Merge pull request #6900 from PsiOmegaDelta/Ops

Less Lethal AI
This commit is contained in:
Chinsky
2014-11-01 02:18:00 +03:00
+1 -1
View File
@@ -3049,7 +3049,7 @@
"bgG" = (/obj/machinery/atm{pixel_y = 28},/turf/simulated/floor,/area/hallway/primary/starboard)
"bgH" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/carpet{icon_state = "carpet8-0"},/area/crew_quarters/sleep/bedrooms/three)
"bgI" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating,/area/maintenance/arrivals)
"bgJ" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/lethal{name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgJ" = (/obj/machinery/door/window{dir = 2; name = "AI Core Door"; req_access_txt = "109"},/obj/structure/cable/cyan{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/cyan{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/flasher{id = "AI"; pixel_x = 22; pixel_y = 24},/obj/machinery/turretid/stun{name = "AI Chamber turret control"; pixel_x = 36; pixel_y = 24},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgK" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai)
"bgL" = (/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/evahallway)
"bgM" = (/turf/simulated/wall,/area/crew_quarters/sleep/engi_wash)