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Limbs no longer auto-fracture at the damage threshold (#11800)
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@@ -820,9 +820,6 @@ Note that amputating the affected organ does in fact remove the infection from t
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if (open && !clamped && (H && !(H.species.flags & NO_BLOOD)))
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status |= ORGAN_BLEEDING
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//Bone fractures
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if(config.bones_can_break && brute_dam > min_broken_damage * config.organ_health_multiplier && !(status & ORGAN_ROBOT))
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fracture()
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update_damage_ratios()
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/obj/item/organ/external/proc/update_damage_ratios()
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