -317,6 +317,7 @@
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base_icon = "chainsaw_off"
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flags = CONDUCT
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force = 10
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force_unwielded = 10
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force_wielded = 20
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throwforce = 5
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w_class = ITEMSIZE_LARGE
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@@ -361,8 +362,9 @@
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var/turf/T = get_turf(src)
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T.audible_message(span("notice", "\The [src] rumbles to life."))
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playsound(src, "sound/weapons/chainsawstart.ogg", 25, 0, 30)
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force = 20
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force_wielded = 40
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force = 15
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force_unwielded = 30
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force_wielded = 60
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throwforce = 20
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icon_state = "chainsaw_on"
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base_icon = "chainsaw_on"
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